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[GH-ISSUE #783] Arma 3 mod #628
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Originally created by @Silente13 on GitHub (Apr 18, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/783
Hi, I followed the tutorial to install the armA3 server. But now i want add some mod, but when i try to enter in the server, it says me that i need the mod. It's how the server don't read the mod... This is the setting
ARMA3 Modules add mods with relative paths: mods/\@CBA_A3\; or several mods as: mods/\@CBA_A3\;mods/\@task_force_radio and chmod modules directories to 775 mods="@servermod;@life_server;@extDB2 Server-side Mods servermods="@servermod;@life_server;@extdb2@lnxprof commented on GitHub (Apr 19, 2016):
@Silente13 : What is "@servermod;" doing in your list?
Check this post on troubleshooting Arma3 mod deployment.
@Silente13 commented on GitHub (Apr 19, 2016):
@lnxprof @servemod are the addons for the server. Anyway i see in the link that you post, but i haven't any solution. I still have @servermod NOT FOUND, same for the others mods...
@lnxprof commented on GitHub (Apr 19, 2016):
@Silente13 I don't think you understand the syntax of that line (or I don't). Do you specifically have a mod "@servermod" found in the directory:
~/serverfiles/@servermodbecause specifying the servermods parameters line as you've done above:
servermods="\@servermod;\@life_server;\@extdb2would indicate that you have THREE modules that you're trying to load, located on your filesystem as
~/serverfiles/@servermod~/serverfiles/@live_server~/serverfiles/@extdb2Do those directories exist?
@Silente13 commented on GitHub (Apr 19, 2016):
@lnxprof serverfiles are the directory where the mod and other files are in. I should try with your syntax?
@Silente13 commented on GitHub (Apr 19, 2016):
But this is the result.... Like first...
This is where they are...
PS: We are using Debian 7, maybe it can affect? @lnxprof
@lnxprof commented on GitHub (May 1, 2016):
@Silente13: The directory structure looks correct. I believe all that you need is to escape your semicolons (in addition to your @):
mods="\@servermod\;\@life_server\;\@extDB2"but I'm not sure if these belong in "mods" or "servermods".
@igeighty commented on GitHub (May 21, 2016):
@Silente13 @lnxprof
Firstly thanks to @dgibbs64 for the scripts to setup an Arma3 server, The linux flavor of this server had been a bit of a headache due to ambiguous methods mentioned on the Bohemia forums.
I am running Debian 7 and I wished to have all of my mods contained within a 'mod' folder as per the screenshot below.
This is how I edited @dgibbs64 arma3server script to load my mods. This did take a LOT of trial and error until it finally worked with this syntax.
mods="mods/@cba_a3;mods/@cup_terrains_core;mods/@cup_terrains_maps;mods/@cup_units;mods/@cup_vehicles;mods/@cup_weapons;mods/@rhsafrf;mods/@rhsusaf;mods/@rhsgref;"This will then successfully load the mods into the following parameters line.
Start parameters: ./arma3server -netlog -ip=192.168.1.118 -port=2302 -cfg=/home/arma3server/serverfiles/cfg/arma3-server.network.cfg -config=/home/arma3server/serverfiles/cfg/arma3-server.server.cfg -mod=mods/@cba_a3;mods/@cup_terrains_core;mods/@cup_terrains_maps;mods/@cup_units;mods/@cup_vehicles;mods/@cup_weapons;mods/@rhsafrf;mods/@rhsusaf;mods/@rhsgref; -servermod= -bepath= -autoinit -loadmissiontomemorythen in the console, i can see they have loaded correctly.
hopefully this will help, or to anyone else trying to setup the
mods=line in Daniels script.regards./
@UltimateByte commented on GitHub (Jun 13, 2016):
Kinda duplicate of this one
https://github.com/dgibbs64/linuxgsm/issues/651
We might need to change some comments. Please, you guyz, Arma 3 users, make suggestions !
@numpty9989 commented on GitHub (Sep 4, 2017):
i have tried all mentioned commands and mods are showing in RPT but not in launcher plz help
@MarkTwoFive commented on GitHub (Sep 6, 2017):
So... yeah this is what we use and it works just fine:
servermods="mods/@extDB2\;mods/@life_server\;mods/@obfusqf"@UltimateByte as for the comments I think that explicit mention of the necessary escapes would be helpful
@lock[bot] commented on GitHub (Sep 6, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.