[GH-ISSUE #2882] [GAME BUG]: Bloodborne DLC when you die games crashes #924

Closed
opened 2026-02-27 21:08:55 +03:00 by kerem · 5 comments
Owner

Originally created by @GotYahB1TCH on GitHub (May 5, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2882

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

I am currently playing on the latest install of ShadPS4 8.0 I do not use nightly, the bloodborne dlc on handheld systems like the ROG Ally X or steam deck etc when either entering the DLC the game will hard crash meaning restarting the whole system is required or dying to an enemies or just dying we’ll crash the game also I am playing on Bloodborne game of the year edition and when the game crashes you are unable to enter your game save due to the trying to load in but crashing, the crash happens when you are on the loading screen when loading the game but at first the crash also happened when I died and had the loading screen load idk what is causing this but in the 6.0 release everything worked perfectly for handheld systems now for 7.0 and 8.0 both have not resolved this issue

Reproduction Steps

To recreate the issue just have the latest release of shad ps4 on handheld systems idk if Linux has something to do with it but run Bloodborne and enter dlc sometime even dlc will not work but if it does run to nearest enemies and get killed by it when loading screen shows up a crash or freeze will happen and the game will not do anything and then you cannot load back into the game world no more due to game keep freezing and crashing when it attempts to load in I tried switch to nightly to see if it would maybe fix it but no so switched back to release

Specify OS Version

Bazzite (Linux Fedora)

CPU

AMD Z1 Extreme

GPU

AMD Z1 Extreme

Amount of RAM in GB

16GB

Amount of VRAM in GB

8GB

Log File

I am on phone currently

Originally created by @GotYahB1TCH on GitHub (May 5, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2882 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed. ### Describe the Bug I am currently playing on the latest install of ShadPS4 8.0 I do not use nightly, the bloodborne dlc on handheld systems like the ROG Ally X or steam deck etc when either entering the DLC the game will hard crash meaning restarting the whole system is required or dying to an enemies or just dying we’ll crash the game also I am playing on Bloodborne game of the year edition and when the game crashes you are unable to enter your game save due to the trying to load in but crashing, the crash happens when you are on the loading screen when loading the game but at first the crash also happened when I died and had the loading screen load idk what is causing this but in the 6.0 release everything worked perfectly for handheld systems now for 7.0 and 8.0 both have not resolved this issue ### Reproduction Steps To recreate the issue just have the latest release of shad ps4 on handheld systems idk if Linux has something to do with it but run Bloodborne and enter dlc sometime even dlc will not work but if it does run to nearest enemies and get killed by it when loading screen shows up a crash or freeze will happen and the game will not do anything and then you cannot load back into the game world no more due to game keep freezing and crashing when it attempts to load in I tried switch to nightly to see if it would maybe fix it but no so switched back to release ### Specify OS Version Bazzite (Linux Fedora) ### CPU AMD Z1 Extreme ### GPU AMD Z1 Extreme ### Amount of RAM in GB 16GB ### Amount of VRAM in GB 8GB ### Log File I am on phone currently
kerem closed this issue 2026-02-27 21:08:55 +03:00
Author
Owner

@Missake212 commented on GitHub (May 5, 2025):

Can't really help you without a log file.

<!-- gh-comment-id:2851571347 --> @Missake212 commented on GitHub (May 5, 2025): Can't really help you without a log file.
Author
Owner

@GotYahB1TCH commented on GitHub (May 5, 2025):

Am I able to send you through email?

On Mon, May 5, 2025 at 17:35 Missake212 @.***> wrote:

Missake212 left a comment (shadps4-emu/shadPS4#2882)
https://github.com/shadps4-emu/shadPS4/issues/2882#issuecomment-2851571347

Can't really help you without a log file.


Reply to this email directly, view it on GitHub
https://github.com/shadps4-emu/shadPS4/issues/2882#issuecomment-2851571347,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/BKV7PGXRFLPYHZ5XJCTPJLL246HL7AVCNFSM6AAAAAB4PAMKAWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDQNJRGU3TCMZUG4
.
You are receiving this because you authored the thread.Message ID:
@.***>

