[GH-ISSUE #1410] Rust assets not fully available in recent installations #1098

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opened 2026-02-27 02:55:17 +03:00 by kerem · 15 comments
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Originally created by @andrewdunndev on GitHub (Apr 26, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1410

I doubt its entirely relevant to post here, however it's likely the most active community trying to operate Linux game servers. It appears that in recent installations of Rust there is some assets missing, I see forum posts about this, but I'm not sure how to report it upstream to facepunch:

[ INFO ] Debug rust-server: Stopping any running servers
[ WARN ] Stopping rust-server: Default RCON Password detected!
 * Having CHANGE_ME as a password is not very safe.
[  OK  ] Stopping rust-server: Graceful: CTRL+c: 2: OK
[  OK  ] Stopping rust-server: Rust
[  OK  ] Debug rust-server: Starting debug
Set current directory to /opt/rust/serverfiles
Found path: /opt/rust/serverfiles/RustDedicated
Mono path[0] = '/opt/rust/serverfiles/RustDedicated_Data/Managed'
Mono path[1] = '/opt/rust/serverfiles/RustDedicated_Data/Mono'
Mono config path = '/opt/rust/serverfiles/RustDedicated_Data/Mono/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api64.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
	libRenderer.so
Player data archive not found at `/opt/rust/serverfiles/RustDedicated_Data/data.unity3d`, using local filesystem
[rust@rust rust]$ ./rustserver v
    fetching command_validate.sh...OK
[ .... ] Validate rust-server: Validating files: SteamCMD
	* Validating may overwrite some customised files.
	* https://developer.valvesoftware.com/wiki/SteamCMD#Validate
Redirecting stderr to '/home/rust/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Created shared memory when not owner SteamController_Shared_mem
OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
 Update state (0x5) validating, progress: 0.07 (4199105 / 5795177561)
 Update state (0x5) validating, progress: 5.97 (346034881 / 5795177561)
 Update state (0x5) validating, progress: 14.26 (826282689 / 5795177561)
 Update state (0x5) validating, progress: 22.62 (1310724801 / 5795177561)
 Update state (0x5) validating, progress: 30.62 (1774631080 / 5795177561)
 Update state (0x5) validating, progress: 38.95 (2256976040 / 5795177561)
 Update state (0x5) validating, progress: 47.34 (2743515304 / 5795177561)
 Update state (0x5) validating, progress: 55.65 (3224832666 / 5795177561)
 Update state (0x5) validating, progress: 63.93 (3704624888 / 5795177561)
 Update state (0x5) validating, progress: 72.54 (4203747064 / 5795177561)
 Update state (0x5) validating, progress: 80.97 (4692383480 / 5795177561)
 Update state (0x5) validating, progress: 89.19 (5168436984 / 5795177561)
 Update state (0x5) validating, progress: 97.69 (5661109706 / 5795177561)
Success! App '258550' fully installed.
[  OK  ] Validate rust-server: Validating files: SteamCMD
[rust@rust rust]$ cd serverfiles/RustDedicated_Data/Plugins/x86_64/
[rust@rust x86_64]$ ls -la
total 36812
drwxr-xr-x 1 rust rust      216 Apr 25 19:59 .
drwxr-xr-x 1 rust rust       12 Apr 25 19:59 ..
-rwxr-xr-x 1 rust rust 12254632 Apr 25 19:54 libeac_server.so
-rwxr-xr-x 1 rust rust   823856 Apr 25 19:54 libeasyanticheat.so
-rwxr-xr-x 1 rust rust  2344411 Apr 25 19:54 libRakNet.so
-rwxr-xr-x 1 rust rust  1972576 Apr 25 19:54 libRenderer.so
-rwxr-xr-x 1 rust rust   100417 Apr 25 19:54 libRustNative.so
-rwxr-xr-x 1 rust rust   279829 Apr 25 19:54 libsteam_api64.so
-rwxr-xr-x 1 rust rust 19902819 Apr 25 19:54 steamclient.so
[rust@rust x86_64]$ id 
uid=1000(rust) gid=1000(rust) groups=1000(rust),10(wheel)

It looks like it is likely the same issue as #1400. Which I can see was closed because this is not the upstream for when facepunch mucks up stuff. I was mainly just looking for corroboration that the issue isn't my Linux install or LGSM as a script.

