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[GH-ISSUE #3886] [GAME BUG]: Crash with "Write to address 0x40" in GpuComm thread when loading God of War III Remastered (CUSA01740) #1167
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starred/shadPS4#1167
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Originally created by @viweei on GitHub (Dec 31, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3886
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Describe the Bug
shadPS4 crashes during the loading phase of God of War III Remastered (title ID
CUSA01740) with an access violation in theGpuCommthread.System Information
Reproduction Steps
Specify OS Version
Arch Linux
CPU
Intel(R) Core(TM) Ultra 5 225H (14)
GPU
AMD Radeon RX 7900 XTX
Amount of RAM in GB
32GB
Amount of VRAM in GB
24GB
Log File
shad_log.txt
@gamrXerus commented on GitHub (Jan 1, 2026):
I can confirm this crash also on Fedora 43. For some reason this game only gets past the Santa Monica Logo on Linux when using the AMDVLK driver. However that project was abandoned by AMD to focus on RADV. Here is a log up to the intro video with AMDVLK. I hope this helps a developer with debugging.
shad_log.txt
@mbriar commented on GitHub (Jan 1, 2026):
Looks like shadps4 emits invalid spirv that's not caught by the validation layers: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14076#note_3254344