[GH-ISSUE #2] 'Last time user was available' is stale if user set to 'appear offline' #3

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opened 2026-02-27 20:08:59 +03:00 by kerem · 15 comments
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Originally created by @tomballgithub on GitHub (Jan 21, 2026).
Original GitHub issue: https://github.com/misiektoja/xbox_monitor/issues/2

If user sets themself to 'appear offline', the LastSeenRecord timestamp no longer updates.

However, the timestamp on when they've played individual titles does update.
Can we use that to check for when user becomes active/inactive?

For instance, here is the PresenceRecord for a user, showing no activiity since Dec 8th:
[PresenceItem(xuid='XXX', state='Offline', last_seen=LastSeen(device_type='Scarlett', title_id='750323071', title_name='', timestamp='2025-12-08T09:45:16.8363999'), devices=None)]

However, if you do the command titlehub.get_title_history, the following is provided for this user, showing a game played on Jan 10th.
I don't know if that information is updated real-time or after-title-is-exited.
I need to look at this while a user is active/online.

    "titles": [
        {
            "title_id": "267695549",
            "pfn": "436609B6.FortniteClient_9ncxwbgmmv7m8",
            "bing_id": null,
            "service_config_id": "93ac0100-efec-488c-af85-e5850ff4b5bd",
            "windows_phone_product_id": null,
            "name": "Fortnite",
            "type": "Game",
            "devices": [
                "PC",
                "XboxOne",
                "XboxSeries"
            ],
            "display_image": "http://store-images.s-microsoft.com/image/apps.12130.70702278257994163.7e7fd45b-c76f-41fc-bf64-898fcf582002.4588aac7-b666-4c6c-b60f-32b0a563dcf6",
            "media_item_type": "Application",
            "modern_title_id": "267695549",
            "is_bundle": false,
            "achievement": {
                "current_achievements": 0,
                "total_achievements": 0,
                "current_gamerscore": 0,
                "total_gamerscore": 1000,
                "progress_percentage": 0.0,
                "source_version": 2
            },
            "stats": null,
            "game_pass": null,
            "title_history": {
                "last_time_played": "2026-01-10T20:41:30.958172Z",
                "visible": true,
                "can_hide": false
            },
            "detail": null,
            "friends_who_played": null,
            "alternate_title_ids": null,
            "content_boards": null,
            "xbox_live_tier": "Full",
            "is_streamable": true
        },

[remaining is truncated for brevity]

Originally created by @tomballgithub on GitHub (Jan 21, 2026). Original GitHub issue: https://github.com/misiektoja/xbox_monitor/issues/2 If user sets themself to 'appear offline', the LastSeenRecord timestamp no longer updates. However, the timestamp on when they've played individual titles does update. _**Can we use that to check for when user becomes active/inactive?**_ For instance, here is the PresenceRecord for a user, showing no activiity since Dec 8th: `[PresenceItem(xuid='XXX', state='Offline', last_seen=LastSeen(device_type='Scarlett', title_id='750323071', title_name='', timestamp='2025-12-08T09:45:16.8363999'), devices=None)]` However, if you do the command titlehub.get_title_history, the following is provided for this user, showing a game played on Jan 10th. I don't know if that information is updated real-time or after-title-is-exited. I need to look at this while a user is active/online. ``` "titles": [ { "title_id": "267695549", "pfn": "436609B6.FortniteClient_9ncxwbgmmv7m8", "bing_id": null, "service_config_id": "93ac0100-efec-488c-af85-e5850ff4b5bd", "windows_phone_product_id": null, "name": "Fortnite", "type": "Game", "devices": [ "PC", "XboxOne", "XboxSeries" ], "display_image": "http://store-images.s-microsoft.com/image/apps.12130.70702278257994163.7e7fd45b-c76f-41fc-bf64-898fcf582002.4588aac7-b666-4c6c-b60f-32b0a563dcf6", "media_item_type": "Application", "modern_title_id": "267695549", "is_bundle": false, "achievement": { "current_achievements": 0, "total_achievements": 0, "current_gamerscore": 0, "total_gamerscore": 1000, "progress_percentage": 0.0, "source_version": 2 }, "stats": null, "game_pass": null, "title_history": { "last_time_played": "2026-01-10T20:41:30.958172Z", "visible": true, "can_hide": false }, "detail": null, "friends_who_played": null, "alternate_title_ids": null, "content_boards": null, "xbox_live_tier": "Full", "is_streamable": true }, ``` [remaining is truncated for brevity]
kerem closed this issue 2026-02-27 20:09:00 +03:00
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@tomballgithub commented on GitHub (Jan 22, 2026):

