[GH-ISSUE #552] Crash after first cutscene #123

Closed
opened 2026-02-27 21:04:42 +03:00 by kerem · 14 comments
Owner

Originally created by @dmitryloshakov on GitHub (Aug 24, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/552

Снимок экрана 2024-08-24 073347
Crash after first cutscene rtx 3080 i5-14600K

Originally created by @dmitryloshakov on GitHub (Aug 24, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/552 ![Снимок экрана 2024-08-24 073347](https://github.com/user-attachments/assets/68a7f6c7-14dd-4c0c-b351-c2f567547eb4) Crash after first cutscene rtx 3080 i5-14600K
kerem closed this issue 2026-02-27 21:04:42 +03:00
Author
Owner

@mscolari commented on GitHub (Aug 24, 2024):

Similar crash after first cutscene. RTX 3080 5800X
image

<!-- gh-comment-id:2308111959 --> @mscolari commented on GitHub (Aug 24, 2024): Similar crash after first cutscene. RTX 3080 5800X <img width="1714" alt="image" src="https://github.com/user-attachments/assets/9a31be0c-3903-4194-aa3a-18eb41095398">
Author
Owner

@gandalfthewhite19890404 commented on GitHub (Aug 24, 2024):

Without game, cusa. Just - crash. Nice issue, really.

<!-- gh-comment-id:2308130250 --> @gandalfthewhite19890404 commented on GitHub (Aug 24, 2024): Without game, cusa. Just - crash. Nice issue, really.
Author
Owner

@mscolari commented on GitHub (Aug 24, 2024):

Bloodborne - CUSA03173

<!-- gh-comment-id:2308133603 --> @mscolari commented on GitHub (Aug 24, 2024): Bloodborne - CUSA03173
Author
Owner

@dmitryloshakov commented on GitHub (Aug 24, 2024):

Bloodborne - CUSA03173

yes it is

<!-- gh-comment-id:2308183266 --> @dmitryloshakov commented on GitHub (Aug 24, 2024): > Bloodborne - CUSA03173 yes it is
Author
Owner

@wahpedal commented on GitHub (Aug 24, 2024):

I have the same error code.

<!-- gh-comment-id:2308219245 --> @wahpedal commented on GitHub (Aug 24, 2024): I have the same error code.
Author
Owner

@wahpedal commented on GitHub (Aug 25, 2024):

Quick update.

I found out removing libSceDiscMap.sprx when using sys_modules caused [Debug] <Critical> structured_control_flow.cpp:operator():832: Assertion Failed! Shader translation has failed

it didn't give an error when I'm not using the sys_modules.

so you have 2 options either not using sys_modules at all or include libSceDiscMap.sprx inside sys modules folder.

<!-- gh-comment-id:2308679631 --> @wahpedal commented on GitHub (Aug 25, 2024): Quick update. I found out removing `libSceDiscMap.sprx` when using sys_modules caused ``` [Debug] <Critical> structured_control_flow.cpp:operator():832: Assertion Failed! Shader translation has failed ``` it didn't give an error when I'm not using the sys_modules. so you have 2 options either not using sys_modules at all or include `libSceDiscMap.sprx` inside sys modules folder.
Author
Owner

@dmitryloshakov commented on GitHub (Aug 25, 2024):

thats didnt help mi or i doing something wrong anyway thanks

<!-- gh-comment-id:2308749597 --> @dmitryloshakov commented on GitHub (Aug 25, 2024): thats didnt help mi or i doing something wrong anyway thanks
Author
Owner

@wahpedal commented on GitHub (Aug 25, 2024):

just to make sure, did you use the bb-hacks branch build? because other releases can't go in game.

<!-- gh-comment-id:2308782039 --> @wahpedal commented on GitHub (Aug 25, 2024): just to make sure, did you use the bb-hacks branch build? because other releases can't go in game.
Author
Owner

@dmitryloshakov commented on GitHub (Aug 25, 2024):

i try it now but now another ptoblem i think simular with @mscolari
Снимок экрана 2024-08-25 111809

<!-- gh-comment-id:2308792714 --> @dmitryloshakov commented on GitHub (Aug 25, 2024): i try it now but now another ptoblem i think simular with @mscolari ![Снимок экрана 2024-08-25 111809](https://github.com/user-attachments/assets/276b8f8b-ed20-4cdc-95c2-58f60d752c4a)
Author
Owner

@RE4L1 commented on GitHub (Aug 25, 2024):

Same issue. Critical liverpool.cpp
PC just freezes for about 20 seconds. RTX 3060

<!-- gh-comment-id:2308908258 --> @RE4L1 commented on GitHub (Aug 25, 2024): Same issue. Critical liverpool.cpp PC just freezes for about 20 seconds. RTX 3060
Author
Owner

@mscolari commented on GitHub (Aug 25, 2024):

Quick update.

