[PR #3836] [CLOSED] fix(monitor): provide always valid exitcode #4137

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opened 2026-02-27 04:54:00 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/3836
Author: @jusito
Created: 4/3/2022
Status: Closed

Base: developHead: feat/docker-integration


📝 Commits (9)

  • 05c1702 fix(gamedig): no querystatus after exit
  • 07e4824 fix: curl fails but linuxgsm not
  • a9bd66a refactor: simplified fix.sh
  • 242d0a4 feat(monitor): docker integration
  • ed4362c fix(details): port printing ws fails silently
  • de699d5 fix(query_gamedig): variable typo
  • 7fe3f5e log(monitor): more precise log message
  • 1e44535 clean(fix): shellcheck complain
  • aac290b clean(monitor): SAT output not relevant

📊 Changes

7 files changed (+254 additions, -252 deletions)

View changed files

📝 lgsm/functions/check_ip.sh (+18 -13)
📝 lgsm/functions/command_monitor.sh (+179 -147)
📝 lgsm/functions/core_dl.sh (+12 -8)
📝 lgsm/functions/fix.sh (+38 -81)
📝 lgsm/functions/info_messages.sh (+1 -1)
📝 lgsm/functions/install_server_files.sh (+4 -0)
📝 lgsm/functions/query_gamedig.sh (+2 -2)

📄 Description

Description

These changes are the core changes needed for my docker pull request. The changes are tested against every servercode.

  1. command monitor had multiple issues, mainly it doesn't exit with a usable exit code. I applied the style guide and documentation should be correct now.
  2. 127.0.0.1 should be part of fallback ips and maybe the others should even be removed. E.g. the port config inside a container can be 27015 but its mapped to host 27016, maybe because on 27015 is another server. Therefore if the host ip is taken to do a check, the wrong server is monitored.
  3. lgsm/functions/core_dl.sh:368 hides curl failing
  4. linuxgsm.sh changes are really useful to debug multiple invocations. As a result you can run a clean container and dump this file after the run to get a complete debug log.
  5. lgsm/functions/install_server_files.sh missed a check if branch is missing
  6. lgsm/functions/fix.sh refactoring to get rid of lots of branches which are error prone. Also added check to validate names added to arrays are valid.
  7. lgsm/functions/install_header.sh probably a typo?

Fixes #[issue]

Type of change

  • Bug fix (a change which fixes an issue).
  • New feature (change which adds functionality).
  • New Server (new server added).
  • Refactor (restructures existing code).
  • Comment update (typo, spelling, explanation, examples, etc).

Checklist

PR will not be merged until all steps are complete.

  • This pull request links to an issue draft pr which depends on this.
  • This pull request uses the develop branch as its base.
  • This pull request Subject follows the Conventional Commits standard.
  • This code follows the style guidelines of this project.
  • I have performed a self-review of my code.
  • I have checked that this code is commented where required.
  • I have provided a detailed with enough description of this PR.
  • I have checked If documentation needs updating.

Documentation

If documentation does need updating either update it by creating a PR (preferred) or request a documentation update.

Thank you for your Pull Request!