I verified that the 'last played' time as shown using the -i command line argument does update, but it seems to be set to the last time the user started playing the game, as opposed to updating while they are playing. I haven't confirmed if there is an update when a user end play.

User became active at approximately 21:31

#    Title                                                                                       Last played               Total
---  ------------------------------------------------------------------------------------------  ------------------------
1    NBA 2K26 for Xbox Series X|S                                                                Wed 21 Jan 2026, 21:31:08 

<!-- gh-comment-id:3782373705 --> @tomballgithub commented on GitHub (Jan 22, 2026): I verified that the 'last played' time as shown using the -i command line argument does update, but it seems to be set to the last time the user started playing the game, as opposed to updating while they are playing. I haven't confirmed if there is an update when a user end play. User became active at approximately 21:31 ``` # Title Last played Total --- ------------------------------------------------------------------------------------------ ------------------------ 1 NBA 2K26 for Xbox Series X|S Wed 21 Jan 2026, 21:31:08 ```
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@tomballgithub commented on GitHub (Jan 22, 2026):

I verified that the last played only updates at the start of a play session, not during or at the end.

Last online:                    Wed 21 Jan 2026, 22:59:49

#    Title                                                                                       Last played               Total
---  ------------------------------------------------------------------------------------------  ------------------------ 
1    NBA 2K26 for Xbox Series X|S                                                                Wed 21 Jan 2026, 21:31:08 
<!-- gh-comment-id:3782537999 --> @tomballgithub commented on GitHub (Jan 22, 2026): I verified that the last played only updates at the start of a play session, not during or at the end. ``` Last online: Wed 21 Jan 2026, 22:59:49 # Title Last played Total --- ------------------------------------------------------------------------------------------ ------------------------ 1 NBA 2K26 for Xbox Series X|S Wed 21 Jan 2026, 21:31:08 ```
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@misiektoja commented on GitHub (Jan 23, 2026):

Ok, I think i fixed it in a36c7a4. The last_time_played timestamp only updates when a game session starts, not during or at the end. So we can detect when someone became active, but not when they stopped. Let me know how it works for you.

<!-- gh-comment-id:3791255493 --> @misiektoja commented on GitHub (Jan 23, 2026): Ok, I think i fixed it in a36c7a4. The last_time_played timestamp only updates when a game session starts, not during or at the end. So we can detect when someone became active, but not when they stopped. Let me know how it works for you.
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@tomballgithub commented on GitHub (Jan 23, 2026):

I'll test it out. Thanks!

<!-- gh-comment-id:3791283994 --> @tomballgithub commented on GitHub (Jan 23, 2026): I'll test it out. Thanks!
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@tomballgithub commented on GitHub (Jan 24, 2026):

Looks good to me for both -i and normal mode! startup

<!-- gh-comment-id:3793777546 --> @tomballgithub commented on GitHub (Jan 24, 2026): Looks good to me for both -i and normal mode! startup
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@tomballgithub commented on GitHub (Jan 24, 2026):

So, I think you literally fixed the issue I reported, which is 'last time user was available' now reflects accurately.

Your last comment said 'can detect when someone became active', but the code doesn't actually do that, right? It simply shows the correct last online time for -i or at startup.

Can you make it treat detection of a new "xbox_get_latest_title_played_ts()" as becoming 'active'? And in this mode, I guess there's no need to send 'offline' messages. I would take just a new email & console update each time "xbox_get_latest_title_played_ts()" indicates new activity in this case.

