[GH-ISSUE #88] Volume problem #74

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opened 2026-03-03 00:07:35 +03:00 by kerem · 4 comments
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Originally created by @lizzykendall1-prog on GitHub (Dec 31, 2025).
Original GitHub issue: https://github.com/binimum/tidal-ui/issues/88

The volume has decreased, sometimes when I press queue and click on the song it will restore the full volume but it gets stuck on buffering while playing the song

Originally created by @lizzykendall1-prog on GitHub (Dec 31, 2025). Original GitHub issue: https://github.com/binimum/tidal-ui/issues/88 The volume has decreased, sometimes when I press queue and click on the song it will restore the full volume but it gets stuck on buffering while playing the song
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@shdf2 commented on GitHub (Jan 1, 2026):

i have the same problem.
the sound is low in the player, but when you click the play button twice on the track list it fixes the sound level and the player is ghosted whith "Loading Track..." message. you have to start a new song from the track and it fixes the player problem but keep playing with low sound...

<!-- gh-comment-id:3703099658 --> @shdf2 commented on GitHub (Jan 1, 2026): i have the same problem. the sound is low in the player, but when you click the play button twice on the track list it fixes the sound level and the player is ghosted whith "Loading Track..." message. you have to start a new song from the track and it fixes the player problem but keep playing with low sound...
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@binimum commented on GitHub (Jan 1, 2026):

This is a known issue regarding ReplayGain. I can’t figure out why but for some reason the ReplayGain stops when a new song is trying to be loaded. I’m working on fixing it

<!-- gh-comment-id:3703540943 --> @binimum commented on GitHub (Jan 1, 2026): This is a known issue regarding ReplayGain. I can’t figure out why but for some reason the ReplayGain stops when a new song is trying to be loaded. I’m working on fixing it
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@Emx74 commented on GitHub (Feb 3, 2026):

You should completely eliminate any volume modifications: if the player applies volume adjustments, ReplayGain, or other software processing during playback, the PCM samples are digitally altered.

As a result, the audio stream no longer matches the original file, and consequently, the overall quality is lower than the original.

To listen to FLAC in its original purity, all software processing must be avoided, leaving the signal untouched.

<!-- gh-comment-id:3839841990 --> @Emx74 commented on GitHub (Feb 3, 2026): You should completely eliminate any volume modifications: if the player applies volume adjustments, ReplayGain, or other software processing during playback, the PCM samples are digitally altered. As a result, the audio stream no longer matches the original file, and consequently, the overall quality is lower than the original. To listen to FLAC in its original purity, all software processing must be avoided, leaving the signal untouched.
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@kobayashi90 commented on GitHub (Feb 11, 2026):

Will be fixed with #118

<!-- gh-comment-id:3885157439 --> @kobayashi90 commented on GitHub (Feb 11, 2026): Will be fixed with #118
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starred/tidal-ui#74
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