[GH-ISSUE #3124] [GAME BUG]: Crash on game launch #973

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opened 2026-02-27 21:09:15 +03:00 by kerem · 0 comments
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Originally created by @weihugigyu3e24 on GitHub (Jun 19, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3124

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

When I try to launch a game in ShadPS4, the emulator immediately crashes. A critical error appears referencing address_space.cpp:109 and says:
"Insufficient system resources exist to complete the requested service."

The crash happens consistently on game launch. I’ve tried reinstalling the emulator, resetting settings, but the issue persists.

Reproduction Steps

  • Launch ShadPS4.

  • Load a game (e.g., Bloodborne).

  • Wait for the emulator to initialize.

  • Crash occurs immediately after virtual memory regions are logged.

Specify OS Version

Windows 11

CPU

R5 7600

GPU

4070 Super

Amount of RAM in GB

16GB

Amount of VRAM in GB

12GB

Log File

[[Loader] emulator.cpp:117 Run: Starting shadps4 emulator v0.9.0
[Loader] emulator.cpp:118 Run: Revision 9c2f71326a
[Loader] emulator.cpp:119 Run: Branch v.0.9.0
[Loader] emulator.cpp:120 Run: Description 9c2f713
[Loader] emulator.cpp:121 Run: Remote https://github.com/shadps4-emu/shadPS4
[Config] emulator.cpp:123 Run: General LogType: async
[Config] emulator.cpp:124 Run: General isNeo: false
[Config] emulator.cpp:125 Run: GPU isNullGpu: false
[Config] emulator.cpp:126 Run: GPU shouldDumpShaders: false
[Config] emulator.cpp:127 Run: GPU vblankDivider: 1
[Config] emulator.cpp:128 Run: Vulkan gpuId: 0
[Config] emulator.cpp:129 Run: Vulkan vkValidation: false
[Config] emulator.cpp:130 Run: Vulkan vkValidationSync: false
[Config] emulator.cpp:131 Run: Vulkan vkValidationGpu: false
[Config] emulator.cpp:132 Run: Vulkan crashDiagnostics: false
[Config] emulator.cpp:133 Run: Vulkan hostMarkers: false
[Config] emulator.cpp:134 Run: Vulkan guestMarkers: false
[Config] emulator.cpp:135 Run: Vulkan rdocEnable: false
[Loader] emulator.cpp:138 Run: Game id: CUSA03173 Title: Bloodborne™
[Loader] emulator.cpp:139 Run: Fw: 0x4500000 App Version: 01.09
[Kernel.Vmm] address_space.cpp:93 Impl: System managed virtual memory region: 0x1834c0000 - 0x7ffffbfff
[Kernel.Vmm] address_space.cpp:96 Impl: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff
[Kernel.Vmm] address_space.cpp:98 Impl: User virtual memory region: 0x1000000000 - 0x10fc30bffff
[Debug] address_space.cpp:109 operator(): Assertion Failed!
Insufficient system resources exist to complete the requested service.]

Originally created by @weihugigyu3e24 on GitHub (Jun 19, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3124 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed. ### Describe the Bug When I try to launch a game in ShadPS4, the emulator immediately crashes. A critical error appears referencing address_space.cpp:109 and says: "Insufficient system resources exist to complete the requested service." The crash happens consistently on game launch. I’ve tried reinstalling the emulator, resetting settings, but the issue persists. ### Reproduction Steps - Launch ShadPS4. - Load a game (e.g., Bloodborne). - Wait for the emulator to initialize. - Crash occurs immediately after virtual memory regions are logged. ### Specify OS Version Windows 11 ### CPU R5 7600 ### GPU 4070 Super ### Amount of RAM in GB 16GB ### Amount of VRAM in GB 12GB ### Log File [[Loader] <Info> emulator.cpp:117 Run: Starting shadps4 emulator v0.9.0 [Loader] <Info> emulator.cpp:118 Run: Revision 9c2f71326a0c09795864a138050ee87ffd2d010f [Loader] <Info> emulator.cpp:119 Run: Branch v.0.9.0 [Loader] <Info> emulator.cpp:120 Run: Description 9c2f713 [Loader] <Info> emulator.cpp:121 Run: Remote https://github.com/shadps4-emu/shadPS4 [Config] <Info> emulator.cpp:123 Run: General LogType: async [Config] <Info> emulator.cpp:124 Run: General isNeo: false [Config] <Info> emulator.cpp:125 Run: GPU isNullGpu: false [Config] <Info> emulator.cpp:126 Run: GPU shouldDumpShaders: false [Config] <Info> emulator.cpp:127 Run: GPU vblankDivider: 1 [Config] <Info> emulator.cpp:128 Run: Vulkan gpuId: 0 [Config] <Info> emulator.cpp:129 Run: Vulkan vkValidation: false [Config] <Info> emulator.cpp:130 Run: Vulkan vkValidationSync: false [Config] <Info> emulator.cpp:131 Run: Vulkan vkValidationGpu: false [Config] <Info> emulator.cpp:132 Run: Vulkan crashDiagnostics: false [Config] <Info> emulator.cpp:133 Run: Vulkan hostMarkers: false [Config] <Info> emulator.cpp:134 Run: Vulkan guestMarkers: false [Config] <Info> emulator.cpp:135 Run: Vulkan rdocEnable: false [Loader] <Info> emulator.cpp:138 Run: Game id: CUSA03173 Title: Bloodborne™ [Loader] <Info> emulator.cpp:139 Run: Fw: 0x4500000 App Version: 01.09 [Kernel.Vmm] <Info> address_space.cpp:93 Impl: System managed virtual memory region: 0x1834c0000 - 0x7ffffbfff [Kernel.Vmm] <Info> address_space.cpp:96 Impl: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff [Kernel.Vmm] <Info> address_space.cpp:98 Impl: User virtual memory region: 0x1000000000 - 0x10fc30bffff [Debug] <Critical> address_space.cpp:109 operator(): Assertion Failed! Insufficient system resources exist to complete the requested service.]
kerem closed this issue 2026-02-27 21:09:15 +03:00
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starred/shadPS4#973
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