<!-- gh-comment-id:2851576719 --> @GotYahB1TCH commented on GitHub (May 5, 2025): Am I able to send you through email? On Mon, May 5, 2025 at 17:35 Missake212 ***@***.***> wrote: > *Missake212* left a comment (shadps4-emu/shadPS4#2882) > <https://github.com/shadps4-emu/shadPS4/issues/2882#issuecomment-2851571347> > > Can't really help you without a log file. > > — > Reply to this email directly, view it on GitHub > <https://github.com/shadps4-emu/shadPS4/issues/2882#issuecomment-2851571347>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/BKV7PGXRFLPYHZ5XJCTPJLL246HL7AVCNFSM6AAAAAB4PAMKAWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDQNJRGU3TCMZUG4> > . > You are receiving this because you authored the thread.Message ID: > ***@***.***> >
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No description provided.
<!-- gh-comment-id:2851596836 --> @GotYahB1TCH commented on GitHub (May 5, 2025): here is the log folder On Mon, May 5, 2025 at 17:35 Missake212 ***@***.***> wrote: > *Missake212* left a comment (shadps4-emu/shadPS4#2882) > <https://github.com/shadps4-emu/shadPS4/issues/2882#issuecomment-2851571347> > > Can't really help you without a log file. > > — > Reply to this email directly, view it on GitHub > <https://github.com/shadps4-emu/shadPS4/issues/2882#issuecomment-2851571347>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/BKV7PGXRFLPYHZ5XJCTPJLL246HL7AVCNFSM6AAAAAB4PAMKAWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDQNJRGU3TCMZUG4> > . > You are receiving this because you authored the thread.Message ID: > ***@***.***> > [Loader] <Info> emulator.cpp:117 Run: Starting shadps4 emulator v0.8.1 WIP [Loader] <Info> emulator.cpp:118 Run: Revision fed064931ad599f2de628cd9ad72c640da3f061b [Loader] <Info> emulator.cpp:119 Run: Branch main [Loader] <Info> emulator.cpp:120 Run: Description fed0649 [Loader] <Info> emulator.cpp:121 Run: Remote https://github.com/shadps4-emu/shadPS4 [Config] <Info> emulator.cpp:123 Run: General LogType: sync [Config] <Info> emulator.cpp:124 Run: General isNeo: false [Config] <Info> emulator.cpp:125 Run: GPU isNullGpu: false [Config] <Info> emulator.cpp:126 Run: GPU shouldDumpShaders: false [Config] <Info> emulator.cpp:127 Run: GPU vblankDivider: 1 [Config] <Info> emulator.cpp:128 Run: Vulkan gpuId: -1 [Config] <Info> emulator.cpp:129 Run: Vulkan vkValidation: false [Config] <Info> emulator.cpp:130 Run: Vulkan vkValidationSync: false [Config] <Info> emulator.cpp:131 Run: Vulkan vkValidationGpu: false [Config] <Info> emulator.cpp:132 Run: Vulkan crashDiagnostics: false [Config] <Info> emulator.cpp:133 Run: Vulkan hostMarkers: false [Config] <Info> emulator.cpp:134 Run: Vulkan guestMarkers: false [Config] <Info> emulator.cpp:135 Run: Vulkan rdocEnable: false [Loader] <Info> emulator.cpp:138 Run: Game id: CUSA03173 Title: Bloodborne™ [Loader] <Info> emulator.cpp:139 Run: Fw: 0x4500000 App Version: 01.09 [Kernel.Vmm] <Info> address_space.cpp:419 Impl: System managed virtual memory region: 0x400000 - 0x7ffffbfff [Kernel.Vmm] <Info> address_space.cpp:422 Impl: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff [Kernel.Vmm] <Info> address_space.cpp:424 Impl: User virtual memory region: 0x1000000000 - 0x10fffffffff [Kernel.Vmm] <Info> memory.cpp:32 MemoryManager: Usable memory address space: 1087_GB [Input] <Info> sdl_window.cpp:113 Init: Got 1 gamepads. Opening the first one. [Input] <Info> sdl_window.cpp:127 Init: Gamepad Vendor: 054C, Product: 0DF2 [Input] <Error> sdl_window.cpp:138 Init: Failed to initialize gyro controls for gamepad, error: That operation is not supported [Input] <Error> sdl_window.cpp:146 Init: Failed to initialize accel controls for gamepad, error: That operation is not supported [Input] <Warning> input_handler.cpp:316 ParseInputConfig: Malformed deadzone config at line 68: "analog_deadzone=leftjoystick,2" [Input] <Warning> input_handler.cpp:316 ParseInputConfig: Malformed deadzone config at line 69: "analog_deadzone=rightjoystick,2" [Lib.Kernel] <Info> libs.cpp:67 InitHLELibs: Initializing HLE libraries [Lib.GnmDriver] <Info> gnmdriver.cpp:2803 RegisterlibSceGnmDriver: Initializing presenter [Render.Vulkan] <Info> vk_platform.cpp:227 CreateInstance: Creating vulkan instance [Render.Vulkan] <Info> vk_platform.cpp:183 operator(): Candidate instance extension VK_EXT_layer_settings is not available [Render.Vulkan] <Info> vk_platform.cpp:280 CreateInstance: Enabled instance extensions: VK_KHR_xlib_surface, VK_KHR_surface, VK_EXT_debug_utils [Render.Vulkan] <Info> vk_platform.cpp:281 CreateInstance: Enabled instance layers: [Render.Vulkan] <Info> vk_instance.cpp:104 Instance: Found 1 physical devices [Render.Vulkan] <Info> vk_instance.cpp:533 CollectDeviceParameters: GPU_Vendor: radv [Render.Vulkan] <Info> vk_instance.cpp:534 CollectDeviceParameters: GPU_Model: AMD Radeon Graphics (RADV PHOENIX) [Render.Vulkan] <Info> vk_instance.cpp:535 CollectDeviceParameters: GPU_Vulkan_Driver: radv 25.0.5 [Render.Vulkan] <Info> vk_instance.cpp:536 CollectDeviceParameters: GPU_Vulkan_Version: 1.4.305 [Render.Vulkan] <Info> vk_instance.cpp:537 CollectDeviceParameters: GPU_Vulkan_Extensions: