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[GH-ISSUE #89] Implement playtime based randomization between pool members for shared pools #64
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Originally created by @EddieTheCubeHead on GitHub (Feb 23, 2024).
Original GitHub issue: https://github.com/EddieTheCubeHead/Stagnum/issues/89
When playing from a pool with multiple members, all members' music should be played a roughly equal amount of time. This should be implemented by weighing next played member randomization based on total member playtimes.
No UI changes required. Just a core algorithm.
Acceptance criteria: all pool members get roughly equal playback time in shared pool playback. Functionality is fully tested, including edge cases.
@EddieTheCubeHead commented on GitHub (Apr 1, 2024):
Being done on #66