Regardless, you added this code in the main loop, but I don't see that it does anything, as lastonline_ts is not used after that point. In fact, it doesn't seem to be used in the main loop at all:

                # Fetch title history timestamp as fallback for "appear offline" users
                title_history_ts = await xbox_get_latest_title_played_ts(xbl_client, xuid)
                if title_history_ts > 0 and title_history_ts > lastonline_ts:
                    lastonline_ts = title_history_ts
<!-- gh-comment-id:3793797159 --> @tomballgithub commented on GitHub (Jan 24, 2026): So, I think you literally fixed the issue I reported, which is 'last time user was available' now reflects accurately. Your last comment said 'can detect when someone became active', but the code doesn't actually do that, right? It simply shows the correct last online time for -i or at startup. Can you make it treat detection of a new "xbox_get_latest_title_played_ts()" as becoming 'active'? And in this mode, I guess there's no need to send 'offline' messages. I would take just a new email & console update each time "xbox_get_latest_title_played_ts()" indicates new activity in this case. Regardless, you added this code in the main loop, but I don't see that it does anything, as `lastonline_ts` is not used after that point. In fact, it doesn't seem to be used in the main loop at all: ``` # Fetch title history timestamp as fallback for "appear offline" users title_history_ts = await xbox_get_latest_title_played_ts(xbl_client, xuid) if title_history_ts > 0 and title_history_ts > lastonline_ts: lastonline_ts = title_history_ts ```
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@tomballgithub commented on GitHub (Jan 24, 2026):

And there's a bug. I am seeing the following when I loaded a new instance for someone who is not blocking activity.

  1. It is using time from title history even though they are online.
  2. Even though it says they are active, it didn't send an email alert
* Using title history timestamp (more recent than presence last_seen)

* Last status loaded from file 'xbox_XXX_last_status.json' (23 Jan 26, 22:29)
* Last status read from file: OFFLINE (23 Jan 26, 22:29)

User is currently in-game:      NBA 2K26

Timestamp:                      Sat 24 Jan 2026, 14:54:43
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
<!-- gh-comment-id:3795507018 --> @tomballgithub commented on GitHub (Jan 24, 2026): And there's a bug. I am seeing the following when I loaded a new instance for someone who is not blocking activity. 1. It is using time from title history even though they are online. 2. Even though it says they are active, it didn't send an email alert ``` * Using title history timestamp (more recent than presence last_seen) * Last status loaded from file 'xbox_XXX_last_status.json' (23 Jan 26, 22:29) * Last status read from file: OFFLINE (23 Jan 26, 22:29) User is currently in-game: NBA 2K26 Timestamp: Sat 24 Jan 2026, 14:54:43 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── ```
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@tomballgithub commented on GitHub (Jan 24, 2026):

If I disable the new title timestamp feature, it should look like this. The above example is missing the "User is Online for 8 minutes"

* Last status loaded from file 'xbox_XXX_last_status.json' (24 Jan 26, 14:54)
* Last status read from file: ONLINE (24 Jan 26, 14:54)

User is currently in-game:      NBA 2K26

* User is ONLINE for:           8 minutes

<!-- gh-comment-id:3795510183 --> @tomballgithub commented on GitHub (Jan 24, 2026): If I disable the new title timestamp feature, it should look like this. The above example is missing the "User is Online for 8 minutes" ``` * Last status loaded from file 'xbox_XXX_last_status.json' (24 Jan 26, 14:54) * Last status read from file: ONLINE (24 Jan 26, 14:54) User is currently in-game: NBA 2K26 * User is ONLINE for: 8 minutes ```
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@misiektoja commented on GitHub (Jan 25, 2026):

You are absolutely right!

The initial implementation had a few bugs — it was incorrectly triggering for online users and wasn't actually detecting new activity in real-time.

I've fixed this (e84413f) so the title history fallback now only applies when a user is truly appearing offline.

