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[GH-ISSUE #676] [Bug]: mouse input becomes unresponsive consistently after certain in-game actions #320
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Originally created by @FlyMeToTheMoonAndLetMePlayAmongTheStars on GitHub (Jan 4, 2023).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/676
Describe the bug
playcover: 2.0.2 (203)
macOS: 13.1
iOS device: M2 iPad
Resolution: auto
sometimes the mouse input that allows you to move/pan the camera stops working, while other keymap like the WASD pad, LMB, RMB, and individual key inputs still work fine
for genshin impact (global), it always happens when using elemental burst in combat, or after teleporting to a new area. once the input/camera gets stuck, i found out you can make it work properly again by releasing the cursor, drag the screen to move camera manually, and then lock the cursor
noticed this happens in genshin impact and honkai impact 3rd, likely affects other games as well
this is what my keymaps looks like for reference, you can download it urself to try

here's a recording of the bug in action: im deliberately moving the camera rapidly back and forth throughout the entire video, but as you can see after using yoimiya's burst, the camera is no longer responsive to my input
update 1: i went back to v2.0.0 (185) and the bug is still present, but going way back to playcover 1.1.1 everything works fine (tho i had to create a keymap from scratch since newer version ones were not compatible)
update 2: on 1.1.1 camera doesn't freeze after elemental burst, but input occasionally stops being responsive after teleporting if you immediately press option to lock cursor after choosing a teleport point
update 3: re-installed the latest nightly build (204), and used the same keymap I had made on playcover 1.1.1. I got a pop-up asking if I wanted to convert legacy keymaps and I clicked on convert. So far the issue has not happened, the only difference I can tell is instead of a rounded square mouse map, its a circle, maybe the bug is related to this part? idk

(also worth mentioning i used A12Z iPad identifier when i downgraded to 1.1.1, still used the same model after installing nightly build 204)
Steps to reproduce
for genshin: (prob should also install my keymap above for consistent conditions)
if the above does not work:
Expected behaviour
mouse/camera not losing responsiveness randomly
Crash log
What version of PlayCover are you using?
Nightly/beta
What version of macOS are you using?
Ventura (macOS 13)
Issue Language
@FlyMeToTheMoonAndLetMePlayAmongTheStars commented on GitHub (Jan 4, 2023):
after looking thru some past issues, i believe this might be related to https://github.com/PlayCover/PlayCover/issues/609
@williamhCode commented on GitHub (Jan 23, 2023):
can confirm also happens to me
@quxn734 commented on GitHub (Feb 9, 2023):
it seems to be fixed in Ventura 13.2 - PlayCover nightly build 252. I used with 1000Hz Viper mini mouse.
@kamui545 commented on GitHub (Feb 9, 2023):
Nightly build 252 is even worse for me
@TheMoonThatRises commented on GitHub (Feb 22, 2023):
Using the circular mouse area fixes the problem on the nightlies.
@EnesPINAR commented on GitHub (May 4, 2024):
Sorry for commenting a completed task but using the circular mouse area did not fix the problem on nightly 729.
@FrankXu999 commented on GitHub (Jan 16, 2025):
This issue persists in the latest version, notably with elemental burst. The camera scroll with the mouse is unresponsive after bursts, fixating on the previous direction for about 4-5s then it works as normal again.
@fastfading commented on GitHub (Mar 21, 2025):
The mouse is not very sensitive, after a few clicks , one click, will always hit the center of the screen