Originally created by @andrewdunndev on GitHub (Apr 26, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1410 I doubt its entirely relevant to post here, however it's likely the most active community trying to operate Linux game servers. It appears that in recent installations of Rust there is some assets missing, I see [forum](https://steamcommunity.com/groups/linuxgsm/discussions/0/135514649165180325/) [posts](http://answers.unity3d.com/questions/1320368/player-data-archive-not-found-at-pathtogame-datada.html) about this, but I'm not sure how to report it upstream to facepunch: ``` [ INFO ] Debug rust-server: Stopping any running servers [ WARN ] Stopping rust-server: Default RCON Password detected! * Having CHANGE_ME as a password is not very safe. [ OK ] Stopping rust-server: Graceful: CTRL+c: 2: OK [ OK ] Stopping rust-server: Rust [ OK ] Debug rust-server: Starting debug Set current directory to /opt/rust/serverfiles Found path: /opt/rust/serverfiles/RustDedicated Mono path[0] = '/opt/rust/serverfiles/RustDedicated_Data/Managed' Mono path[1] = '/opt/rust/serverfiles/RustDedicated_Data/Mono' Mono config path = '/opt/rust/serverfiles/RustDedicated_Data/Mono/etc' Preloaded 'libRakNet.so' Preloaded 'libRustNative.so' eac_server.so [x64] :: OnLoad() Preloaded 'libeac_server.so' Preloaded 'libeasyanticheat.so' Preloaded 'libsteam_api64.so' Preloaded 'steamclient.so' Unable to preload the following plugins: libRenderer.so Player data archive not found at `/opt/rust/serverfiles/RustDedicated_Data/data.unity3d`, using local filesystem ``` ``` [rust@rust rust]$ ./rustserver v fetching command_validate.sh...OK [ .... ] Validate rust-server: Validating files: SteamCMD * Validating may overwrite some customised files. * https://developer.valvesoftware.com/wiki/SteamCMD#Validate Redirecting stderr to '/home/rust/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...Created shared memory when not owner SteamController_Shared_mem OK. Connecting anonymously to Steam Public...Logged in OK Waiting for license info...OK Update state (0x5) validating, progress: 0.07 (4199105 / 5795177561) Update state (0x5) validating, progress: 5.97 (346034881 / 5795177561) Update state (0x5) validating, progress: 14.26 (826282689 / 5795177561) Update state (0x5) validating, progress: 22.62 (1310724801 / 5795177561) Update state (0x5) validating, progress: 30.62 (1774631080 / 5795177561) Update state (0x5) validating, progress: 38.95 (2256976040 / 5795177561) Update state (0x5) validating, progress: 47.34 (2743515304 / 5795177561) Update state (0x5) validating, progress: 55.65 (3224832666 / 5795177561) Update state (0x5) validating, progress: 63.93 (3704624888 / 5795177561) Update state (0x5) validating, progress: 72.54 (4203747064 / 5795177561) Update state (0x5) validating, progress: 80.97 (4692383480 / 5795177561) Update state (0x5) validating, progress: 89.19 (5168436984 / 5795177561) Update state (0x5) validating, progress: 97.69 (5661109706 / 5795177561) Success! App '258550' fully installed. [ OK ] Validate rust-server: Validating files: SteamCMD ``` ``` [rust@rust rust]$ cd serverfiles/RustDedicated_Data/Plugins/x86_64/ [rust@rust x86_64]$ ls -la total 36812 drwxr-xr-x 1 rust rust 216 Apr 25 19:59 . drwxr-xr-x 1 rust rust 12 Apr 25 19:59 .. -rwxr-xr-x 1 rust rust 12254632 Apr 25 19:54 libeac_server.so -rwxr-xr-x 1 rust rust 823856 Apr 25 19:54 libeasyanticheat.so -rwxr-xr-x 1 rust rust 2344411 Apr 25 19:54 libRakNet.so -rwxr-xr-x 1 rust rust 1972576 Apr 25 19:54 libRenderer.so -rwxr-xr-x 1 rust rust 100417 Apr 25 19:54 libRustNative.so -rwxr-xr-x 1 rust rust 279829 Apr 25 19:54 libsteam_api64.so -rwxr-xr-x 1 rust rust 19902819 Apr 25 19:54 steamclient.so [rust@rust x86_64]$ id uid=1000(rust) gid=1000(rust) groups=1000(rust),10(wheel) ``` It looks like it is likely the same issue as #1400. Which I can see was closed because this is not the upstream for when facepunch mucks up stuff. I was mainly just looking for corroboration that the issue isn't my Linux install or LGSM as a script.
kerem closed this issue 2026-02-27 02:55:18 +03:00
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@andrewdunndev commented on GitHub (Apr 26, 2017):

I should say, this is an Arch box... I see a lot of people suggesting different distros. It could be that Arch has packages that are actually too new for the packing they are doing at facepunch?