Additionally, the tool now actively tracks changes in title history while monitoring, so you'll receive a notification whenever a new game session is detected for an 'offline' user.

Let me know how it looks for you now!

<!-- gh-comment-id:3796671851 --> @misiektoja commented on GitHub (Jan 25, 2026): You are absolutely right! The initial implementation had a few bugs — it was incorrectly triggering for online users and wasn't actually detecting new activity in real-time. I've fixed this (e84413f) so the title history fallback now only applies when a user is truly appearing offline. Additionally, the tool now actively tracks changes in title history while monitoring, so you'll receive a notification whenever a new game session is detected for an 'offline' user. Let me know how it looks for you now!
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@tomballgithub commented on GitHub (Jan 26, 2026):

With latest code, I see user is offline, then it says active from a past game on Jan 10.
There was not a JSON file for this user with any saved state.
When I restarted, and there was a JSON, it didn't go 'active' and send the email like the 1st time.
So likely just a corner case when there is no JSON

* Using title history timestamp (more recent than presence last_seen)

* Last time user was available: Sat 10 Jan 2026, 14:41:30

* User is OFFLINE for:          2 weeks, 1 day, 7 hours

Timestamp:                      Sun 25 Jan 2026, 22:04:42
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
User detected playing a game 'Fortnite' (via title history)! Started: Sat 10 Jan 2026, 14:41:30
Timestamp:                      Sun 25 Jan 2026, 22:09:43
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Sending email notification to XXX
<!-- gh-comment-id:3797856377 --> @tomballgithub commented on GitHub (Jan 26, 2026): With latest code, I see user is offline, then it says active from a past game on Jan 10. There was not a JSON file for this user with any saved state. When I restarted, and there was a JSON, it didn't go 'active' and send the email like the 1st time. So likely just a corner case when there is no JSON ``` * Using title history timestamp (more recent than presence last_seen) * Last time user was available: Sat 10 Jan 2026, 14:41:30 * User is OFFLINE for: 2 weeks, 1 day, 7 hours Timestamp: Sun 25 Jan 2026, 22:04:42 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── User detected playing a game 'Fortnite' (via title history)! Started: Sat 10 Jan 2026, 14:41:30 Timestamp: Sun 25 Jan 2026, 22:09:43 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Sending email notification to XXX ```
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@tomballgithub commented on GitHub (Jan 26, 2026):

Actually, I did see it on a restart with a JSON, shown here by 'loaded from file'

* Using title history timestamp (more recent than presence last_seen)

* Last status loaded from file 'xbox_usasniper45_last_status.json' (25 Jan 26, 22:04)
* Last status read from file: OFFLINE (10 Jan 26, 14:41)

* Last time user was available: Sat 10 Jan 2026, 14:41:30

* User is OFFLINE for:          2 weeks, 1 day, 7 hours

Timestamp:                      Sun 25 Jan 2026, 22:31:23
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
User detected playing a game 'Fortnite' (via title history)! Started: Sat 10 Jan 2026, 14:41:30
Timestamp:                      Sun 25 Jan 2026, 22:36:25
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Sending email notification to XXX

<!-- gh-comment-id:3797877052 --> @tomballgithub commented on GitHub (Jan 26, 2026): Actually, I did see it on a restart with a JSON, shown here by 'loaded from file' ``` * Using title history timestamp (more recent than presence last_seen) * Last status loaded from file 'xbox_usasniper45_last_status.json' (25 Jan 26, 22:04) * Last status read from file: OFFLINE (10 Jan 26, 14:41) * Last time user was available: Sat 10 Jan 2026, 14:41:30 * User is OFFLINE for: 2 weeks, 1 day, 7 hours Timestamp: Sun 25 Jan 2026, 22:31:23 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── User detected playing a game 'Fortnite' (via title history)! Started: Sat 10 Jan 2026, 14:41:30 Timestamp: Sun 25 Jan 2026, 22:36:25 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Sending email notification to XXX ```
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@misiektoja commented on GitHub (Jan 26, 2026):

Good catch, I missed that. Just pushed the fix (38ef438).