VK_KHR_8bit_storage, VK_KHR_16bit_storage, VK_KHR_acceleration_structure, VK_KHR_bind_memory2, VK_KHR_buffer_device_address, VK_KHR_calibrated_timestamps, VK_KHR_compute_shader_derivatives, VK_KHR_cooperative_matrix, VK_KHR_copy_commands2, VK_KHR_create_renderpass2, VK_KHR_dedicated_allocation, VK_KHR_deferred_host_operations, VK_KHR_depth_clamp_zero_one, VK_KHR_depth_stencil_resolve, VK_KHR_descriptor_update_template, VK_KHR_device_group, VK_KHR_draw_indirect_count, VK_KHR_driver_properties, VK_KHR_dynamic_rendering, VK_KHR_dynamic_rendering_local_read, VK_KHR_external_fence, VK_KHR_external_fence_fd, VK_KHR_external_memory, VK_KHR_external_memory_fd, VK_KHR_external_semaphore, VK_KHR_external_semaphore_fd, VK_KHR_format_feature_flags2, VK_KHR_fragment_shader_barycentric, VK_KHR_fragment_shading_rate, VK_KHR_get_memory_requirements2, VK_KHR_global_priority, VK_KHR_image_format_list, VK_KHR_imageless_framebuffer, VK_KHR_incremental_present, VK_KHR_index_type_uint8, VK_KHR_line_rasterization, VK_KHR_load_store_op_none, VK_KHR_maintenance1, VK_KHR_maintenance2, VK_KHR_maintenance3, VK_KHR_maintenance4, VK_KHR_maintenance5, VK_KHR_maintenance6, VK_KHR_maintenance7, VK_KHR_maintenance8, VK_KHR_map_memory2, VK_KHR_multiview, VK_KHR_pipeline_binary, VK_KHR_pipeline_executable_properties, VK_KHR_pipeline_library, VK_KHR_present_id, VK_KHR_present_wait, VK_KHR_push_descriptor, VK_KHR_ray_query, VK_KHR_ray_tracing_maintenance1, VK_KHR_ray_tracing_pipeline, VK_KHR_ray_tracing_position_fetch, VK_KHR_relaxed_block_layout, VK_KHR_sampler_mirror_clamp_to_edge, VK_KHR_sampler_ycbcr_conversion, VK_KHR_separate_depth_stencil_layouts, VK_KHR_shader_atomic_int64, VK_KHR_shader_clock, VK_KHR_shader_draw_parameters, VK_KHR_shader_expect_assume, VK_KHR_shader_float16_int8, VK_KHR_shader_float_controls, VK_KHR_shader_float_controls2, VK_KHR_shader_integer_dot_product, VK_KHR_shader_maximal_reconvergence, VK_KHR_shader_non_semantic_info, VK_KHR_shader_quad_control, VK_KHR_shader_relaxed_extended_instruction, VK_KHR_shader_subgroup_extended_types, VK_KHR_shader_subgroup_rotate, VK_KHR_shader_subgroup_uniform_control_flow, VK_KHR_shader_terminate_invocation, VK_KHR_spirv_1_4, VK_KHR_storage_buffer_storage_class, VK_KHR_swapchain, VK_KHR_swapchain_mutable_format, VK_KHR_synchronization2, VK_KHR_timeline_semaphore, VK_KHR_uniform_buffer_standard_layout, VK_KHR_variable_pointers, VK_KHR_vertex_attribute_divisor, VK_KHR_video_decode_av1, VK_KHR_video_decode_h264, VK_KHR_video_decode_h265, VK_KHR_video_decode_queue, VK_KHR_video_encode_h264, VK_KHR_video_encode_h265, VK_KHR_video_encode_queue, VK_KHR_video_maintenance1, VK_KHR_video_queue, VK_KHR_vulkan_memory_model, VK_KHR_workgroup_memory_explicit_layout, VK_KHR_zero_initialize_workgroup_memory, VK_EXT_4444_formats, VK_EXT_attachment_feedback_loop_dynamic_state, VK_EXT_attachment_feedback_loop_layout, VK_EXT_border_color_swizzle, VK_EXT_buffer_device_address, VK_EXT_calibrated_timestamps, VK_EXT_color_write_enable, VK_EXT_conditional_rendering, VK_EXT_conservative_rasterization, VK_EXT_custom_border_color, VK_EXT_depth_bias_control, VK_EXT_depth_clamp_control, VK_EXT_depth_clamp_zero_one, VK_EXT_depth_clip_control, VK_EXT_depth_clip_enable, VK_EXT_depth_range_unrestricted, VK_EXT_descriptor_buffer, VK_EXT_descriptor_indexing, VK_EXT_device_address_binding_report, VK_EXT_device_fault, VK_EXT_device_generated_commands, VK_EXT_discard_rectangles, VK_EXT_display_control, VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_extended_dynamic_state, VK_EXT_extended_dynamic_state2, VK_EXT_extended_dynamic_state3, VK_EXT_external_memory_acquire_unmodified, VK_EXT_external_memory_dma_buf, VK_EXT_external_memory_host, VK_EXT_fragment_shader_interlock, VK_EXT_global_priority, VK_EXT_global_priority_query, VK_EXT_graphics_pipeline_library, VK_EXT_host_query_reset, VK_EXT_image_2d_view_of_3d, VK_EXT_image_compression_control, VK_EXT_image_drm_format_modifier, VK_EXT_image_robustness, VK_EXT_image_sliced_view_of_3d, VK_EXT_image_view_min_lod, VK_EXT_index_type_uint8, VK_EXT_inline_uniform_block, VK_EXT_legacy_vertex_attributes, VK_EXT_line_rasterization, VK_EXT_load_store_op_none, VK_EXT_map_memory_placed, VK_EXT_memory_budget, VK_EXT_memory_priority, VK_EXT_mesh_shader, VK_EXT_multi_draw, VK_EXT_mutable_descriptor_type, VK_EXT_nested_command_buffer, VK_EXT_non_seamless_cube_map, VK_EXT_pci_bus_info, VK_EXT_physical_device_drm, VK_EXT_pipeline_creation_cache_control, VK_EXT_pipeline_creation_feedback, VK_EXT_pipeline_library_group_handles, VK_EXT_pipeline_robustness, VK_EXT_post_depth_coverage, VK_EXT_primitive_topology_list_restart, VK_EXT_primitives_generated_query, VK_EXT_private_data, VK_EXT_provoking_vertex, VK_EXT_queue_family_foreign, VK_EXT_robustness2, VK_EXT_sampler_filter_minmax, VK_EXT_scalar_block_layout, VK_EXT_separate_stencil_usage, VK_EXT_shader_atomic_float, VK_EXT_shader_atomic_float2, VK_EXT_shader_demote_to_helper_invocation, VK_EXT_shader_image_atomic_int64, VK_EXT_shader_module_identifier, VK_EXT_shader_object, VK_EXT_shader_replicated_composites, VK_EXT_shader_stencil_export, VK_EXT_shader_subgroup_ballot, VK_EXT_shader_subgroup_vote, VK_EXT_shader_viewport_index_layer, VK_EXT_subgroup_size_control, VK_EXT_swapchain_maintenance1, VK_EXT_texel_buffer_alignment, VK_EXT_tooling_info, VK_EXT_transform_feedback, VK_EXT_vertex_attribute_divisor, VK_EXT_vertex_input_dynamic_state, VK_EXT_ycbcr_image_arrays, VK_AMD_buffer_marker, VK_AMD_device_coherent_memory, VK_AMD_draw_indirect_count, VK_AMD_gcn_shader, VK_AMD_gpu_shader_half_float, VK_AMD_gpu_shader_int16, VK_AMD_memory_overallocation_behavior, VK_AMD_mixed_attachment_samples, VK_AMD_shader_ballot, VK_AMD_shader_core_properties, VK_AMD_shader_core_properties2, VK_AMD_shader_early_and_late_fragment_tests, VK_AMD_shader_explicit_vertex_parameter, VK_AMD_shader_image_load_store_lod, VK_AMD_shader_trinary_minmax, VK_GOOGLE_decorate_string, VK_GOOGLE_hlsl_functionality1, VK_GOOGLE_user_type, VK_INTEL_shader_integer_functions2, VK_MESA_image_alignment_control, VK_NV_compute_shader_derivatives, VK_VALVE_mutable_descriptor_type, VK_EXT_hdr_metadata, VK_GOOGLE_display_timing [Render.Vulkan] <Info> vk_instance.cpp:223 CreateDevice: Physical device subgroup size 64 [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_KHR_swapchain [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_KHR_push_descriptor [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_depth_range_unrestricted [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_extended_dynamic_state3 [Render.Vulkan] <Info> vk_instance.cpp:257 CreateDevice: - extendedDynamicState3ColorWriteMask: 1 [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_robustness2 [Render.Vulkan] <Info> vk_instance.cpp:263 CreateDevice: - robustBufferAccess2: 1 [Render.Vulkan] <Info> vk_instance.cpp:264 CreateDevice: - nullDescriptor: 1 [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_custom_border_color [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_depth_clip_control [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_vertex_input_dynamic_state [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_primitive_topology_list_restart [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_KHR_fragment_shader_barycentric [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_legacy_vertex_attributes [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_shader_stencil_export [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_AMD_shader_image_load_store_lod [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_AMD_gcn_shader [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_AMD_shader_trinary_minmax [Render.Vulkan] <Info> vk_instance.cpp:237 operator(): Enabling extension: VK_EXT_shader_atomic_float2 [Render.Vulkan] <Info> vk_instance.cpp:281 CreateDevice: - shaderImageFloat32AtomicMinMax: 0 [Render.Vulkan] <Warning> vk_instance.cpp:167 Instance: Surface format data_format=9, number_format=1 is not fully supported (vk_format=A2B10G10R10SnormPack32, missing features={ SampledImage | StorageImage | ColorAttachment | TransferSrc | TransferDst }) [Render.Vulkan] <Warning> vk_instance.cpp:167 Instance: Surface format data_format=9, number_format=5 is not fully supported (vk_format=A2B10G10R10SintPack32, missing features={ SampledImage | StorageImage | ColorAttachment | TransferSrc | TransferDst }) [Render.Vulkan] <Warning> vk_instance.cpp:167 Instance: Surface format data_format=13, number_format=4 is not fully supported (vk_format=R32G32B32Uint, missing features={ SampledImage | TransferSrc | TransferDst }) [Render.Vulkan] <Warning> vk_instance.cpp:167 Instance: Surface format data_format=13, number_format=5 is not fully supported (vk_format=R32G32B32Sint, missing features={ SampledImage | TransferSrc | TransferDst }) [Render.Vulkan] <Warning> vk_instance.cpp:167 Instance: Surface format data_format=13, number_format=7 is not fully supported (vk_format=R32G32B32Sfloat, missing features={ SampledImage | TransferSrc | TransferDst }) [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module eboot.bin to 0x800000000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x0000000800000000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x00000000056d4000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x00000000056d4000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000800000000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 84776668 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 84787200 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x00000008050dc000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 3185464 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 6258688 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type Interpreter Path [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x8050dc040 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 1872 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Comment [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x00000008000000a0 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: 30 FPS Fix (Proper Frame Pacing), Offset: 34393507971, Value: 3c888889 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: 30 FPS Fix (Proper Frame Pacing), Offset: 34400461279, Value: be010000004989dc9090909090 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Disable Chromatic Aberration, Offset: 34396043944, Value: c783ac000000000000009090 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Disable Motion Blur, Offset: 34396046715, Value: eb16 [Loader] <Info> memory_patcher.cpp:343 OnGameLoaded: Patches loaded successfully [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: 30 FPS Fix (Proper Frame Pacing), Offset: 34393507971, Value: 3c888889 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: 30 FPS Fix (Proper Frame Pacing), Offset: 34400461279, Value: be010000004989dc9090909090 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Disable Chromatic Aberration, Offset: 34396043944, Value: c783ac000000000000009090 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Disable Motion Blur, Offset: 34396046715, Value: eb16 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34444839416, Value: 00000500 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34444839420, Value: 000002d0 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088725, Value: b880070000 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088730, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088731, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088732, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088733, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088734, Value: c4e1fa2ac8 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088739, Value: