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[PR #525] [CLOSED] External per-instance configuration files #3121
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command: backup
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command: mods
command: monitor
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distro: AlmaLinux
distro: Arch Linux
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type: bug
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type: feature
type: feature request
type: game server request
type: refactor
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starred/LinuxGSM#3121
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📋 Pull Request Information
Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/525
Author: @jaredballou
Created: 11/3/2015
Status: ❌ Closed
Base:
master← Head:master📝 Commits (10+)
790c90bPulled upstream changes, added functions and cfg/servers in each game's directory to .gitignoreb6d63b1Merged default/common/instance configs and GitHub fetch updates6d90017Updating Git fetcher63595d5Added JSON parser for pulling Git metadata and doing updates8f23e8aCreated addons tool as a proof of concept and test for Git fetching of addons for gameserversb80d3fcUpdated check_root to allow root execution for Docker. Updated insserver script with more over-complicated features nobody wants or needs.903362bAdded GitHub downloader/updater POC. It downloads a manifest of the hashes for all files for use in comparisons.25130ffUpdated insserver script to have headers and default values set from script in a more standardized way.b44f930Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games963eef3Bugfixes, new game parser updates📊 Changes
393 files changed (+16198 additions, -1019 deletions)
View changed files
📝
.gitignore(+5 -1)📝
GameServerQuery/gsquery.py(+0 -0)➖
Insurgency/insserver(+0 -139)📝
README.md(+54 -1)📝
cfg/ARKSurvivalEvolved/lgsm-default.ini(+0 -0)📝
cfg/Arma3/lgsm-default.network.cfg(+0 -0)📝
cfg/Arma3/lgsm-default.server.cfg(+0 -0)📝
cfg/BlackMesa/lgsm-default.cfg(+0 -0)📝
cfg/BladeSymphony/lgsm-default.cfg(+0 -0)📝
cfg/BrainBread2/lgsm-default.cfg(+0 -0)📝
cfg/CounterStrike/lgsm-default.cfg(+0 -0)📝
cfg/CounterStrikeConditionZero/lgsm-default.cfg(+0 -0)📝
cfg/CounterStrikeGlobalOffensive/lgsm-default.cfg(+0 -0)📝
cfg/CounterStrikeSource/lgsm-default.cfg(+0 -0)📝
cfg/DayOfDefeat/lgsm-default.cfg(+0 -0)📝
cfg/DayOfDefeatSource/lgsm-default.cfg(+0 -0)📝
cfg/DeathmatchClassic/lgsm-default.cfg(+0 -0)📝
cfg/DoubleActionBoogaloo/lgsm-default.cfg(+0 -0)📝
cfg/FistfulOfFrags/lgsm-default.cfg(+0 -0)📝
cfg/GarrysMod/lgsm-default.cfg(+0 -0)...and 80 more files
📄 Description
I created a version of insserver to support putting configs that allow overrides of script settings for each instance in a way that makes sense (at least to me). This allows users to simply update the script from GitHub or via download, and not have to back up or re-configure their settings. It also supports multiple instances a little better. I had all this in version 200914, I ported it over to the latest version and tested it with my servers. As far as I can see, it works, but this is my first time doing a PR so be aware that I am pretty new at this.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.