<!-- gh-comment-id:3801187000 --> @misiektoja commented on GitHub (Jan 26, 2026): Good catch, I missed that. Just pushed the fix (38ef438).
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@tomballgithub commented on GitHub (Jan 28, 2026):

I'm still seeing something:

  • a monitored gamertag that does not hide their presence
  • they go offline
  • and instantaneously is says they are back online due to 'title' and sends an email
  • nothing happens until the next time they truly come online
  • it's not every time

Another random observation:

  • Sometimes it is "NBA 2K26"
  • Sometimes it is "NBA 2K26 for Xbox Series X|S" [when shown via title history]
  • Is this how Xbox communicates it, or is there some name truncation occurring"?
* User is ONLINE for:           27 minutes

Timestamp:                      Mon 26 Jan 2026, 22:10:28
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Xbox user XXX changed status from online to offline (XSX)
User was online for 2 hours, 26 minutes, 48 seconds (Mon 26 Jan 21:42 - Tue 27 Jan 00:09)
User played 1 games for total time of 1 hour, 59 minutes
*** User got OFFLINE ! (after 2 hours, 26 minutes: Mon 26 Jan 21:42 - Tue 27 Jan 00:09)
Sending email notification to YYY
Timestamp:                      Tue 27 Jan 2026, 00:09:36
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Xbox user XXX stopped playing 'NBA 2K26' after 1 hour, 59 minutes, 4 seconds
User played game from Mon 26 Jan 22:10 to Tue 27 Jan 00:09
Sending email notification to YYY
Timestamp:                      Tue 27 Jan 2026, 00:09:40
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
User detected playing a game 'NBA 2K26 for Xbox Series X|S' (via title history)! Started: Mon 26 Jan 2026, 21:41:02
Timestamp:                      Tue 27 Jan 2026, 00:09:40
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Sending email notification to YYY
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Xbox user XXX changed status from online to offline (XSX)
User was online for 34 minutes, 45 seconds (Tue 27 Jan 16:20 - 16:55)
User played 1 games for total time of 34 minutes, 45 seconds
*** User got OFFLINE ! (after 34 minutes: Tue 27 Jan 16:20 - 16:55)
Sending email notification to YYY
Timestamp:                      Tue 27 Jan 2026, 16:55:47
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Xbox user XXX stopped playing 'NBA 2K26' after 34 minutes, 45 seconds
User played game from Tue 27 Jan 16:20 to 16:55
Sending email notification to YYY
Timestamp:                      Tue 27 Jan 2026, 16:55:49
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
User detected playing a game 'NBA 2K26 for Xbox Series X|S' (via title history)! Started: Tue 27 Jan 2026, 16:17:11
Timestamp:                      Tue 27 Jan 2026, 16:55:49
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Sending email notification to YYY
Xbox user XXX changed status from online to offline
User was online for 1 hour, 24 minutes, 32 seconds (Tue 27 Jan 17:15 - 18:40)
User played 1 games for total time of 1 hour, 22 minutes
*** User got OFFLINE ! (after 1 hour, 24 minutes: Tue 27 Jan 17:15 - 18:40)
Sending email notification to YYY
Timestamp:                      Tue 27 Jan 2026, 18:40:30
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Xbox user XXX stopped playing 'NBA 2K26' after 1 hour, 22 minutes, 59 seconds
User played game from Tue 27 Jan 17:17 to 18:40
Sending email notification to YYY
Timestamp:                      Tue 27 Jan 2026, 18:40:34
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
User detected playing a game 'NBA 2K26 for Xbox Series X|S' (via title history)! Started: Tue 27 Jan 2026, 17:16:11
Timestamp:                      Tue 27 Jan 2026, 18:40:34
─────────────────────────────────────────────────────────────────────────────────────────────────────────────────
Sending email notification to YYY


