mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #1701] Cs 1.6 don't start... #1326
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#1326
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @Owned67 on GitHub (Nov 20, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1701
OS: Ubuntu 17.04 (GNU/Linux 4.10.0-38-generic x86_64)
` ./csserver debug
fetching command_debug.sh...OK
Counter-Strike 1.6 Debug
Distro: Ubuntu 17.04
Arch: x86_64
Kernel: 4.10.0-38-generic
Hostname: ubuntu
tmux: tmux 2.3
Avg Load: 0,42, 0,31, 0,27
Free Memory: 188M
Free Disk: 88G
GLIBC required: 2.3.4
Server IP: 192.168.1.22:27020
Internet IP: XXXXXXXX:27020
Server password: NOT SET
Start parameters:
./hlds_run -game cstrike -strictportbind +ip 192.168.1.22 -port 27020 +clientport 27020 +map de_dust2
+servercfgfile csserver.cfg -maxplayers 16 -debug`
free -mt total used free shared buff/cache available Mem: 1997 473 190 32 1332 1305 Swap: 2047 0 2047 Total: 4045 473 2238./csserver vConnecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
[ OK ] Validate csserver: Validating files: SteamCMD
edit: I have see https://github.com/GameServerManagers/LinuxGSM/issues/1450#issuecomment-306038994
now i get
find . -name libsteam_api.so@Grimston commented on GitHub (Nov 21, 2017):
I have used this before and had a working system, of course, no guarantee of working for you.
It's because valve brought a bug back from the dead, a fix was added to LGSM to deal with it.
70 is half-life this WILL fail to install but it will set up the file list for the CS 1.6 server.
10 is the dedicated server, which is also required for CS 1.6 to run.
After all that the final update for 90 (CS 1.6) the game will reconfigure and then install the rest of the server.
@Owned67 commented on GitHub (Nov 21, 2017):
Very thanks, work fine!!!
@lock[bot] commented on GitHub (Nov 21, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.