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[GH-ISSUE #80] Website uses 65% of brand new computer's GPU for no good reason #64
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Originally created by @jadenquinn on GitHub (Dec 16, 2025).
Original GitHub issue: https://github.com/binimum/tidal-ui/issues/80
This is through the web browser Firefox. Not tested with anything else. All I'm doing is downloading albums, and I have the site set to "performance mode".
@binimum commented on GitHub (Dec 20, 2025):
The website does use a lot of GPU (I’m looking into it when I have time) however Apple’s Activity Monitor doesn’t measure the total percentage out of 100 - rather out of how many cores you have (for example JDownloader2 is using more than 100% of your CPU).
If you want less usage, you can try the “Performance” mode in the settings.
@tmatzxzone commented on GitHub (Dec 22, 2025):
no wonder my phone heated up when trying this before. this is set to performance mode, still managed to make my gpu fan spin, hope you will optimized it later in the future.
@TheKevinGDX commented on GitHub (Dec 24, 2025):
The GPU usage is excessive even when using Performance mode.
@hashhar commented on GitHub (Dec 24, 2025):
Seems to be from the GLSL shaders for the background - I'm not an expert but I'll dig into it.
In the meantime you can open devtool and search for
.webgl-backgroundand delete that HTML node as a workaround.@binimum commented on GitHub (Dec 24, 2025):
Thanks for looking into it @hashhar - to be honest I don’t fully understand how it works either, I copied it from another project that also supplies the APIs for the lyrics. For that reason I neatly contained it into one file to prevent it from fully jamming up the workspace.
@nyanvil commented on GitHub (Dec 26, 2025):
the blur is excessive and should be removed. im surprised nobody mentioned how awfully vibecoded the interface looks. great website if we disregard this fact though
@nyanvil commented on GitHub (Dec 26, 2025):
"sailing on PCM tidal waves" if this doesnt convince you that its vibecoded then nothing else will
@binimum commented on GitHub (Dec 26, 2025):
hey i spent ages thinking of that please 🙏
yeah its half ai half 11pm lock ins
@binimum commented on GitHub (Dec 26, 2025):
I'm pretty sure the performance loss in Performance mode is because of the WebGL interface still being loaded even when it is not being shown, as @hashhar says. I
don'tdo have the time to fix it@sliipkat commented on GitHub (Dec 30, 2025):
yeah. i still dont get the point of adding the blur and other trinkets when it makes the website lag on certain devices.
i have to use a custom userstyle to make it usable.
@binimum commented on GitHub (Dec 31, 2025):
See if Performance mode uses a bit less GPU now on music.binimum.org - it should automatically discard the WebGL in Performance.
@kobayashi90 commented on GitHub (Feb 11, 2026):
Fixed with #118 tho Webkit Browsers like Chrome might have technical problems still. Working on that soon.
@jadenquinn commented on GitHub (Feb 14, 2026):
It does for the GPU, and I'm already on performance mode. Still uses way more than it should. This is on Firefox.
@jadenquinn commented on GitHub (Feb 23, 2026):
@akyraisconfused commented on GitHub (Feb 24, 2026):
Win11 laptop with AMD Ryzen 5600H here. i use Firefox. even in performance mode, task manager shows 99% usage for integrated graphics and CPU consistently pulls around 35W. i really love the service this site provides but the UI is way too heavy for any one website, let alone a Tidal downloader.
@jadenquinn commented on GitHub (Feb 27, 2026):
Holy crap! I kinda thought this was just a Mac thing..
@binimum commented on GitHub (Feb 28, 2026):
@jadenquinn at this point even I have migrated (mostly) over to monochrome.tf - which has a (much) better design but unfortunately is written in pure HTML and (maybe because of that) handles API requests very badly (often spamming APIs). The GPU impact should be drastically lower on there - check it out!