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[GH-ISSUE #2882] [GAME BUG]: Bloodborne DLC when you die games crashes #924
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Originally created by @GotYahB1TCH on GitHub (May 5, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2882
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Describe the Bug
I am currently playing on the latest install of ShadPS4 8.0 I do not use nightly, the bloodborne dlc on handheld systems like the ROG Ally X or steam deck etc when either entering the DLC the game will hard crash meaning restarting the whole system is required or dying to an enemies or just dying we’ll crash the game also I am playing on Bloodborne game of the year edition and when the game crashes you are unable to enter your game save due to the trying to load in but crashing, the crash happens when you are on the loading screen when loading the game but at first the crash also happened when I died and had the loading screen load idk what is causing this but in the 6.0 release everything worked perfectly for handheld systems now for 7.0 and 8.0 both have not resolved this issue
Reproduction Steps
To recreate the issue just have the latest release of shad ps4 on handheld systems idk if Linux has something to do with it but run Bloodborne and enter dlc sometime even dlc will not work but if it does run to nearest enemies and get killed by it when loading screen shows up a crash or freeze will happen and the game will not do anything and then you cannot load back into the game world no more due to game keep freezing and crashing when it attempts to load in I tried switch to nightly to see if it would maybe fix it but no so switched back to release
Specify OS Version
Bazzite (Linux Fedora)
CPU
AMD Z1 Extreme
GPU
AMD Z1 Extreme
Amount of RAM in GB
16GB
Amount of VRAM in GB
8GB
Log File
I am on phone currently
@Missake212 commented on GitHub (May 5, 2025):
Can't really help you without a log file.
@GotYahB1TCH commented on GitHub (May 5, 2025):
Am I able to send you through email?
On Mon, May 5, 2025 at 17:35 Missake212 @.***> wrote:
@GotYahB1TCH commented on GitHub (May 5, 2025):
I sent the log file will this be able to help with the issue?
@StevenMiller123 commented on GitHub (May 5, 2025):
Closing since you've opened a new issue with more information about this issue.