<!-- gh-comment-id:3808639463 --> @tomballgithub commented on GitHub (Jan 28, 2026): I'm still seeing something: - a monitored gamertag that does not hide their presence - they go offline - and instantaneously is says they are back online due to 'title' and sends an email - nothing happens until the next time they truly come online - it's not every time Another random observation: - Sometimes it is "NBA 2K26" - Sometimes it is "NBA 2K26 for Xbox Series X|S" [when shown via title history] - Is this how Xbox communicates it, or is there some name truncation occurring"? ``` * User is ONLINE for: 27 minutes Timestamp: Mon 26 Jan 2026, 22:10:28 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Xbox user XXX changed status from online to offline (XSX) User was online for 2 hours, 26 minutes, 48 seconds (Mon 26 Jan 21:42 - Tue 27 Jan 00:09) User played 1 games for total time of 1 hour, 59 minutes *** User got OFFLINE ! (after 2 hours, 26 minutes: Mon 26 Jan 21:42 - Tue 27 Jan 00:09) Sending email notification to YYY Timestamp: Tue 27 Jan 2026, 00:09:36 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Xbox user XXX stopped playing 'NBA 2K26' after 1 hour, 59 minutes, 4 seconds User played game from Mon 26 Jan 22:10 to Tue 27 Jan 00:09 Sending email notification to YYY Timestamp: Tue 27 Jan 2026, 00:09:40 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── User detected playing a game 'NBA 2K26 for Xbox Series X|S' (via title history)! Started: Mon 26 Jan 2026, 21:41:02 Timestamp: Tue 27 Jan 2026, 00:09:40 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Sending email notification to YYY ``` ``` ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Xbox user XXX changed status from online to offline (XSX) User was online for 34 minutes, 45 seconds (Tue 27 Jan 16:20 - 16:55) User played 1 games for total time of 34 minutes, 45 seconds *** User got OFFLINE ! (after 34 minutes: Tue 27 Jan 16:20 - 16:55) Sending email notification to YYY Timestamp: Tue 27 Jan 2026, 16:55:47 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Xbox user XXX stopped playing 'NBA 2K26' after 34 minutes, 45 seconds User played game from Tue 27 Jan 16:20 to 16:55 Sending email notification to YYY Timestamp: Tue 27 Jan 2026, 16:55:49 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── User detected playing a game 'NBA 2K26 for Xbox Series X|S' (via title history)! Started: Tue 27 Jan 2026, 16:17:11 Timestamp: Tue 27 Jan 2026, 16:55:49 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Sending email notification to YYY ``` ``` Xbox user XXX changed status from online to offline User was online for 1 hour, 24 minutes, 32 seconds (Tue 27 Jan 17:15 - 18:40) User played 1 games for total time of 1 hour, 22 minutes *** User got OFFLINE ! (after 1 hour, 24 minutes: Tue 27 Jan 17:15 - 18:40) Sending email notification to YYY Timestamp: Tue 27 Jan 2026, 18:40:30 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Xbox user XXX stopped playing 'NBA 2K26' after 1 hour, 22 minutes, 59 seconds User played game from Tue 27 Jan 17:17 to 18:40 Sending email notification to YYY Timestamp: Tue 27 Jan 2026, 18:40:34 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── User detected playing a game 'NBA 2K26 for Xbox Series X|S' (via title history)! Started: Tue 27 Jan 2026, 17:16:11 Timestamp: Tue 27 Jan 2026, 18:40:34 ───────────────────────────────────────────────────────────────────────────────────────────────────────────────── Sending email notification to YYY ```
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@misiektoja commented on GitHub (Feb 6, 2026):

It should be fixed in d715aa704a. Please test and let me know!

<!-- gh-comment-id:3861745300 --> @misiektoja commented on GitHub (Feb 6, 2026): It should be fixed in d715aa704a81. Please test and let me know!
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@tomballgithub commented on GitHub (Feb 21, 2026):

Fixed

<!-- gh-comment-id:3938231253 --> @tomballgithub commented on GitHub (Feb 21, 2026): Fixed
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