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[PR #1326] [MERGED] Fix logs keep being created with some games with a more general way of handling logs #3318
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command: backup
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starred/LinuxGSM#3318
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📋 Pull Request Information
Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/1326
Author: @UltimateByte
Created: 2/19/2017
Status: ✅ Merged
Merged: 2/19/2017
Merged by: @dgibbs64
Base:
master← Head:hotfix/ultimatebyte-0219📝 Commits (3)
7d7b448More general way of handling logsc9db31dcomment90f03aerepaired broken command by removing old "done"📊 Changes
2 files changed (+10 additions, -11 deletions)
View changed files
📝
lgsm/functions/command_console.sh(+0 -1)📝
lgsm/functions/install_logs.sh(+10 -10)📄 Description
gamelogdirneeds to be created if variable is set, otherwisecheck_logs.shwill attempt to create it upon almost any command if the server wasn't started yet and directory doesn't exist, as per https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/check_logs.sh#L24symlink is done if
gamelogdirvariable is set rather than checking for what game it is, and after gamelogdir has been created (this order doesn't change anything, just a bit more elegant).To sum up: Working with
if [ -n $"{gamelogdir}" }]is a more general and simple way of doing it and shouldn't cause any kind of issue as long as gamelogdir variable is set to the proper path.Thanks @Khelgar for reporting the issue
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.