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/3836 **Author:** [@jusito](https://github.com/jusito) **Created:** 4/3/2022 **Status:** ❌ Closed **Base:** `develop` ← **Head:** `feat/docker-integration` --- ### 📝 Commits (9) - [`05c1702`](https://github.com/GameServerManagers/LinuxGSM/commit/05c1702082a8de586592bf3c5a3c99d6831bd56c) fix(gamedig): no querystatus after exit - [`07e4824`](https://github.com/GameServerManagers/LinuxGSM/commit/07e4824df60af45b1a0a31c052b171beae524054) fix: curl fails but linuxgsm not - [`a9bd66a`](https://github.com/GameServerManagers/LinuxGSM/commit/a9bd66a16ac310fc6c2539b9ac8aab3680b61df5) refactor: simplified fix.sh - [`242d0a4`](https://github.com/GameServerManagers/LinuxGSM/commit/242d0a4072ea7cdff0e9701db9ec8ed9c1e8e996) feat(monitor): docker integration - [`ed4362c`](https://github.com/GameServerManagers/LinuxGSM/commit/ed4362cbf206f3b67370b364b1679c374d6db7d6) fix(details): port printing ws fails silently - [`de699d5`](https://github.com/GameServerManagers/LinuxGSM/commit/de699d54eda72d0f6acf060a99108bd636142d5e) fix(query_gamedig): variable typo - [`7fe3f5e`](https://github.com/GameServerManagers/LinuxGSM/commit/7fe3f5e196e85791d9488820e682f20183840201) log(monitor): more precise log message - [`1e44535`](https://github.com/GameServerManagers/LinuxGSM/commit/1e445357a0bf11d5b46ab041b081c5e5adad6ebf) clean(fix): shellcheck complain - [`aac290b`](https://github.com/GameServerManagers/LinuxGSM/commit/aac290b8e5e69ac818a2d112347adc0fee1ff629) clean(monitor): SAT output not relevant ### 📊 Changes **7 files changed** (+254 additions, -252 deletions) <details> <summary>View changed files</summary> 📝 `lgsm/functions/check_ip.sh` (+18 -13) 📝 `lgsm/functions/command_monitor.sh` (+179 -147) 📝 `lgsm/functions/core_dl.sh` (+12 -8) 📝 `lgsm/functions/fix.sh` (+38 -81) 📝 `lgsm/functions/info_messages.sh` (+1 -1) 📝 `lgsm/functions/install_server_files.sh` (+4 -0) 📝 `lgsm/functions/query_gamedig.sh` (+2 -2) </details> ### 📄 Description # Description [These changes are the core changes needed for my docker pull request.](https://github.com/GameServerManagers/LinuxGSM-Docker/pull/43) The changes are tested against every servercode. 1. command monitor had multiple issues, mainly it doesn't exit with a usable exit code. I applied the style guide and documentation should be correct now. 2. 127.0.0.1 should be part of fallback ips and maybe the others should even be removed. E.g. the port config inside a container can be 27015 but its mapped to host 27016, maybe because on 27015 is another server. Therefore if the host ip is taken to do a check, the wrong server is monitored. 3. `lgsm/functions/core_dl.sh:368` hides curl failing 4. `linuxgsm.sh` changes are really useful to debug multiple invocations. As a result you can run a clean container and dump this file after the run to get a complete debug log. 5. `lgsm/functions/install_server_files.sh` missed a check if branch is missing 6. `lgsm/functions/fix.sh` refactoring to get rid of lots of branches which are error prone. Also added check to validate names added to arrays are valid. 7. `lgsm/functions/install_header.sh` probably a typo? Fixes #[issue] ## Type of change * [x] Bug fix (a change which fixes an issue). * [ ] New feature (change which adds functionality). * [ ] New Server (new server added). * [x] Refactor (restructures existing code). * [ ] Comment update (typo, spelling, explanation, examples, etc). ## Checklist PR will not be merged until all steps are complete. * [x] This pull request links to an ~issue~ draft pr which depends on this. * [x] This pull request uses the `develop` branch as its base. * [ ] This pull request Subject follows the Conventional Commits standard. * [x] This code follows the style guidelines of this project. * [x] I have performed a self-review of my code. * [x] I have checked that this code is commented where required. * [x] I have provided a detailed with enough description of this PR. * [x] I have checked If documentation needs updating. ## Documentation If documentation does need updating either update it by creating a PR (preferred) or request a documentation update. * User docs: https://github.com/GameServerManagers/LinuxGSM-Docs * Dev docs: https://github.com/GameServerManagers/LinuxGSM-Dev-Docs **Thank you for your Pull Request!** --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 04:54:00 +03:00
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