b838040000 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088744, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088745, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088746, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383088747, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090375, Value: b880070000 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090380, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090381, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090382, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090383, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090384, Value: c4e1fa2ac8 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090389, Value: b838040000 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090394, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090395, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090396, Value: 90 [Loader] <Info> memory_patcher.cpp:488 PatchMemory: Applied patch: Resolution Patch (720p), Offset: 34383090397, Value: 90 [Loader] <Info> memory_patcher.cpp:343 OnGameLoaded: Patches loaded successfully [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000d000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001c000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0018000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0006000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0026000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0019000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0005000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001e000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000a000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001b000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0014000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0023000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0004000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0009000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0017000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0024000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0010000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0011000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000f000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0021000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0028000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0013000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0025000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0012000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0016000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0027000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0007000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000e000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001d000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0020000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000b000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000c000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0015000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001f000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0022000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001a000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002a000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0008000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0029000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:335 LoadSystemModules: Can't Load libSceNgs2.sprx switching to HLE [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceUlt.sprx module [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceJson.sprx module [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceJson2.sprx module [Loader] <Info> emulator.cpp:335 LoadSystemModules: Can't Load libSceLibcInternal.sprx switching to HLE [Loader] <Info> emulator.cpp:335 LoadSystemModules: Can't Load libSceRtc.sprx switching to HLE [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceCesCs.sprx module [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceFont.sprx module [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceFontFt.sprx module [Loader] <Info> emulator.cpp:338 LoadSystemModules: No HLE available for libSceFreeTypeOt.sprx module [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libSceFace.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libSceFace.prx to 0x805ed4000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x0000000805ed4000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x000000000004c000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x000000000004c000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000805ed4000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 278568 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 294912 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000805f1c000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 4816 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x805ed4000 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 0 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x0000000805ed4000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libSceHand.