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[GH-ISSUE #3127] [APP BUG]: Bloodborne Crashing on Startup on every Version #975
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Originally created by @rentedttexas921 on GitHub (Jun 20, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3127
Checklist
Describe the Bug
So my emulator crashes every time i start up a game. No matter which version no matter if the file is a proper dump or not. This is the error message. Pls give me a fix. i tried vcredist updating drivers etc.
[Loader] emulator.cpp:117 Run: Starting shadps4 emulator v0.9.0
[Loader] emulator.cpp:118 Run: Revision
9c2f71326a[Loader] emulator.cpp:119 Run: Branch v.0.9.0
[Loader] emulator.cpp:120 Run: Description
9c2f713[Loader] emulator.cpp:121 Run: Remote https://github.com/shadps4-emu/shadPS4
[Config] emulator.cpp:123 Run: General LogType: async
[Config] emulator.cpp:124 Run: General isNeo: false
[Config] emulator.cpp:125 Run: GPU isNullGpu: false
[Config] emulator.cpp:126 Run: GPU shouldDumpShaders: false
[Config] emulator.cpp:127 Run: GPU vblankDivider: 1
[Config] emulator.cpp:128 Run: Vulkan gpuId: 0
[Config] emulator.cpp:129 Run: Vulkan vkValidation: false
[Config] emulator.cpp:130 Run: Vulkan vkValidationSync: false
[Config] emulator.cpp:131 Run: Vulkan vkValidationGpu: false
[Config] emulator.cpp:132 Run: Vulkan crashDiagnostics: true
[Config] emulator.cpp:133 Run: Vulkan hostMarkers: false
[Config] emulator.cpp:134 Run: Vulkan guestMarkers: false
[Config] emulator.cpp:135 Run: Vulkan rdocEnable: false
[Loader] emulator.cpp:138 Run: Game id: CUSA03173 Title: Bloodborne™
[Loader] emulator.cpp:139 Run: Fw: 0x4500000 App Version: 01.00
[Debug] address_space.cpp:82 operator(): Assertion Failed!
Unable to reserve virtual address space: (FormatMessageA failed to format error)
Reproduction Steps
Open Bloodborne on any version.
Expected Behavior
Crash with short error message before closing
Specify OS Version
Windows 11
CPU
2600
GPU
3060ti
Amount of RAM in GB
16
@kalaposfos13 commented on GitHub (Jun 20, 2025):
This is an issue with the latest AMD drivers on Windows as far as I know, if you use the latest nightly and don't open the emulator settings (which causes the driver to load incorrectly), you should be able to load the game.
@kalaposfos13 commented on GitHub (Jun 20, 2025):
Sorry I didn't see that you have a 3060, I don't know what causes this then
@CpBEpeuH commented on GitHub (Jun 23, 2025):
@Silureth commented on GitHub (Jun 27, 2025):
Did you change the resolution with patches? And did you perhaps forget to change the isDevKit option to true in the config.toml file? (in the patch description it says to do that) I'm using a 3080 and it works just fine with some minor graphical glitches. (W11 latest patch and driver version)