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[GH-ISSUE #3367] [GAME BUG]: Driveclub save data corruption #1037
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starred/shadPS4#1037
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Originally created by @kalaposfos13 on GitHub (Aug 2, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3367
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Describe the Bug
For some reason, PROFILE/sce_sys/param.sfo has been wiped to 0 bytes for the second time now for me (I for some reason still have a backup of my old bricked save, and after I looked into what went wrong when my save had issues again I found out that said backup had the same problem), leading to a crash in trying to parse its header (you can't really read 8 bytes from an empty file)
Reproduction Steps
I have no idea what caused these two instances of the corruption, but it is possible to manually reproduce it by wiping savedata/1/CUSAXXXXX/PROFILES/sce_sys/param.sfo yourself, or doing this with any param.sfo in any save.
Specify OS Version
Arch Linux
CPU
Intel 12700h Laptop CPU
GPU
nVidia 3060 Laptop GPU
Amount of RAM in GB
32 GB
Amount of VRAM in GB
6 GB
Log File
Since I fixed my issue by copying another param.sfo from another save, I can only provide a log with a manually broken save, plus this isn't really useful either, as the important part would be to learn what causes this in the first place.
callstack.txt
CUSA00003.log
@StevenMiller123 commented on GitHub (Aug 2, 2025):
This is an invalid report due to reasons you seem to know already.
Please redump/uninstall mods at the minimum.
It would also be helpful if you sent a log containing a test run where the game actually saved data, so we can identify more places where this corruption could occur.
sceKernelMTypeProtectsetting VMA type #1895