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libSceHand.prx to 0x806720000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x0000000806720000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x000000000000c000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x000000000000c000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000806720000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 22288 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 32768 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000806728000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 184 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x806720000 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 0 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x0000000806720000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libSceHeadTracker.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libSceHeadTracker.prx to 0x806f2c000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x0000000806f2c000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x00000000001d8000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x00000000001d8000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000806f2c000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 316792 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 327680 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000806f7c000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 1017000 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 1605632 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x806f2c000 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 0 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x0000000806f2c000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0004000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libSceS3DConversion.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libSceS3DConversion.prx to 0x807904000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x0000000807904000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x0000000000048000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x0000000000048000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000807904000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 275856 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 278528 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000807948000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 6808 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x807904000 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 0 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x0000000807904000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libc.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libc.prx to 0x80814c000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x000000080814c000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x00000000000d8000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x00000000000d8000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x000000080814c000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 751908 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 753664 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000808204000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 27840 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 131072 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x808204018 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 1184 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Comment [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x000000080814c000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libSceFios2.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libSceFios2.prx to 0x808a24000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x0000000808a24000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x0000000000178000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x0000000000178000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000808a24000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 309956 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 311296 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x0000000808a70000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 55232 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 1228800 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x808a70018 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 64 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x0000000808a24000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] <Info> emulator.cpp:258 operator(): Loading /home/bazzite/Emulation/ShadPS4/CUSA03173/sce_module/libSceSmart.prx [Core.Linker] <Info> module.cpp:117 LoadModuleToMemory: Loading module libSceSmart.prx to 0x80939c000 [Core.Linker] <Info> module.cpp:125 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] <Info> module.cpp:126 LoadModuleToMemory: base_virtual_addr ......: 0x000000080939c000 [Core.Linker] <Info> module.cpp:127 LoadModuleToMemory: base_size ..............: 0x0000000000164000 [Core.Linker] <Info> module.cpp:128 LoadModuleToMemory: aligned_base_size ......: 0x0000000000164000 [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x000000080939c000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 905272 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 917504 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] <Info> module.cpp:159 LoadModuleToMemory: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:160 LoadModuleToMemory: segment_addr ..........: 0x000000080947c000 [Core.Linker] <Info> module.cpp:161 LoadModuleToMemory: segment_file_size .....: 528752 [Core.Linker] <Info> module.cpp:162 LoadModuleToMemory: segment_memory_size ...: 540672 [Core.Linker] <Info> module.cpp:163 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:198 LoadModuleToMemory: TLS virtual address = 0x80939c000 [Core.Linker] <Info> module.cpp:199 LoadModuleToMemory: TLS