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[GH-ISSUE #985] Trouble connecting to steamCMD servers #783
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Originally created by @mightyBroccoli on GitHub (Aug 9, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/985
I tried to reinstall my csgo server with the updated script and now I get this message everytime and I cant even complete the install of steamcmd with the error "too many retrys"
All dependencies are installed and working and libstdbuf.so is at the location LD_PRELOAD is pointing to.
What should I do ?
@UltimateByte commented on GitHub (Aug 9, 2016):
Can you output a
./gameserver details?Could be just a failing connexion to steam servers. I've seen this issue self solving as libstdbuf.so is atm known as a non-error.
See #915 and #924
@marvinlehmann commented on GitHub (Aug 9, 2016):
I also had this "too many retries" error once. It kept spamming these SteamCMD messages extremely fast. I just waited a few minutes because I couldn't find anything about this error.
@UltimateByte commented on GitHub (Aug 9, 2016):
@mightyBroccoli @marvinl97 What server provider ?
Chances are they got a shitty interconnection with Valve servers.
@marvinlehmann commented on GitHub (Aug 9, 2016):
Server4You (data center: SXB)
@UltimateByte commented on GitHub (Aug 9, 2016):
Well considering their very low pricing, chances are they save money on interconnection, between other things. :o))
@mightyBroccoli commented on GitHub (Aug 9, 2016):
My server provider is netcup and the connection is working I do get about 2 GB with 20 stops in between but then I get the "too many retries error".
I just recached ldconfig and restarted the maschine I will try again now.
update: problem is still occuring
@UltimateByte commented on GitHub (Aug 9, 2016):
There should be a steamcmd log somewhere. Its output might be helpful.
@mightyBroccoli commented on GitHub (Aug 9, 2016):
https://paste.xinu.at/HrOufO/
I am not sure in this paste this block repeats. For each started download and Error this log block is written.
I think there is a error with corrupted packages and therefor closing connections.
[2016-08-09 17:51:52] AppID 740 update canceled : Failed updating depot 731 while unpacking bad chunk "94fe3edfa73ebe780d186380647a7040e97b60da" from "valve503.steampipe.steamcontent.com" (Unpack failed (c:3622,u:0,b:3623)) (Corrupt download) [2016-08-09 17:51:52] AppID 740 update changed : Running,Downloading,Staging,Stopping, [2016-08-09 17:51:54] Increasing target number of download connections to 4 (rate was 0.000, now 113.157) [2016-08-09 17:51:54] Created download interface of type 'CS' (1) to host valve519.steampipe.steamcontent.com (valve519.steamcontent.com) [2016-08-09 17:51:54] HTTP (CS,519) - valve519.steampipe.steamcontent.com (valve519.steamcontent.com): OpenConnection - Success! [2016-08-09 17:52:04] AppID 740 update changed : Running,Stopping, [2016-08-09 17:52:04] AppID 740 update changed : None [2016-08-09 17:52:04] AppID 740 state changed : Update Required,Update Started, (Corrupt download) [2016-08-09 17:52:04] AppID 740 scheduler finished : removed from schedule [2016-08-09 17:52:04] HTTP (CS,519) - valve519.steampipe.steamcontent.com (valve519.steamcontent.com): Closing connectionI am not sure though.
@UltimateByte commented on GitHub (Aug 9, 2016):
To me, looks like failing downloads because of packet loss.
What happens if you ping the host ?
ping valve519.steampipe.steamcontent.comAlso, a tracert could help.
tracert valve519.steampipe.steamcontent.comIf you got a route issue, then warn your provider, that will then have to warn their bandwidth provider, that will probably say "intercourse elsewhere"; then the easiest thing to do is just to find a better server provider with proper bandwidth provider that has proper routes.
@mightyBroccoli commented on GitHub (Aug 9, 2016):
ping valve519.steampipe.steamcontent.com
tracert valve519.steampipe.steamcontent.com
oh I see I guess I am not downloading csgo today.
GABEN FIX YOUR SHIT
@UltimateByte commented on GitHub (Aug 9, 2016):
For comparison, here is what i got on my server using cogent as a bandwidth provider
And from OVH
Note that the OVH one ends with 80.81.193.63, just like you, but your route seems more direct as if you were in the same datacenter, lol.
So if it's not a route issue, i'm a but clueless right now.
@mightyBroccoli commented on GitHub (Aug 9, 2016):
Yeah netcup hast some pretty nice interconnections, but either way packetloss still occurs I think I will try again tomorrow and we will see.
@UltimateByte commented on GitHub (Aug 27, 2016):
Hope you got it solved. Closing.
Re-open if needed.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.