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[GH-ISSUE #3187] [GAME BUG]: Bloodborne imeadietly crashes upon opening #984
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starred/shadPS4#984
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Originally created by @TheGrim2023 on GitHub (Jul 3, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3187
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
The game crashes right after opening. If its the graphics card that needs to update, I'm also having issues with that.
Reproduction Steps
Open Bloodborne on shadPS4
Specify OS Version
Windows 11
CPU
Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz
GPU
nVidia ?
Amount of RAM in GB
16
Amount of VRAM in GB
0
Log File
[Loader] emulator.cpp:Emulator:56: Starting shadps4 emulator v0.6.0
[Loader] emulator.cpp:Emulator:57: Revision
ec7a541263[Loader] emulator.cpp:Emulator:58: Branch HEAD
[Loader] emulator.cpp:Emulator:59: Description
ec7a541[Loader] emulator.cpp:Emulator:60: Remote https://github.com/shadps4-emu/shadPS4
[Config] emulator.cpp:Emulator:62: General LogType: async
[Config] emulator.cpp:Emulator:63: General isNeo: false
[Config] emulator.cpp:Emulator:64: GPU isNullGpu: false
[Config] emulator.cpp:Emulator:65: GPU shouldDumpShaders: false
[Config] emulator.cpp:Emulator:66: GPU vblankDivider: 1
[Config] emulator.cpp:Emulator:67: Vulkan gpuId: -1
[Config] emulator.cpp:Emulator:68: Vulkan vkValidation: false
[Config] emulator.cpp:Emulator:69: Vulkan vkValidationSync: false
[Config] emulator.cpp:Emulator:70: Vulkan vkValidationGpu: false
[Config] emulator.cpp:Emulator:71: Vulkan crashDiagnostics: false
[Config] emulator.cpp:Emulator:72: Vulkan hostMarkers: false
[Config] emulator.cpp:Emulator:73: Vulkan guestMarkers: false
[Config] emulator.cpp:Emulator:74: Vulkan rdocEnable: false
[Kernel.Vmm] address_space.cpp:Impl:92: System managed virtual memory region: 0x142450000 - 0x7ffffbfff
[Kernel.Vmm] address_space.cpp:Impl:95: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff
[Kernel.Vmm] address_space.cpp:Impl:97: User virtual memory region: 0x1000000000 - 0x10fc204ffff
[Kernel.Vmm] memory.cpp:MemoryManager:32: Usable memory address space: 1081_GB
[Common.Filesystem] trp.cpp:Extract:53: Trophy decryption key is not specified
[Loader] emulator.cpp:Run:147: Couldn't extract trophies
[Loader] emulator.cpp:Run:162: Game id: CUSA03173 Title: Bloodborne™
[Loader] emulator.cpp:Run:165: Fw: 0x4000000 App Version: 01.09
[Input] sdl_window.cpp:Init:108: Got 1 gamepads. Opening the first one.
[Input] sdl_window.cpp:Init:119: Failed to initialize gyro controls for gamepad
[Input] sdl_window.cpp:Init:125: Failed to initialize accel controls for gamepad
@StevenMiller123 commented on GitHub (Jul 3, 2025):
You're testing on an extremely old build. Please update your shadPS4 build, and provide a proper log file.