image size = 0 [Core.Linker] <Error> module.cpp:221 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] <Info> module.cpp:226 LoadModuleToMemory: program entry addr ..........: 0x000000080939c000 [Core.Linker] <Warning> module.cpp:331 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] <Info> module.cpp:395 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] <Info> module.cpp:369 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] <Info> module.cpp:362 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] <Info> module.cpp:385 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved NN01qLRhiqU as rename (lib: libScePosix, mod: libkernel) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved bt3CTBKmGyI as scePthreadSetaffinity (lib: libkernel, mod: libkernel) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved haVZE9FgKqE as sceNpProfileDialogUpdateStatus (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 8rhLl1-0W-o as sceNpProfileDialogGetResult (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved Lg+NCE6pTwQ as sceNpProfileDialogInitialize (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved uj9Cz7Tk0cc as sceNpProfileDialogOpen (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 0Sp9vJcB1-w as sceNpProfileDialogTerminate (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 10t3e5+JPnU as sceNpMatching2Initialize (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved Mqp3lJ+sjy4 as sceNpMatching2Terminate (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved fQQfP87I7hs as sceNpMatching2RegisterContextCallback (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved YfmpW719rMo as sceNpMatching2CreateContext (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 7vjNQ6Z1op0 as sceNpMatching2ContextStart (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved LhCPctIICxQ as sceNpMatching2GetServerId (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved +8e7wXLmjds as sceNpMatching2SetDefaultRequestOptParam (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved p+2EnxmaAMM as sceNpMatching2RegisterRoomEventCallback (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 0UMeWRGnZKA as sceNpMatching2RegisterSignalingCallback (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 4Nj7u5B5yCA as sceNpMatching2RegisterLobbyEventCallback (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 3KOuC4RmZZU as sceNpSignalingInitialize (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 5yYjEdd4t8Y as sceNpSignalingCreateContext (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 8533Q+LU7EQ as sceNpLookupCreateTitleCtx (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved hx+LIg-1koI as sceNpSignalingDeleteContext (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved NPhw0UXaNrk as sceNpSignalingTerminate (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved mtqDK9zkoIE as sceNpLookupDeleteTitleCtx (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 6UEembipgrM as sceNpSignalingDeactivateConnection (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved n5JmImxTiZU as sceNpMatching2JoinLobby (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved BBbJ92uUdCg as sceNpMatching2LeaveLobby (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved -f6M4caNe8k as sceNpMatching2ContextStop (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved Nz-ZE7ur32I as sceNpMatching2DestroyContext (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved VqZX7POg2Mk as sceNpMatching2SearchRoom (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved wyvlEgZ-55w as sceNpMatching2GetLobbyInfoList (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved rJNPJqDCpiI as sceNpMatching2GetWorldInfoList (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved wUmwXZHaX1w as sceNpMatching2SignalingGetPingInfo (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zCWZmXXN600 as sceNpMatching2CreateJoinRoom (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved CSIMDsVjs-g as sceNpMatching2JoinRoom (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved BD6kfx442Do as sceNpMatching2LeaveRoom (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved AUVfU6byg3c as sceNpMatching2KickoutRoomMember (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved NCP3bLGPt+o as sceNpMatching2GrantRoomOwner (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved S9D8JSYIrjE as sceNpMatching2SetRoomDataInternal (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved q7GK98-nYSE as sceNpMatching2SetRoomDataExternal (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved HoqTrkS9c5Q as sceNpMatching2SetRoomMemberDataInternal (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved tHD5FPFXtu4 as sceNpMatching2SignalingGetConnectionStatus (lib: libSceNpMatching2, mod: libSceNpMatching2) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved b7kJI+nx2hg as sceVoiceDeletePort (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved Oo0S5PH7FIQ as sceVoiceEnd (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 9TrhuGzberQ as sceVoiceInit (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved nXpje5yNpaE as sceVoiceCreatePort (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved oV9GAdJ23Gw as sceVoiceConnectIPortToOPort (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 54phPH2LZls as sceVoiceStart (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved Ao2YNSA7-Qo as sceVoiceStop (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved ajVj3QG2um4 as sceVoiceDisconnectIPortFromOPort (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved CrLqDwWLoXM as sceVoiceGetPortInfo (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved cQ6DGsQEjV4 as sceVoiceReadFromOPort (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved YeJl6yDlhW0 as sceVoiceWriteToIPort (lib: libSceVoice, mod: libSceVoice) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved eYz4v5Uek9U as sceNpLookupAbortRequest (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved wLaxchvEEnk as sceNpLookupDeleteRequest (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 0UvTFeomAUM as sceNpSignalingActivateConnection (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved JA4+sS39GMs as sceNpLookupCreateAsyncRequest (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved V4EVrruHuy8 as sceNpLookupPollAsync (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved T6tnM1Uti4g as sceNpLookupNpId (lib: libSceNpUtility, mod: libSceNpUtility) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved bD-JizUb3JM as sceNpSignalingGetConnectionStatus (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] <Info> linker.cpp:249 operator(): symbol visibility !=0 [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved LR5cwFMMCVE as sceNpCommerceDialogUpdateStatus (lib: libSceNpCommerce, mod: libSceNpCommerce) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved m-I92Ab50W8 as sceNpCommerceDialogTerminate (lib: libSceNpCommerce, mod: libSceNpCommerce) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 0aR2aWmQal4 as sceNpCommerceDialogInitialize (lib: libSceNpCommerce, mod: libSceNpCommerce) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved DfSCDRA3EjY as sceNpCommerceDialogOpen (lib: libSceNpCommerce, mod: libSceNpCommerce) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved WlyEA-sLDf0 as sceKernelTruncate (lib: libkernel, mod: libkernel) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved teiItL2boFw as sceKernelReleaseFlexibleMemory (lib: libkernel, mod: libkernel) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved H2e8t5ScQGc as __cxa_finalize (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved ZT4ODD2Ts9o as Need_sceLibcInternal (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 3GPpjQdAMTw as __cxa_guard_acquire (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved 9rAeANT2tyE as __cxa_guard_release (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved iz2shAGFIxc as hypotf (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved z+P+xCnWLBk as _ZdlPv (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved +P6FRGH4LfA as memmove (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved ZtjspkJQ+vw as _FSin (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved jjjRS7l1MPM as _FLog (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved JrwFIMzKNr0 as ldexp (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:301 Resolve: Not Resolved module_stop [Core.Linker] <Info> linker.cpp:282 operator(): Function not patched! module_stop [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved H2e8t5ScQGc as __cxa_finalize (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:301 Resolve: Not Resolved module_start [Core.Linker] <Info> linker.cpp:282 operator(): Function not patched! module_start [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved H2e8t5ScQGc as __cxa_finalize (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved ZT4ODD2Ts9o as Need_sceLibcInternal (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:301 Resolve: Not Resolved module_stop [Core.Linker] <Info> linker.cpp:282 operator(): Function not patched! module_stop [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved H2e8t5ScQGc as __cxa_finalize (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:301 Resolve: Not Resolved module_start [Core.Linker] <Info> linker.cpp:282 operator(): Function not patched! module_start [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved H2e8t5ScQGc as __cxa_finalize (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved ZT4ODD2Ts9o as Need_sceLibcInternal (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved zr094EQ39Ww as __cxa_pure_virtual (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved ZtjspkJQ+vw as _FSin (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved DDHG1a6+3q0 as roundf (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved tsvEmnenz48 as __cxa_atexit (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved GMpvxPFW924 as vprintf (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:301 Resolve: Not Resolved module_stop [Core.Linker] <Info> linker.cpp:282 operator(): Function not patched! module_stop [Core.Linker] <Error> linker.cpp:340 Resolve: Linker: Stub resolved H2e8t5ScQGc as __cxa_finalize (lib: libSceLibcInternal, mod: libSceLibcInternal) [Core.Linker] <Error> linker.cpp:301 Resolve: Not Resolved module_start [Core.Linker] <Info> linker.cpp:282 operator(): Function not patched! modu
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@GotYahB1TCH commented on GitHub (May 5, 2025):

I sent the log file will this be able to help with the issue?

<!-- gh-comment-id:2851702114 --> @GotYahB1TCH commented on GitHub (May 5, 2025): I sent the log file will this be able to help with the issue?
Author
Owner

@StevenMiller123 commented on GitHub (May 5, 2025):

Closing since you've opened a new issue with more information about this issue.

<!-- gh-comment-id:2851910879 --> @StevenMiller123 commented on GitHub (May 5, 2025): Closing since you've opened a new issue with more information about this issue.
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starred/shadPS4#924
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