<!-- gh-comment-id:297204154 --> @andrewdunndev commented on GitHub (Apr 26, 2017): I should say, this is an Arch box... I see a lot of people suggesting different distros. It could be that Arch has packages that are actually too new for the packing they are doing at facepunch?
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@UltimateByte commented on GitHub (Apr 26, 2017):

Rust works OK on our Ubuntu test box.
Arch isn't supported by LGSM.

As for how and where to make an issue :
https://github.com/GameServerManagers/LinuxGSM/wiki/Support

<!-- gh-comment-id:297456390 --> @UltimateByte commented on GitHub (Apr 26, 2017): Rust works OK on our Ubuntu test box. Arch isn't supported by LGSM. As for how and where to make an issue : https://github.com/GameServerManagers/LinuxGSM/wiki/Support
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@UltimateByte commented on GitHub (Apr 26, 2017):

BTW, if it can help, here are default files and rights on our Ubuntu test box, on a fresh install:

rustserver@rov:~$ ls -al serverfiles/RustDedicated_Data/Plugins/x86_64/
total 37193
drwxrwxr-x 2 rustserver rustserver        9 Apr 26 10:43 .
drwxrwxr-x 3 rustserver rustserver        3 Apr 26 10:43 ..
-rwxrwxr-x 1 rustserver rustserver  2344411 Apr 26 10:39 libRakNet.so
-rwxrwxr-x 1 rustserver rustserver  1972576 Apr 26 10:39 libRenderer.so
-rwxrwxr-x 1 rustserver rustserver   100417 Apr 26 10:39 libRustNative.so
-rwxrwxr-x 1 rustserver rustserver 12254632 Apr 26 10:39 libeac_server.so
-rwxrwxr-x 1 rustserver rustserver   823856 Apr 26 10:39 libeasyanticheat.so
-rwxrwxr-x 1 rustserver rustserver   279829 Apr 26 10:39 libsteam_api64.so
-rwxrwxr-x 1 rustserver rustserver 19902819 Apr 26 10:39 steamclient.so
<!-- gh-comment-id:297457227 --> @UltimateByte commented on GitHub (Apr 26, 2017): BTW, if it can help, here are default files and rights on our Ubuntu test box, on a fresh install: ```` rustserver@rov:~$ ls -al serverfiles/RustDedicated_Data/Plugins/x86_64/ total 37193 drwxrwxr-x 2 rustserver rustserver 9 Apr 26 10:43 . drwxrwxr-x 3 rustserver rustserver 3 Apr 26 10:43 .. -rwxrwxr-x 1 rustserver rustserver 2344411 Apr 26 10:39 libRakNet.so -rwxrwxr-x 1 rustserver rustserver 1972576 Apr 26 10:39 libRenderer.so -rwxrwxr-x 1 rustserver rustserver 100417 Apr 26 10:39 libRustNative.so -rwxrwxr-x 1 rustserver rustserver 12254632 Apr 26 10:39 libeac_server.so -rwxrwxr-x 1 rustserver rustserver 823856 Apr 26 10:39 libeasyanticheat.so -rwxrwxr-x 1 rustserver rustserver 279829 Apr 26 10:39 libsteam_api64.so -rwxrwxr-x 1 rustserver rustserver 19902819 Apr 26 10:39 steamclient.so ````
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@andrewdunndev commented on GitHub (Apr 26, 2017):

I'll attempt to match those permissions and report back. If not I'll spin up an Ubuntu container on this arch box and see if that sorts things out.

<!-- gh-comment-id:297477198 --> @andrewdunndev commented on GitHub (Apr 26, 2017): I'll attempt to match those permissions and report back. If not I'll spin up an Ubuntu container on this arch box and see if that sorts things out.
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@dikkatdeli commented on GitHub (Apr 26, 2017):

i faced same issue. i installed on ubuntu 14.04. i am downloading ubuntu 16.04 to test with it right now.

