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[GH-ISSUE #648] Arma 3 install "does not work #522
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command: backup
command: console
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command: fast-dl
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command: mods
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outcome: duplicate
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outcome: wontfix
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type: bug
type: feature
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type: feature request
type: game server request
type: refactor
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starred/LinuxGSM#522
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Originally created by @paulvilla on GitHub (Jan 25, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/648
I followed the installation steps that are very simple and not working.
If i need to configure more files, add you it to the tutorial
PD: SteamCMD if the installation has worked for me
@UltimateByte commented on GitHub (Jan 25, 2016):
I'm sorry but i don't get what you're trying to say
@UltimateByte commented on GitHub (Jan 25, 2016):
Ok i get it.
So first what is working and what is not ? Are you able to start the server and see the console ? Otherwise, what issues are you encountering ?
Then please, give details like your distro, version, and what you tried to do or your other ideas about things that coud be a cause.
@paulvilla commented on GitHub (Jan 25, 2016):
I'm sorry, I now the server runs.
The problem I have is:
SteamAPI initialization failed. Steam features wont's be accessible!
I can not fix with:
mkdir -p ~/.local/share/Arma\ 3
@UltimateByte commented on GitHub (Jan 25, 2016):
Any addon installed ? Check that all your files and folders are lowercase.
And what is your distro ?
@paulvilla commented on GitHub (Jan 25, 2016):
I have installed a3wasteland, but i check newly installed and do not work.
I have CentOS 7 server
PD: all folders are in lower case
@UltimateByte commented on GitHub (Jan 25, 2016):
Anyways, one should never install a mod before getting a blank server up and running.
x86 or x64 ?
Do you have all the required packages ? Could be a missing x86 lib such as one of these : glibc.i686 libstdc++ libstdc++.i686
yum install tmux mailx postfix curl glibc.i686 libstdc++ libstdc++.i686
@paulvilla commented on GitHub (Jan 25, 2016):
I followed all the steps of the web and api not working.
This step is one of the first.
@UltimateByte commented on GitHub (Jan 26, 2016):
Will i have to ask all of my question twice ?
x86 or x64 ?
@paulvilla commented on GitHub (Jan 27, 2016):
x64
@UltimateByte commented on GitHub (Jan 27, 2016):
Can you actually screen your console after running the server ? Provide some logs or something ? Some actual relevant materials that would help...
@UltimateByte commented on GitHub (Feb 4, 2016):
Cosling this, re-open if needed.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.