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[GH-ISSUE #2236] Dissidia Replays #818
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Atrac3+
Audio
CPU emulation
D3D11
D3D9 (removed)
Depth / Z
Feature Request
Font Atlas
GE emulation
Guardband / Range Culling
HLE/Kernel
I/O
Input/Controller
MP3
Multithreading
Needs hardware testing
Networking/adhoc/infrastructure
No Feedback / Outdated?
OpenGL
PGF / sceFont
PSMF / MPEG
Platform-specific (Android)
Platform-specific (Windows)
Platform-specific (iOS)
PowerVR GPU
SDL2
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Vulkan
arm64jit
armjit
armv6
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starred/ppsspp#818
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Originally created by @7331Squall on GitHub (Jun 13, 2013).
Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/2236
So, I'm not really sure if it's something you guys are planning on fixing, but...
Final Fantasy Dissidia has a really neat option of converting your replays to movie files.
Whenever I try, I just get the audio with a black screen.
Is it fixable?
@Squall-Leonhart commented on GitHub (Jun 13, 2013):
probably failing for the same reason game installs don't work
@unknownbrackets commented on GitHub (Jun 13, 2013):
Anything that tries to take a screenshot probably does it by reading VRAM. Currently this doesn't work.
Closing as duplicate of #618.
-[Unknown]
@7331Squall commented on GitHub (Jun 13, 2013):
Game installs do not work?
Damn. So I need to delete My Dissidia data?
Because everything went fine. Gotta try with Peace Walker, though, the damn thing NEEDS an installation...
@hrydgard commented on GitHub (Jun 13, 2013):
This screenshot issue has nothing to do with game installs, the only similarity is that both use sceUtility* libraries.