[GH-ISSUE #911] Ark Server: Start Online and then Offline #727

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opened 2026-02-27 02:03:23 +03:00 by kerem · 9 comments
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Originally created by @danaidesign on GitHub (Jul 6, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/911

I don't know this error effect or not.

[ WARN ] Validate ark-server: Validating may overwrite some customised files.
https://developer.valvesoftware.com/wiki/SteamCMD#Validate
[ OK ] Validate ark-server: Checking server filesERROR: ld.so: object '/usr/lib/x86_64-linux-gnu/coreutils/libstdbuf.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Redirecting stderr to '/home/arkserver/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Created shared memory when not owner SteamController_Shared_mem
OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x5) validating, progress: 1.96 (73945674 / 3775295108)
Update state (0x5) validating, progress: 7.80 (294285477 / 3775295108)
Update state (0x5) validating, progress: 16.77 (633011403 / 3775295108)
Update state (0x5) validating, progress: 25.75 (972303104 / 3775295108)
Update state (0x5) validating, progress: 32.06 (1210224936 / 3775295108)
Update state (0x5) validating, progress: 42.90 (1619477349 / 3775295108)
Update state (0x5) validating, progress: 49.30 (1861138191 / 3775295108)
Update state (0x5) validating, progress: 54.51 (2058041917 / 3775295108)
Update state (0x5) validating, progress: 60.52 (2284975546 / 3775295108)
Update state (0x5) validating, progress: 64.44 (2432885266 / 3775295108)
Update state (0x5) validating, progress: 71.08 (2683537146 / 3775295108)
Update state (0x5) validating, progress: 77.14 (2912095124 / 3775295108)
Update state (0x5) validating, progress: 82.76 (3124430789 / 3775295108)
Update state (0x5) validating, progress: 88.42 (3338061056 / 3775295108)
Update state (0x5) validating, progress: 91.92 (3470071500 / 3775295108)
Update state (0x5) validating, progress: 94.06 (3551185573 / 3775295108)
Update state (0x5) validating, progress: 98.79 (3729530692 / 3775295108)
Success! App '376030' fully installed.

Originally created by @danaidesign on GitHub (Jul 6, 2016). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/911 I don't know this error effect or not. **_[ WARN ] Validate ark-server: Validating may overwrite some customised files._** https://developer.valvesoftware.com/wiki/SteamCMD#Validate [ OK ] Validate ark-server: Checking server filesERROR: ld.so: object '/usr/lib/x86_64-linux-gnu/coreutils/libstdbuf.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Redirecting stderr to '/home/arkserver/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...Created shared memory when not owner SteamController_Shared_mem OK. Connecting anonymously to Steam Public...Logged in OK Waiting for license info...OK Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x5) validating, progress: 1.96 (73945674 / 3775295108) Update state (0x5) validating, progress: 7.80 (294285477 / 3775295108) Update state (0x5) validating, progress: 16.77 (633011403 / 3775295108) Update state (0x5) validating, progress: 25.75 (972303104 / 3775295108) Update state (0x5) validating, progress: 32.06 (1210224936 / 3775295108) Update state (0x5) validating, progress: 42.90 (1619477349 / 3775295108) Update state (0x5) validating, progress: 49.30 (1861138191 / 3775295108) Update state (0x5) validating, progress: 54.51 (2058041917 / 3775295108) Update state (0x5) validating, progress: 60.52 (2284975546 / 3775295108) Update state (0x5) validating, progress: 64.44 (2432885266 / 3775295108) Update state (0x5) validating, progress: 71.08 (2683537146 / 3775295108) Update state (0x5) validating, progress: 77.14 (2912095124 / 3775295108) Update state (0x5) validating, progress: 82.76 (3124430789 / 3775295108) Update state (0x5) validating, progress: 88.42 (3338061056 / 3775295108) Update state (0x5) validating, progress: 91.92 (3470071500 / 3775295108) Update state (0x5) validating, progress: 94.06 (3551185573 / 3775295108) Update state (0x5) validating, progress: 98.79 (3729530692 / 3775295108) Success! App '376030' fully installed.
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@UltimateByte commented on GitHub (Jul 6, 2016):

Let me guess... CentOS ?
Please, use this topic as you got a similar issue http://steamcommunity.com/groups/linuxgsm/discussions/0/358415738209532113/

<!-- gh-comment-id:230744086 --> @UltimateByte commented on GitHub (Jul 6, 2016): Let me guess... CentOS ? Please, use this topic as you got a similar issue http://steamcommunity.com/groups/linuxgsm/discussions/0/358415738209532113/
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@UltimateByte commented on GitHub (Jul 6, 2016):

Quote from CedarLUG :

the stdbuf warning is benign (to remove it, install 'expect'). So if the stdbuf warning isn't fatal, then you've provided nothing to indicate any insight as to where your issue is.

<!-- gh-comment-id:230744593 --> @UltimateByte commented on GitHub (Jul 6, 2016): Quote from CedarLUG : > the stdbuf warning is benign (to remove it, install 'expect'). So if the stdbuf warning isn't fatal, then you've provided nothing to indicate any insight as to where your issue is.
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@danaidesign commented on GitHub (Jul 6, 2016):

I create server from DigitalOcean with Ubuntu 14.04 (10$ Package).

