[GH-ISSUE #3603] [GAME BUG]: Ratchet and Clank (2016) Crash on Novalis in V1.09 but not in 1.00 #1072

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opened 2026-02-27 21:09:48 +03:00 by kerem · 7 comments
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Originally created by @Abelatox on GitHub (Sep 14, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3603

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

I played through Veldin (and clank's first section too) fairly well on 1.09 (back then the patch was required), after the cutscene when leaving Veldin you crash on Novalis and the emulator crashes too.
I tried booting up v1.00 now that the patch (exclusive to V1.09) is no longer necessary by enabling readbacks and it's playable in that one.
I've tested with the latest official action (at the time) of the official repository as well as multiple forks and I get the same behavior every time.

Reproduction Steps

Play with V1.09 through Veldin and once you get to Novalis it will crash, open the same save with V1.00 and do the same and it will not crash.

Specify OS Version

Windows 11

CPU

Ryzen7 9800X3D

GPU

RTX 4070Ti

Amount of RAM in GB

64 GB

Amount of VRAM in GB

12GB

Log File

shad_log.txt

Originally created by @Abelatox on GitHub (Sep 14, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3603 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D#4-adding-modules) installed. ### Describe the Bug I played through Veldin (and clank's first section too) fairly well on 1.09 (back then the patch was required), after the cutscene when leaving Veldin you crash on Novalis and the emulator crashes too. I tried booting up v1.00 now that the patch (exclusive to V1.09) is no longer necessary by enabling readbacks and it's playable in that one. I've tested with the latest official action (at the time) of the official repository as well as multiple forks and I get the same behavior every time. ### Reproduction Steps Play with V1.09 through Veldin and once you get to Novalis it will crash, open the same save with V1.00 and do the same and it will not crash. ### Specify OS Version Windows 11 ### CPU Ryzen7 9800X3D ### GPU RTX 4070Ti ### Amount of RAM in GB 64 GB ### Amount of VRAM in GB 12GB ### Log File [shad_log.txt](https://github.com/user-attachments/files/22323088/shad_log.txt)
kerem closed this issue 2026-02-27 21:09:48 +03:00
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@Missake212 commented on GitHub (Sep 14, 2025):

Just letting you know you have patches enabled, you should probably send a new log without the patches enabled.

<!-- gh-comment-id:3289801067 --> @Missake212 commented on GitHub (Sep 14, 2025): Just letting you know you have patches enabled, you should probably send a new log without the patches enabled.
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@Abelatox commented on GitHub (Sep 14, 2025):

Oh sorry my bad, here you go.
shad_log.txt

<!-- gh-comment-id:3289816503 --> @Abelatox commented on GitHub (Sep 14, 2025): Oh sorry my bad, here you go. [shad_log.txt](https://github.com/user-attachments/files/22323220/shad_log.txt)
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@Xcedf commented on GitHub (Sep 15, 2025):

Skipping last tesselation shader 0x1d02fda4 allows to go ingame, no patches used, game processes few other hs shaders, but this one seems broken
Image

<!-- gh-comment-id:3291506021 --> @Xcedf commented on GitHub (Sep 15, 2025): Skipping last tesselation shader 0x1d02fda4 allows to go ingame, no patches used, game processes few other hs shaders, but this one seems broken <img width="1780" height="997" alt="Image" src="https://github.com/user-attachments/assets/8d1a4e4f-2be9-4fe3-bb3a-08ea90efe814" />
Author
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@KITT1995 commented on GitHub (Sep 15, 2025):

I get hull_shader crash also in 1.00 when loading Novalis in EU version CUSA01073
Ryzen 9 5900X
RTX 4080 16GB
Ram 16GB

shad_log.txt

<!-- gh-comment-id:3293729880 --> @KITT1995 commented on GitHub (Sep 15, 2025): I get hull_shader crash also in 1.00 when loading Novalis in EU version CUSA01073 Ryzen 9 5900X RTX 4080 16GB Ram 16GB [shad_log.txt](https://github.com/user-attachments/files/22350629/shad_log.txt)
Author
Owner

@MarkusxD19 commented on GitHub (Oct 8, 2025):

I use 1.00 version and yes you can play novalis but the game crashes after novalis at the cutscene.

<!-- gh-comment-id:3383551760 --> @MarkusxD19 commented on GitHub (Oct 8, 2025): I use 1.00 version and yes you can play novalis but the game crashes after novalis at the cutscene.
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@Xcedf commented on GitHub (Jan 15, 2026):

Seems fixed by #3926

<!-- gh-comment-id:3753308040 --> @Xcedf commented on GitHub (Jan 15, 2026): Seems fixed by #3926
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Owner

@StevenMiller123 commented on GitHub (Jan 15, 2026):

I'm hearing multiple people say this issue is resolved, so I'm closing this for now.
If this issue still occurs, update this report and I can reopen it.

<!-- gh-comment-id:3755576764 --> @StevenMiller123 commented on GitHub (Jan 15, 2026): I'm hearing multiple people say this issue is resolved, so I'm closing this for now. If this issue still occurs, update this report and I can reopen it.
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starred/shadPS4#1072
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