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[GH-ISSUE #2653] [APP BUG]: crash Insufficient system resources exist to complete the requested service. #865
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Originally created by @nour1245 on GitHub (Mar 18, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2653
Checklist
Describe the Bug
when i launch bloodborne its close with no error msgs
shad_log:
[Loader] emulator.cpp:Emulator:56: Starting shadps4 emulator v0.6.0
[Loader] emulator.cpp:Emulator:57: Revision
ec7a541263[Loader] emulator.cpp:Emulator:58: Branch HEAD
[Loader] emulator.cpp:Emulator:59: Description
ec7a541[Loader] emulator.cpp:Emulator:60: Remote https://github.com/shadps4-emu/shadPS4
[Config] emulator.cpp:Emulator:62: General LogType: async
[Config] emulator.cpp:Emulator:63: General isNeo: false
[Config] emulator.cpp:Emulator:64: GPU isNullGpu: false
[Config] emulator.cpp:Emulator:65: GPU shouldDumpShaders: false
[Config] emulator.cpp:Emulator:66: GPU vblankDivider: 1
[Config] emulator.cpp:Emulator:67: Vulkan gpuId: 0
[Config] emulator.cpp:Emulator:68: Vulkan vkValidation: false
[Config] emulator.cpp:Emulator:69: Vulkan vkValidationSync: false
[Config] emulator.cpp:Emulator:70: Vulkan vkValidationGpu: false
[Config] emulator.cpp:Emulator:71: Vulkan crashDiagnostics: false
[Config] emulator.cpp:Emulator:72: Vulkan hostMarkers: false
[Config] emulator.cpp:Emulator:73: Vulkan guestMarkers: false
[Config] emulator.cpp:Emulator:74: Vulkan rdocEnable: false
[Kernel.Vmm] address_space.cpp:Impl:92: System managed virtual memory region: 0x1834c0000 - 0x7ffffbfff
[Kernel.Vmm] address_space.cpp:Impl:95: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff
[Kernel.Vmm] address_space.cpp:Impl:97: User virtual memory region: 0x1000000000 - 0x10fc30bffff
[Debug] address_space.cpp:operator():108: Assertion Failed!
Insufficient system resources exist to complete the requested service.
System specs:
i5 3470
rx 570 4gb
8g ram
Reproduction Steps
it show when i start the game
Expected Behavior
No response
Specify OS Version
windows 10
@StevenMiller123 commented on GitHub (Mar 18, 2025):
8GB of RAM isn't enough to run shadPS4, so this issue is invalid.
@nour1245 commented on GitHub (Mar 18, 2025):
when i use old version i got
[Core.Linker] module.cpp:LoadModuleToMemory:157: program header = [1] type = Loadable
[Core.Linker] module.cpp:LoadModuleToMemory:158: segment_addr ..........: 0x0000000960040000
[Core.Linker] module.cpp:LoadModuleToMemory:159: segment_file_size .....: 6808
[Core.Linker] module.cpp:LoadModuleToMemory:160: segment_memory_size ...: 16384
[Core.Linker] module.cpp:LoadModuleToMemory:161: segment_mode ..........: (RW_)
[Core.Linker] module.cpp:LoadModuleToMemory:219: Unimplemented type SCE Module Parameters
[Core.Linker] module.cpp:LoadModuleToMemory:196: TLS virtual address = 0x95fffc000
[Core.Linker] module.cpp:LoadModuleToMemory:197: TLS image size = 0
[Core.Linker] module.cpp:LoadModuleToMemory:219: Unimplemented type SCE Library Version
@Hermiten commented on GitHub (Mar 29, 2025):
I'm closing this one, it's better with a complete log and also you need more ram