I found out removing libSceDiscMap.sprx when using sys_modules caused [Debug] <Critical> structured_control_flow.cpp:operator():832: Assertion Failed! Shader translation has failed

it didn't give an error when I'm not using the sys_modules.

so you have 2 options either not using sys_modules at all or include libSceDiscMap.sprx inside sys modules folder.

Just tried adding libSceDiscMap.sprx back to sys_modules and still seeing same error:
image

<!-- gh-comment-id:2309023395 --> @mscolari commented on GitHub (Aug 25, 2024): > Quick update. > > I found out removing `libSceDiscMap.sprx` when using sys_modules caused `[Debug] <Critical> structured_control_flow.cpp:operator():832: Assertion Failed! Shader translation has failed` > > it didn't give an error when I'm not using the sys_modules. > > so you have 2 options either not using sys_modules at all or include `libSceDiscMap.sprx` inside sys modules folder. Just tried adding `libSceDiscMap.sprx` back to `sys_modules` and still seeing same error: ![image](https://github.com/user-attachments/assets/f8ad64e1-6ce9-41b4-b1a0-4b2720c2647a)
Author
Owner

@mscolari commented on GitHub (Aug 25, 2024):

Update: Able to get to game loaded with this action and all sys_modules added: https://github.com/shadps4-emu/shadPS4/actions/runs/10526470367
It runs until the first encounter with werewolf but game freezes once death animation is about to show.

https://github.com/user-attachments/assets/2f294b06-732e-45cc-b9bc-217676d8d4b2

<!-- gh-comment-id:2309036822 --> @mscolari commented on GitHub (Aug 25, 2024): Update: Able to get to game loaded with this action and all sys_modules added: [https://github.com/shadps4-emu/shadPS4/actions/runs/10526470367](https://github.com/shadps4-emu/shadPS4/actions/runs/10526470367) It runs until the first encounter with werewolf but game freezes once death animation is about to show. https://github.com/user-attachments/assets/2f294b06-732e-45cc-b9bc-217676d8d4b2
Author
Owner

@wahpedal commented on GitHub (Aug 26, 2024):

I think that is the limitation of the emulator currently, since it's still on very early stage. the main idea here is just to be able to launch the game (mainly on bb-hacks? idk). and on some devices it will crash at certain point, mine crash when death and trying to teleport to another map. the solutions are using cheats for unlimited health and save files for accessing another map.

and for anyone who has the same issues on the future, please read the documentary for launching Bloodborne while the emulator still on the early stage/WIP :
https://docs.google.com/document/d/17WixYgtwTdTeqL0NFKEqVrzCWu7Wr-x7/edit

<!-- gh-comment-id:2309344119 --> @wahpedal commented on GitHub (Aug 26, 2024): I think that is the limitation of the emulator currently, since it's still on very early stage. the main idea here is just to be able to launch the game (mainly on bb-hacks? idk). and on some devices it will crash at certain point, mine crash when death and trying to teleport to another map. the solutions are using cheats for unlimited health and save files for accessing another map. and for anyone who has the same issues on the future, please read the documentary for launching Bloodborne while the emulator still on the early stage/WIP : https://docs.google.com/document/d/17WixYgtwTdTeqL0NFKEqVrzCWu7Wr-x7/edit
Author
Owner

@Hermiten commented on GitHub (Oct 1, 2024):

This issue can be close because it's fixed by this PR https://github.com/shadps4-emu/shadPS4/pull/637

<!-- gh-comment-id:2386217228 --> @Hermiten commented on GitHub (Oct 1, 2024): This issue can be close because it's fixed by this PR https://github.com/shadps4-emu/shadPS4/pull/637
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/shadPS4#123
No description provided.