[GH-ISSUE #414] user question for ps remote play #208

Open
opened 2026-03-04 01:35:35 +03:00 by kerem · 5 comments
Owner

Originally created by @lts-rad on GitHub (May 12, 2025).
Original GitHub issue: https://github.com/spr-networks/super/issues/414

user reports ps remote play is not working

https://www.reddit.com/r/PS5/comments/kx8mhy/comment/i5bhbok/

"TCP/UDP: 987 (for remote wakeup)

TCP/UDP: 9295, 9296, 9297, 9303, 9304 (for connection handshake, streaming, and other behavior)

The additional ports of 9297 and 9303 were required for my Remote Play clients to automatically connect in both of the following scenarios (without using the PS5 "Link Device" connection option in system settings):

Externally (such as a mobile phone using a 5G connection or any device outside your local home network)

Internally (such as a local computer or any device running within the same home network as the PS5 itself)

"

Originally created by @lts-rad on GitHub (May 12, 2025). Original GitHub issue: https://github.com/spr-networks/super/issues/414 user reports ps remote play is not working https://www.reddit.com/r/PS5/comments/kx8mhy/comment/i5bhbok/ "TCP/UDP: 987 (for remote wakeup) TCP/UDP: 9295, 9296, 9297, 9303, 9304 (for connection handshake, streaming, and other behavior) The additional ports of 9297 and 9303 were required for my Remote Play clients to automatically connect in both of the following scenarios (without using the PS5 "Link Device" connection option in system settings): Externally (such as a mobile phone using a 5G connection or any device outside your local home network) Internally (such as a local computer or any device running within the same home network as the PS5 itself) "
Author
Owner

@lts-rad commented on GitHub (May 12, 2025):

  • local, not remote
  • SSDP goes out from client to network
  • client tries to use STUN (us.np.stun.playstation.net)
<!-- gh-comment-id:2873472314 --> @lts-rad commented on GitHub (May 12, 2025): - local, not remote - SSDP goes out from client to network - client tries to use STUN (us.np.stun.playstation.net)
Author
Owner
<!-- gh-comment-id:2873881354 --> @lts-rad commented on GitHub (May 12, 2025): https://www.reddit.com/r/remoteplay/comments/1f4wj81/solution_forcing_ps_remote_play_to_use_specific/
Author
Owner

@lts-rad commented on GitHub (May 12, 2025):

https://github.com/williampiat3/ImprovingPSRemotePlay

<!-- gh-comment-id:2873886918 --> @lts-rad commented on GitHub (May 12, 2025): https://github.com/williampiat3/ImprovingPSRemotePlay
Author
Owner

@lts-rad commented on GitHub (May 12, 2025):

user reports 3rd party tool works, https://streetpea.github.io/chiaki-ng/setup/

<!-- gh-comment-id:2873935374 --> @lts-rad commented on GitHub (May 12, 2025): user reports 3rd party tool works, https://streetpea.github.io/chiaki-ng/setup/
Author
Owner

@lts-rad commented on GitHub (May 12, 2025):

looks like the PS Remote Play application uses a broadcast address and expects to find it that way. since theyre in a different subnet broadcast fails to do the SRC3/RES3 handshake.

<!-- gh-comment-id:2874420852 --> @lts-rad commented on GitHub (May 12, 2025): looks like the PS Remote Play application uses a broadcast address and expects to find it that way. since theyre in a different subnet broadcast fails to do the SRC3/RES3 handshake.
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/super#208
No description provided.