<!-- gh-comment-id:230763195 --> @danaidesign commented on GitHub (Jul 6, 2016): I create server from DigitalOcean with Ubuntu 14.04 (10$ Package).
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@danaidesign commented on GitHub (Jul 6, 2016):

ARK: Survivial Evolved Debug

Distro: Ubuntu 14.04.4 LTS
Arch: x86_64
Kernel: 4.4.0-28-generic
Hostname: ARKserver

Start parameters:
./ShooterGameServer TheIsland?listen?MultiHome=xxx.xx.xxx.xx?SessionName=“ARK-server”?MaxPlayers=50?QueryPort=27015?RCONPort=32330?Port=7778?ServerAdminPassword=

Use for identifying server issues only!
Press CTRL+c to drop out of debug mode.
Warning! If ark-server is already running it will be stopped.

Continue? [Y/n]y
[ INFO ] Debug ark-server: Stopping any running servers
fetching command_stop.sh...OK
[ OK ] Stopping ark-server: “ARK-server-by-VisualGamer” is already stopped
[ OK ] Debug ark-server: Starting debug
Using binned.
4.5.1-0+UE4 7038 3077 402 5
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 346110

/home/arkserver/lgsm/functions/command_debug.sh: line 59: 9164 Killed ${executable} ${parms}

<!-- gh-comment-id:230764730 --> @danaidesign commented on GitHub (Jul 6, 2016): # ARK: Survivial Evolved Debug Distro: Ubuntu 14.04.4 LTS Arch: x86_64 Kernel: 4.4.0-28-generic Hostname: ARKserver Start parameters: ./ShooterGameServer TheIsland?listen?MultiHome=xxx.xx.xxx.xx?SessionName=“ARK-server”?MaxPlayers=50?QueryPort=27015?RCONPort=32330?Port=7778?ServerAdminPassword= Use for identifying server issues only! Press CTRL+c to drop out of debug mode. Warning! If ark-server is already running it will be stopped. Continue? [Y/n]y [ INFO ] Debug ark-server: Stopping any running servers fetching command_stop.sh...OK [ OK ] Stopping ark-server: “ARK-server-by-VisualGamer” is already stopped [ OK ] Debug ark-server: Starting debug Using binned. 4.5.1-0+UE4 7038 3077 402 5 **_[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 346110_** /home/arkserver/lgsm/functions/command_debug.sh: line 59: 9164 Killed ${executable} ${parms}
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@cedarlug commented on GitHub (Jul 6, 2016):

My magic wand is all out of clairvoyance dust at the moment. I keep shaking it and curmudgeon dust is all that falls out. It might be broken. Where's a repair bench when you need one!

The good news is that I can craft more clairvoyance dust in-game. Apologies for the Rust reference here, but according to the blueprint, clairvoyance dust just requires crafting using logs (but not the wooden variety), details output, 4 jars of boar's fat, and tongue placed firmly in cheek. I have plenty of the latter two ingredients. Could you help out with the first 2?

Follow the helpful tips on posting found in the Steam discussion forum (which was suggested by @UltimateByte earlier), including the recommendation that console output be posted to pastebin.

<!-- gh-comment-id:230800471 --> @cedarlug commented on GitHub (Jul 6, 2016): My magic wand is all out of clairvoyance dust at the moment. I keep shaking it and curmudgeon dust is all that falls out. It might be broken. Where's a repair bench when you need one! The good news is that I can craft more clairvoyance dust in-game. Apologies for the Rust reference here, but according to the blueprint, clairvoyance dust just requires crafting using logs (but not the wooden variety), details output, 4 jars of boar's fat, and tongue placed firmly in cheek. I have plenty of the latter two ingredients. Could you help out with the first 2? Follow the helpful tips on posting found [in the Steam discussion forum](http://steamcommunity.com/groups/linuxgsm/discussions/0/458604254471755996/) (which was suggested by @UltimateByte earlier), including the recommendation that console output be posted to pastebin.
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@Mastric commented on GitHub (Jul 9, 2016):

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 346110

^ That is expected

/home/arkserver/lgsm/functions/command_debug.sh: line 59: 9164 Killed ${executable} ${parms}

^ This normally means you ran out of memory, ensure you have 4GB or swap space for Ark.

<!-- gh-comment-id:231517724 --> @Mastric commented on GitHub (Jul 9, 2016): **[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 346110** ^ That is expected /home/arkserver/lgsm/functions/command_debug.sh: line 59: 9164 Killed ${executable} ${parms} ^ This normally means you ran out of memory, ensure you have 4GB or swap space for Ark.
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@danaidesign commented on GitHub (Jul 11, 2016):

Thank you so much

<!-- gh-comment-id:231633537 --> @danaidesign commented on GitHub (Jul 11, 2016): Thank you so much
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@UltimateByte commented on GitHub (Jul 11, 2016):

Not enough RAM.

<!-- gh-comment-id:231718865 --> @UltimateByte commented on GitHub (Jul 11, 2016): Not enough RAM.
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406222187 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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