[GH-ISSUE #1467] Cannot start CS:GO server on a fresh installation (dlopen: cannot load any more object with static TLS) #1145

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opened 2026-02-27 02:55:34 +03:00 by kerem · 3 comments
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Originally created by @ilijamt on GitHub (Jun 12, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1467

Distro: Debian GNU/Linux 8.8 (jessie)
Arch: x86_64
Kernel: 4.9.0-0.bpo.3-amd64
Hostname: --stripped--
tmux: tmux 2.3
GLIBC: 2.19

Post details:
https://hastebin.com/wewuwimife.sql

Adding -nobreakpad doesn't do anything still shows the same error.

Tried downloading the binaries from https://github.com/GameServerManagers/LinuxGSM/tree/master/lgsm/lib/ubuntu12.04/amd64
still crashes, with a different description of

date: /home/csgoserver/serverfiles/bin/libc.so.6: version `GLIBC_2.17' not found (required by date)
$ ./csgoserver debug

Counter-Strike: Global Offensive Debug
=================================

Distro: Debian GNU/Linux 8.8 (jessie)
Arch:   x86_64
Kernel: 4.9.0-0.bpo.3-amd64
Hostname:       /
tmux:   tmux 2.3
Avg Load:       0.00, 0.05, 0.07
Free Memory:    3.0G
Free Disk:      38G
GLIBC required: 2.15
Server IP:      /
Server password:        /

Start parameters:
./srcds_run -game csgo -usercon -strictportbind -ip --stripped-- -port 27015 +clientport 27005 +tv_port 27020 +sv_setsteamaccount 5693145BF2D632BDA459673D63E86450 -tickrate 64 +map de_mirage +servercfgfile csgo-server.cfg -maxplayers_override 16 +mapgroup mg_active +game_mode 0 +game_type 0 +host_workshop_collection  +workshop_start_map  -authkey  -debug

Use for identifying server issues only!
Press CTRL+c to drop out of debug mode.
Warning! If csgo-server is already running it will be stopped.

