[GH-ISSUE #4150] [Bug]: "gameworld" var in details script looks like it concats 2 values with a newline from pzserver config #2638

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opened 2026-02-27 03:04:15 +03:00 by kerem · 5 comments
Owner

Originally created by @ZD-FLoM on GitHub (Mar 25, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4150

User story

The scraper from the details command, variable "gameworld", gets a value from both Map= and MapRemotePlayerVisibility=

Game

Project Zomboid

Linux distro

Debian 11

Command

command: details

Further information

This config scraper should only return the string from the "Map=MapName" parameter. But it also copies the value from MapRemotePlayerVisibility=2

I have already ran the update-lgsm command. I am on the latest everything.

github.com/GameServerManagers/LinuxGSM@55694a0a88/lgsm/functions/info_game.sh (L1239)

Relevant log output snippet pasted in the log output section.

Map=Muldraugh, KY
MapRemotePlayerVisibility=2

Relevant log output

Players:                 0/6
Current map:             Muldraugh, KY
Game world:              Muldraugh, KY
RemotePlayerVisibility2  
Status:                  STARTED

Steps to reproduce

  1. Print the details from the latest Project Zomboid Server as of March 25th.
Originally created by @ZD-FLoM on GitHub (Mar 25, 2023). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4150 ### User story The scraper from the details command, variable "gameworld", gets a value from both Map= and MapRemotePlayerVisibility= ### Game Project Zomboid ### Linux distro Debian 11 ### Command command: details ### Further information This config scraper should only return the string from the "Map=MapName" parameter. But it also copies the value from MapRemotePlayerVisibility=2 I have already ran the update-lgsm command. I am on the latest everything. https://github.com/GameServerManagers/LinuxGSM/blob/55694a0a88c5487b2947e06c0f85855543861273/lgsm/functions/info_game.sh#L1239 Relevant log output snippet pasted in the log output section. Map=Muldraugh, KY MapRemotePlayerVisibility=2 ### Relevant log output ```shell Players: 0/6 Current map: Muldraugh, KY Game world: Muldraugh, KY RemotePlayerVisibility2 Status: STARTED ``` ### Steps to reproduce 1. Print the details from the latest Project Zomboid Server as of March 25th.
Author
Owner

@github-actions[bot] commented on GitHub (Mar 25, 2023):

Potential duplicates:

<!-- gh-comment-id:1483940873 --> @github-actions[bot] commented on GitHub (Mar 25, 2023): Potential duplicates: - [#4137] [Bug]: (100%)
Author
Owner

@dgibbs64 commented on GitHub (Mar 25, 2023):

I am doing a refactor of details so should be fixed when it comes out 😊

<!-- gh-comment-id:1483943579 --> @dgibbs64 commented on GitHub (Mar 25, 2023): I am doing a refactor of details so should be fixed when it comes out 😊
Author
Owner

@ZD-FLoM commented on GitHub (Mar 26, 2023):

I am doing a refactor of details so should be fixed when it comes out 😊

Awesome! Thank you for the fast response.

<!-- gh-comment-id:1484053707 --> @ZD-FLoM commented on GitHub (Mar 26, 2023): > I am doing a refactor of details so should be fixed when it comes out 😊 Awesome! Thank you for the fast response.
Author
Owner

@dgibbs64 commented on GitHub (May 29, 2023):

Completed and should be working in the details refactor

<!-- gh-comment-id:1567480063 --> @dgibbs64 commented on GitHub (May 29, 2023): Completed and should be working in the details refactor
Author
Owner

@github-actions[bot] commented on GitHub (Jun 3, 2024):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:2144070736 --> @github-actions[bot] commented on GitHub (Jun 3, 2024): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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starred/LinuxGSM#2638
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