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[GH-ISSUE #3115] [GAME BUG]: Bloodborne freeze before Ludwig's second phase cutscene #972
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starred/shadPS4#972
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Originally created by @PrimalSmite on GitHub (Jun 17, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3115
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Describe the Bug
When the second phase transition starting, the game freeze completely, but boss music is still playing. Just black screen, music, and frozen Mangohud.All other cutscene's are working.
I had similar problem with proton games, when the game randomly freezes, and the sound is playing. I have the overclocked gpu. I solved the problem, by underclockin my gpu a little bit. But in Bloodborne, its not randomly, its only in that second phase transition.
Reproduction Steps
Lugwig boss fight, transition to the his second phase
Specify OS Version
Arch Linux 6.15.2 tkg bore llvm. Hyprland 0.49
CPU
AMD Ryzen 5 5500
GPU
NVIDIA RTX 2060 SUPER
Amount of RAM in GB
16 GB
Amount of VRAM in GB
8 GB
Log File
shad_log.txt
@PrimalSmite commented on GitHub (Jun 18, 2025):
I install mod > Bloodborne SFXR Visual FX RESTORATION 3.9 for Intel Crashless (aka Intel Fix) - 60fps Cutscene Fix
All works
https://www.nexusmods.com/bloodborne/mods/70?tab=description