Unable to preload the following plugins:
libRenderer.so
Player data archive not found at /opt/rust/serverfiles/RustDedicated_Data/data.unity3d, using local filesystem

~/serverfiles/RustDedicated_Data/Plugins/x86_64$ ls -la
total 36820
drwxrwxr-x 2 rustserver rustserver 4096 Apr 26 20:48 .
drwxrwxr-x 3 rustserver rustserver 4096 Apr 26 20:48 ..
-rwxrwxr-x 1 rustserver rustserver 12254632 Apr 26 20:40 libeac_server.so
-rwxrwxr-x 1 rustserver rustserver 823856 Apr 26 20:40 libeasyanticheat.so
-rwxrwxr-x 1 rustserver rustserver 2344411 Apr 26 20:40 libRakNet.so
-rwxrwxr-x 1 rustserver rustserver 1972576 Apr 26 20:40 libRenderer.so
-rwxrwxr-x 1 rustserver rustserver 100417 Apr 26 20:40 libRustNative.so
-rwxrwxr-x 1 rustserver rustserver 279829 Apr 26 20:39 libsteam_api64.so
-rwxrwxr-x 1 rustserver rustserver 19902819 Apr 26 20:40 steamclient.so

perms are looks good. i dont know why its happening

<!-- gh-comment-id:297494309 --> @dikkatdeli commented on GitHub (Apr 26, 2017): i faced same issue. i installed on ubuntu 14.04. i am downloading ubuntu 16.04 to test with it right now. Unable to preload the following plugins: libRenderer.so Player data archive not found at `/opt/rust/serverfiles/RustDedicated_Data/data.unity3d`, using local filesystem > ~/serverfiles/RustDedicated_Data/Plugins/x86_64$ ls -la total 36820 drwxrwxr-x 2 rustserver rustserver 4096 Apr 26 20:48 . drwxrwxr-x 3 rustserver rustserver 4096 Apr 26 20:48 .. -rwxrwxr-x 1 rustserver rustserver 12254632 Apr 26 20:40 libeac_server.so -rwxrwxr-x 1 rustserver rustserver 823856 Apr 26 20:40 libeasyanticheat.so -rwxrwxr-x 1 rustserver rustserver 2344411 Apr 26 20:40 libRakNet.so -rwxrwxr-x 1 rustserver rustserver 1972576 Apr 26 20:40 libRenderer.so -rwxrwxr-x 1 rustserver rustserver 100417 Apr 26 20:40 libRustNative.so -rwxrwxr-x 1 rustserver rustserver 279829 Apr 26 20:39 libsteam_api64.so -rwxrwxr-x 1 rustserver rustserver 19902819 Apr 26 20:40 steamclient.so perms are looks good. i dont know why its happening
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@dikkatdeli commented on GitHub (Apr 26, 2017):

Same error Player data archive not found at /home/rustserver/serverfiles/RustDedicated_Data/data.unity3d, using local filesystem :
cat /etc/*release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=16.04
DISTRIB_CODENAME=xenial
DISTRIB_DESCRIPTION="Ubuntu 16.04.2 LTS"
NAME="Ubuntu"
VERSION="16.04.2 LTS (Xenial Xerus)"
ID=ubuntu
ID_LIKE=debian
PRETTY_NAME="Ubuntu 16.04.2 LTS"
VERSION_ID="16.04"
HOME_URL="http://www.ubuntu.com/"
SUPPORT_URL="http://help.ubuntu.com/"
BUG_REPORT_URL="http://bugs.launchpad.net/ubuntu/"
VERSION_CODENAME=xenial
UBUNTU_CODENAME=xenial

<!-- gh-comment-id:297508998 --> @dikkatdeli commented on GitHub (Apr 26, 2017): Same error Player data archive not found at `/home/rustserver/serverfiles/RustDedicated_Data/data.unity3d`, using local filesystem : cat /etc/*release DISTRIB_ID=Ubuntu DISTRIB_RELEASE=16.04 DISTRIB_CODENAME=xenial DISTRIB_DESCRIPTION="Ubuntu 16.04.2 LTS" NAME="Ubuntu" VERSION="16.04.2 LTS (Xenial Xerus)" ID=ubuntu ID_LIKE=debian PRETTY_NAME="Ubuntu 16.04.2 LTS" VERSION_ID="16.04" HOME_URL="http://www.ubuntu.com/" SUPPORT_URL="http://help.ubuntu.com/" BUG_REPORT_URL="http://bugs.launchpad.net/ubuntu/" VERSION_CODENAME=xenial UBUNTU_CODENAME=xenial
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@dikkatdeli commented on GitHub (Apr 26, 2017):

@UltimateByte @storrgie what could be the problem ?

