[GH-ISSUE #1287] [Feature Request] In the list of codecs, mark those that currently support hardware acceleration #946

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opened 2026-02-26 09:33:07 +03:00 by kerem · 0 comments
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Originally created by @Korb on GitHub (Mar 12, 2024).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/1287

Originally assigned to: @NickeManarin on GitHub.

At the moment, it is impossible to understand which of the codecs offered by the video saving application is supported by hardware on the current device and which is not supported. I have Nvidia GeForce RTX 3070 Ti, GeForce Game Ready Driver 551.76 WHQL (2024.3.5), Microsoft Windows 10.0.19045.4123 installed, and I assume that some of the codecs can be used with a significant performance increase compared to others.

Controls the usage of dedicated hardware (video graphics).
Off: Doesn't use dedicated hardware.
On: Uses dedicated hardware and lets you select special encoders.
Auto: Uses dedicated hardware and automatic selects the right encoder, when possible.

I set the "Hardware Acceleration" variable to "On", but no matter what I select in the "Codec" drop-down list, when saving to mkv, it does not cause a significant increase in speed. In the process manager, the CPU and GPU load is minimal.

I imagine that indicating hardware-supported codecs will save users many hours of time waiting for long recordings to be saved.

Originally created by @Korb on GitHub (Mar 12, 2024). Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/1287 Originally assigned to: @NickeManarin on GitHub. At the moment, it is impossible to understand which of the codecs offered by the video saving application is supported by hardware on the current device and which is not supported. I have Nvidia GeForce RTX 3070 Ti, GeForce Game Ready Driver 551.76 WHQL (2024.3.5), Microsoft Windows 10.0.19045.4123 installed, and I assume that some of the codecs can be used with a significant performance increase compared to others. > Controls the usage of dedicated hardware (video graphics). > Off: Doesn't use dedicated hardware. > On: Uses dedicated hardware and lets you select special encoders. > Auto: Uses dedicated hardware and automatic selects the right encoder, when possible. I set the "Hardware Acceleration" variable to "On", but no matter what I select in the "Codec" drop-down list, when saving to mkv, it does not cause a significant increase in speed. In the process manager, the CPU and GPU load is minimal. I imagine that indicating hardware-supported codecs will save users many hours of time waiting for long recordings to be saved.
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starred/ScreenToGif#946
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