[GH-ISSUE #3060] [APP BUG]: FPS drop after getting a trophy in-game #964

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opened 2026-02-27 21:09:12 +03:00 by kerem · 2 comments
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Originally created by @ka-iden on GitHub (Jun 8, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3060

Checklist

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.

Describe the Bug

There's a general FPS drop after getting a trophy in-game, for example, in Bloodborne when killing the Witch of Hemwick and getting the achievement popup on the top right of the screen, my framerate just about halves until the popup disappears.

Reproduction Steps

  • Turn Achievement popups on
  • Enter a trophy key
  • Get an achievement in-game

Expected Behavior

Achievement popup appears, framerate stays stable

Specify OS Version

Windows 11

CPU

AMD Ryzen 5 7600x

GPU

NVIDIA RTX 4060

Amount of RAM in GB

32GB

Originally created by @ka-iden on GitHub (Jun 8, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3060 ### Checklist - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. ### Describe the Bug There's a general FPS drop after getting a trophy in-game, for example, in Bloodborne when killing the Witch of Hemwick and getting the achievement popup on the top right of the screen, my framerate just about halves until the popup disappears. ### Reproduction Steps - Turn Achievement popups on - Enter a trophy key - Get an achievement in-game ### Expected Behavior Achievement popup appears, framerate stays stable ### Specify OS Version Windows 11 ### CPU AMD Ryzen 5 7600x ### GPU NVIDIA RTX 4060 ### Amount of RAM in GB 32GB
kerem 2026-02-27 21:09:12 +03:00
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@diegolix29 commented on GitHub (Jun 8, 2025):

That issue was introduced from old pr render without render that several changed the imgui implementation. Iirc cant be easily fixed.

<!-- gh-comment-id:2954253444 --> @diegolix29 commented on GitHub (Jun 8, 2025): That issue was introduced from old pr render without render that several changed the imgui implementation. Iirc cant be easily fixed.
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@Hermiten commented on GitHub (Sep 23, 2025):

Did you try without killing an anemy but in other circumstances or other games?

<!-- gh-comment-id:3323177365 --> @Hermiten commented on GitHub (Sep 23, 2025): Did you try without killing an anemy but in other circumstances or other games?
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starred/shadPS4#964
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