<!-- gh-comment-id:297509716 --> @dikkatdeli commented on GitHub (Apr 26, 2017): @UltimateByte @storrgie what could be the problem ?
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@UltimateByte commented on GitHub (Apr 26, 2017):

Without postdetails outputs i'm clueless.
Containers are unsupported by us btw, use them on your own discretion.
BTW, this isn't an LGSM issue.

<!-- gh-comment-id:297535439 --> @UltimateByte commented on GitHub (Apr 26, 2017): Without postdetails outputs i'm clueless. Containers are unsupported by us btw, use them on your own discretion. BTW, this isn't an LGSM issue.
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@dikkatdeli commented on GitHub (Apr 26, 2017):

yes this is no a LGSM issue and its not a issue too :)
@storrgie i figure out. its not an error just and regular output. wait until your server is up :)

<!-- gh-comment-id:297535767 --> @dikkatdeli commented on GitHub (Apr 26, 2017): yes this is no a LGSM issue and its not a issue too :) @storrgie i figure out. its not an error just and regular output. wait until your server is up :)
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@andrewdunndev commented on GitHub (Apr 26, 2017):

@dikkatdeli like... how many minutes?

<!-- gh-comment-id:297571102 --> @andrewdunndev commented on GitHub (Apr 26, 2017): @dikkatdeli like... how many minutes?
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@dikkatdeli commented on GitHub (Apr 27, 2017):

@storrgie add +nav_disable 1 on your startup commands it will take 2-3 mins to open server. w/o +nav_disable it will take 10mins more or less.

nav_disable it close navmesh which is new Animal AI. if you disable it your server will boot fast but animals wont move.

<!-- gh-comment-id:297820564 --> @dikkatdeli commented on GitHub (Apr 27, 2017): @storrgie add +nav_disable 1 on your startup commands it will take 2-3 mins to open server. w/o +nav_disable it will take 10mins more or less. nav_disable it close navmesh which is new Animal AI. if you disable it your server will boot fast but animals wont move.
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@UltimateByte commented on GitHub (Apr 28, 2017):

You must have really slow servers. BTW, tail -f the latest log in log/server after starting Rust, you'll see kind of a console and see the server loading.

<!-- gh-comment-id:297922144 --> @UltimateByte commented on GitHub (Apr 28, 2017): You must have really slow servers. BTW, tail -f the latest log in log/server after starting Rust, you'll see kind of a console and see the server loading.
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@Beaker12 commented on GitHub (May 2, 2017):

Our issue is likely a container issue. But Arch Linux works.

<!-- gh-comment-id:298777352 --> @Beaker12 commented on GitHub (May 2, 2017): Our issue is likely a container issue. But Arch Linux works.
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@ghost commented on GitHub (Dec 17, 2017):

Here's the log output:

`Couldn't open /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB

(Filename: Line: 203)

Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/Renderer
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer.so
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./Renderer
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./libRenderer.so
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/Renderer
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer.so
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./libRenderer
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./libRenderer.so
Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer`

Installing the 'lib32-mesa' package from the multilib repo corrects the above output, but does not correct the libRenderer.so output.

<!-- gh-comment-id:352262820 --> @ghost commented on GitHub (Dec 17, 2017): Here's the log output: `Couldn't open /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB (Filename: Line: 203) Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/Renderer Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer.so Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./Renderer Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./libRenderer.so Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/Renderer Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer.so Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./libRenderer Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/./libRenderer.so Fallback handler could not load library /home/rust/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libRenderer` Installing the 'lib32-mesa' package from the multilib repo corrects the above output, but does not correct the libRenderer.so output.
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@lock[bot] commented on GitHub (Dec 17, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:447899228 --> @lock[bot] commented on GitHub (Dec 17, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
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Reference
starred/LinuxGSM#1098
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