[GH-ISSUE #3115] [GAME BUG]: Bloodborne freeze before Ludwig's second phase cutscene #972

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opened 2026-02-27 21:09:14 +03:00 by kerem · 1 comment
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Originally created by @PrimalSmite on GitHub (Jun 17, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3115

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

When the second phase transition starting, the game freeze completely, but boss music is still playing. Just black screen, music, and frozen Mangohud.All other cutscene's are working.
I had similar problem with proton games, when the game randomly freezes, and the sound is playing. I have the overclocked gpu. I solved the problem, by underclockin my gpu a little bit. But in Bloodborne, its not randomly, its only in that second phase transition.

Reproduction Steps

Lugwig boss fight, transition to the his second phase

Specify OS Version

Arch Linux 6.15.2 tkg bore llvm. Hyprland 0.49

CPU

AMD Ryzen 5 5500

GPU

NVIDIA RTX 2060 SUPER

Amount of RAM in GB

16 GB

Amount of VRAM in GB

8 GB

Log File

shad_log.txt

Originally created by @PrimalSmite on GitHub (Jun 17, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3115 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed. ### Describe the Bug When the second phase transition starting, the game freeze completely, but boss music is still playing. Just black screen, music, and frozen Mangohud.All other cutscene's are working. I had similar problem with proton games, when the game randomly freezes, and the sound is playing. I have the overclocked gpu. I solved the problem, by underclockin my gpu a little bit. But in Bloodborne, its not randomly, its only in that second phase transition. ### Reproduction Steps Lugwig boss fight, transition to the his second phase ### Specify OS Version Arch Linux 6.15.2 tkg bore llvm. Hyprland 0.49 ### CPU AMD Ryzen 5 5500 ### GPU NVIDIA RTX 2060 SUPER ### Amount of RAM in GB 16 GB ### Amount of VRAM in GB 8 GB ### Log File [shad_log.txt](https://github.com/user-attachments/files/20785253/shad_log.txt)
kerem closed this issue 2026-02-27 21:09:14 +03:00
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Owner

@PrimalSmite commented on GitHub (Jun 18, 2025):

I install mod > Bloodborne SFXR Visual FX RESTORATION 3.9 for Intel Crashless (aka Intel Fix) - 60fps Cutscene Fix
All works
https://www.nexusmods.com/bloodborne/mods/70?tab=description

<!-- gh-comment-id:2983900986 --> @PrimalSmite commented on GitHub (Jun 18, 2025): I install mod > Bloodborne SFXR Visual FX RESTORATION 3.9 for Intel Crashless (aka Intel Fix) - 60fps Cutscene Fix All works [https://www.nexusmods.com/bloodborne/mods/70?tab=description](url)
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starred/shadPS4#972
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