Continue? [Y/n] Y
[ INFO ] Debug csgo-server: Stopping any running servers
[ INFO ] Stopping csgo-server: LinuxGSM is already stopped
[  OK  ] Debug csgo-server: Starting debug
./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found
Enabling debug mode
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13584.513.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
# failed to dlopen /home/csgoserver/serverfiles/csgo/bin/server.so error=dlopen: cannot load any more object with static TLS
Shutdown function g_pMatchFramework->Shutdown() not in list!!!
Shutdown function Sys_ShutdownAuthentication() not in list!!!
Shutdown function Host_Shutdown() not in list!!!
Shutdown function Decal_Shutdown() not in list!!!
Shutdown function modelloader->Shutdown() not in list!!!
Shutdown function ShutdownStudioRender() not in list!!!
Shutdown function StaticPropMgr()->Shutdown() not in list!!!
Shutdown function ShutdownMaterialSystem() not in list!!!
Shutdown function HLTV_Shutdown() not in list!!!
Shutdown function g_Log.Shutdown() not in list!!!
Shutdown function g_GameEventManager.Shutdown() not in list!!!
Shutdown function sv.Shutdown() not in list!!!
Shutdown function NET_Shutdown() not in list!!!
Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!!
Shutdown function Filter_Shutdown() not in list!!!
Shutdown function COM_Shutdown() not in list!!!
Shutdown function g_pCVar->Shutdown() not in list!!!
Shutdown function Cmd_Shutdown() not in list!!!
Shutdown function Cbuf_Shutdown() not in list!!!
Shutdown function Con_Shutdown() not in list!!!
Shutdown function Memory_Shutdown() not in list!!!
Shutdown function Sys_ShutdownMemory() not in list!!!
Shutdown function Sys_Shutdown() not in list!!!
Segmentation fault (core dumped)
cat: hlds.7428.pid: No such file or directory
email debug.log to linux@valvesoftware.com
Mon Jun 12 16:41:40 UTC 2017: Server restart in 10 seconds
Originally created by @ilijamt on GitHub (Jun 12, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1467 Distro: Debian GNU/Linux 8.8 (jessie) Arch: x86_64 Kernel: 4.9.0-0.bpo.3-amd64 Hostname: --stripped-- tmux: tmux 2.3 GLIBC: 2.19 Post details: https://hastebin.com/wewuwimife.sql Adding **-nobreakpad** doesn't do anything still shows the same error. Tried downloading the binaries from https://github.com/GameServerManagers/LinuxGSM/tree/master/lgsm/lib/ubuntu12.04/amd64 still crashes, with a different description of ``` date: /home/csgoserver/serverfiles/bin/libc.so.6: version `GLIBC_2.17' not found (required by date) ``` ``` $ ./csgoserver debug Counter-Strike: Global Offensive Debug ================================= Distro: Debian GNU/Linux 8.8 (jessie) Arch: x86_64 Kernel: 4.9.0-0.bpo.3-amd64 Hostname: / tmux: tmux 2.3 Avg Load: 0.00, 0.05, 0.07 Free Memory: 3.0G Free Disk: 38G GLIBC required: 2.15 Server IP: / Server password: / Start parameters: ./srcds_run -game csgo -usercon -strictportbind -ip --stripped-- -port 27015 +clientport 27005 +tv_port 27020 +sv_setsteamaccount 5693145BF2D632BDA459673D63E86450 -tickrate 64 +map de_mirage +servercfgfile csgo-server.cfg -maxplayers_override 16 +mapgroup mg_active +game_mode 0 +game_type 0 +host_workshop_collection +workshop_start_map -authkey -debug Use for identifying server issues only! Press CTRL+c to drop out of debug mode. Warning! If csgo-server is already running it will be stopped. Continue? [Y/n] Y [ INFO ] Debug csgo-server: Stopping any running servers [ INFO ] Stopping csgo-server: LinuxGSM is already stopped [ OK ] Debug csgo-server: Starting debug ./srcds_run: 32: ./srcds_run: pushd: not found ./srcds_run: 35: ./srcds_run: popd: not found Enabling debug mode Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin: # #Console initialized. Setting breakpad minidump AppID = 740 #Using breakpad minidump system 740/13584.513.DC Using breakpad crash handler Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. # failed to dlopen /home/csgoserver/serverfiles/csgo/bin/server.so error=dlopen: cannot load any more object with static TLS Shutdown function g_pMatchFramework->Shutdown() not in list!!! Shutdown function Sys_ShutdownAuthentication() not in list!!! Shutdown function Host_Shutdown() not in list!!! Shutdown function Decal_Shutdown() not in list!!! Shutdown function modelloader->Shutdown() not in list!!! Shutdown function ShutdownStudioRender() not in list!!! Shutdown function StaticPropMgr()->Shutdown() not in list!!! Shutdown function ShutdownMaterialSystem() not in list!!! Shutdown function HLTV_Shutdown() not in list!!! Shutdown function g_Log.Shutdown() not in list!!! Shutdown function g_GameEventManager.Shutdown() not in list!!! Shutdown function sv.Shutdown() not in list!!! Shutdown function NET_Shutdown() not in list!!! Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!! Shutdown function Filter_Shutdown() not in list!!! Shutdown function COM_Shutdown() not in list!!! Shutdown function g_pCVar->Shutdown() not in list!!! Shutdown function Cmd_Shutdown() not in list!!! Shutdown function Cbuf_Shutdown() not in list!!! Shutdown function Con_Shutdown() not in list!!! Shutdown function Memory_Shutdown() not in list!!! Shutdown function Sys_ShutdownMemory() not in list!!! Shutdown function Sys_Shutdown() not in list!!! Segmentation fault (core dumped) cat: hlds.7428.pid: No such file or directory email debug.log to linux@valvesoftware.com Mon Jun 12 16:41:40 UTC 2017: Server restart in 10 seconds ```
kerem 2026-02-27 02:55:34 +03:00
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@UltimateByte commented on GitHub (Jun 12, 2017):

Thumbs up for the good detailed post.

Got a server up and running on Debian 8.8 (official kernel though, which is 3.16).
https://hastebin.com/yuwuvideqa
What about you try with a normal client port ?

Also, try validating game files.

Some more clues
https://github.com/GameServerManagers/LinuxGSM/wiki/Troubleshooting#start-issues

However, this isn't an LGSM issue but rather a distro issue, so unless there is something we can add to LGSM to prevent this, i'm gonna close this for now.
You'll find other ways to get help here:
https://github.com/GameServerManagers/LinuxGSM/wiki/Support

<!-- gh-comment-id:307870147 --> @UltimateByte commented on GitHub (Jun 12, 2017): Thumbs up for the good detailed post. Got a server up and running on Debian 8.8 (official kernel though, which is 3.16). https://hastebin.com/yuwuvideqa What about you try with a normal client port ? Also, try validating game files. Some more clues https://github.com/GameServerManagers/LinuxGSM/wiki/Troubleshooting#start-issues However, this isn't an LGSM issue but rather a distro issue, so unless there is something we can add to LGSM to prevent this, i'm gonna close this for now. You'll find other ways to get help here: https://github.com/GameServerManagers/LinuxGSM/wiki/Support
Author
Owner

@MarkTwoFive commented on GitHub (Jun 12, 2017):

cannot load any more object with static TLS

I think you may want to take a look into that since I see multiple messages that may be related to libraries failing to load.

<!-- gh-comment-id:307878953 --> @MarkTwoFive commented on GitHub (Jun 12, 2017): > cannot load any more object with static TLS I think you may want to take a look into that since I see multiple messages that may be related to libraries failing to load.
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@lock[bot] commented on GitHub (Jul 18, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406073154 --> @lock[bot] commented on GitHub (Jul 18, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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