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[GH-ISSUE #1791] Minecraft Single Install Multiple Instances #1400
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Atomic
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cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
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outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
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outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
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Reference
starred/LinuxGSM#1400
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Originally created by @coult45usmc on GitHub (Jan 27, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1791
First off, I really love LGSM. This is a fantastic tool. Much thanks to all who have contributed. I'm running your script on many different game servers and everything works great!
One of them is a Fedora Minecraft server. Fedora server 24, LGSM, and Minecraft are fully up to date. While each instance will successfully run using it's dedicated configuration file, they cannot run at the same time. After starting all 3 instances, and using the ./mcserver details command, I can see that only the first instance is ONLINE...the other two are OFFLINE. They've been configured to use the same IP, but different ports. In order to get each server to use it's own settings on a different port, I created multiple copies of server.properties. For example, I created server2.properties for mcserver-2 and edited mcserver-2.cfg to point to the correct configuration file. Any ideas?
@UltimateByte commented on GitHub (Jan 27, 2018):
Did you create them under different users?
Providde
postdetailsoutput for each of them.https://github.com/GameServerManagers/LinuxGSM/wiki/Support
@coult45usmc commented on GitHub (Jan 27, 2018):
Initially I wanted to use the Multiple Instance, Single Install approach, but due to limited time to work on this type of stuff I ended up just going with the Single Instance, Multiple Install. That was fairly simple to implement and works fine. Minecraft doesn't require a lot of drive space so that ended up being quick and easy. Thanks.
@lock[bot] commented on GitHub (Jan 27, 2019):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.