mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 16:25:58 +03:00
[PR #115] [CLOSED] Savedata stuff #1306
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#1306
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/115
Author: @georgemoralis
Created: 4/25/2024
Status: ❌ Closed
Base:
main← Head:savedata_stuff📝 Commits (10+)
495def1move savedata to proper package1c4a9aaimprovements in sceSaveDataMount2e22c77esome completeness with sceSaveDataMount2b1d0833initial sceKernelMkdir85c27adimplemented sceKernelMkdir27fe600use strncpy for linux9a16aberemoved debug stuffd72159apartial sceKernelStat,stat functions3a4986bsome more work on savedata85dae9dimprovements in sceSaveDataMount2 , scesavedataunmount , sceMKKernel📊 Changes
10 files changed (+233 additions, -39 deletions)
View changed files
📝
CMakeLists.txt(+3 -2)📝
src/common/path_util.cpp(+1 -0)📝
src/common/path_util.h(+2 -2)📝
src/core/libraries/kernel/file_system.cpp(+109 -21)📝
src/core/libraries/kernel/file_system.h(+39 -0)📝
src/core/libraries/libs.cpp(+1 -1)➕
src/core/libraries/save_data/error_codes.h(+8 -0)📝
src/core/libraries/save_data/save_data.cpp(+54 -12)📝
src/core/libraries/save_data/save_data.h(+9 -1)📝
src/core/libraries/system/msgdialog.h(+7 -0)📄 Description
some games read or try to write savedata , let's do a workaround
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.