[GH-ISSUE #2653] [APP BUG]: crash Insufficient system resources exist to complete the requested service. #865

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opened 2026-02-27 21:08:35 +03:00 by kerem · 3 comments
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Originally created by @nour1245 on GitHub (Mar 18, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2653

Checklist

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.

Describe the Bug

when i launch bloodborne its close with no error msgs
shad_log:
[Loader] emulator.cpp:Emulator:56: Starting shadps4 emulator v0.6.0
[Loader] emulator.cpp:Emulator:57: Revision ec7a541263
[Loader] emulator.cpp:Emulator:58: Branch HEAD
[Loader] emulator.cpp:Emulator:59: Description ec7a541
[Loader] emulator.cpp:Emulator:60: Remote https://github.com/shadps4-emu/shadPS4
[Config] emulator.cpp:Emulator:62: General LogType: async
[Config] emulator.cpp:Emulator:63: General isNeo: false
[Config] emulator.cpp:Emulator:64: GPU isNullGpu: false
[Config] emulator.cpp:Emulator:65: GPU shouldDumpShaders: false
[Config] emulator.cpp:Emulator:66: GPU vblankDivider: 1
[Config] emulator.cpp:Emulator:67: Vulkan gpuId: 0
[Config] emulator.cpp:Emulator:68: Vulkan vkValidation: false
[Config] emulator.cpp:Emulator:69: Vulkan vkValidationSync: false
[Config] emulator.cpp:Emulator:70: Vulkan vkValidationGpu: false
[Config] emulator.cpp:Emulator:71: Vulkan crashDiagnostics: false
[Config] emulator.cpp:Emulator:72: Vulkan hostMarkers: false
[Config] emulator.cpp:Emulator:73: Vulkan guestMarkers: false
[Config] emulator.cpp:Emulator:74: Vulkan rdocEnable: false
[Kernel.Vmm] address_space.cpp:Impl:92: System managed virtual memory region: 0x1834c0000 - 0x7ffffbfff
[Kernel.Vmm] address_space.cpp:Impl:95: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff
[Kernel.Vmm] address_space.cpp:Impl:97: User virtual memory region: 0x1000000000 - 0x10fc30bffff
[Debug] address_space.cpp:operator():108: Assertion Failed!
Insufficient system resources exist to complete the requested service.
System specs:
i5 3470
rx 570 4gb
8g ram

Reproduction Steps

it show when i start the game

Expected Behavior

No response

Specify OS Version

windows 10

Originally created by @nour1245 on GitHub (Mar 18, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2653 ### Checklist - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. ### Describe the Bug when i launch bloodborne its close with no error msgs shad_log: [Loader] <Info> emulator.cpp:Emulator:56: Starting shadps4 emulator v0.6.0 [Loader] <Info> emulator.cpp:Emulator:57: Revision ec7a5412633f68228dab2dc59b5c79ca4be0b1fb [Loader] <Info> emulator.cpp:Emulator:58: Branch HEAD [Loader] <Info> emulator.cpp:Emulator:59: Description ec7a541 [Loader] <Info> emulator.cpp:Emulator:60: Remote https://github.com/shadps4-emu/shadPS4 [Config] <Info> emulator.cpp:Emulator:62: General LogType: async [Config] <Info> emulator.cpp:Emulator:63: General isNeo: false [Config] <Info> emulator.cpp:Emulator:64: GPU isNullGpu: false [Config] <Info> emulator.cpp:Emulator:65: GPU shouldDumpShaders: false [Config] <Info> emulator.cpp:Emulator:66: GPU vblankDivider: 1 [Config] <Info> emulator.cpp:Emulator:67: Vulkan gpuId: 0 [Config] <Info> emulator.cpp:Emulator:68: Vulkan vkValidation: false [Config] <Info> emulator.cpp:Emulator:69: Vulkan vkValidationSync: false [Config] <Info> emulator.cpp:Emulator:70: Vulkan vkValidationGpu: false [Config] <Info> emulator.cpp:Emulator:71: Vulkan crashDiagnostics: false [Config] <Info> emulator.cpp:Emulator:72: Vulkan hostMarkers: false [Config] <Info> emulator.cpp:Emulator:73: Vulkan guestMarkers: false [Config] <Info> emulator.cpp:Emulator:74: Vulkan rdocEnable: false [Kernel.Vmm] <Info> address_space.cpp:Impl:92: System managed virtual memory region: 0x1834c0000 - 0x7ffffbfff [Kernel.Vmm] <Info> address_space.cpp:Impl:95: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff [Kernel.Vmm] <Info> address_space.cpp:Impl:97: User virtual memory region: 0x1000000000 - 0x10fc30bffff [Debug] <Critical> address_space.cpp:operator():108: Assertion Failed! Insufficient system resources exist to complete the requested service. **System specs:** i5 3470 rx 570 4gb 8g ram ### Reproduction Steps it show when i start the game ### Expected Behavior _No response_ ### Specify OS Version windows 10
kerem closed this issue 2026-02-27 21:08:35 +03:00
Author
Owner

@StevenMiller123 commented on GitHub (Mar 18, 2025):

8GB of RAM isn't enough to run shadPS4, so this issue is invalid.

<!-- gh-comment-id:2733515415 --> @StevenMiller123 commented on GitHub (Mar 18, 2025): 8GB of RAM isn't enough to run shadPS4, so this issue is invalid.
Author
Owner

@nour1245 commented on GitHub (Mar 18, 2025):

when i use old version i got
[Core.Linker] module.cpp:LoadModuleToMemory:157: program header = [1] type = Loadable
[Core.Linker] module.cpp:LoadModuleToMemory:158: segment_addr ..........: 0x0000000960040000
[Core.Linker] module.cpp:LoadModuleToMemory:159: segment_file_size .....: 6808
[Core.Linker] module.cpp:LoadModuleToMemory:160: segment_memory_size ...: 16384
[Core.Linker] module.cpp:LoadModuleToMemory:161: segment_mode ..........: (RW_)
[Core.Linker] module.cpp:LoadModuleToMemory:219: Unimplemented type SCE Module Parameters
[Core.Linker] module.cpp:LoadModuleToMemory:196: TLS virtual address = 0x95fffc000
[Core.Linker] module.cpp:LoadModuleToMemory:197: TLS image size = 0
[Core.Linker] module.cpp:LoadModuleToMemory:219: Unimplemented type SCE Library Version

<!-- gh-comment-id:2733556376 --> @nour1245 commented on GitHub (Mar 18, 2025): when i use old version i got [Core.Linker] <Info> module.cpp:LoadModuleToMemory:157: program header = [1] type = Loadable [Core.Linker] <Info> module.cpp:LoadModuleToMemory:158: segment_addr ..........: 0x0000000960040000 [Core.Linker] <Info> module.cpp:LoadModuleToMemory:159: segment_file_size .....: 6808 [Core.Linker] <Info> module.cpp:LoadModuleToMemory:160: segment_memory_size ...: 16384 [Core.Linker] <Info> module.cpp:LoadModuleToMemory:161: segment_mode ..........: (RW_) [Core.Linker] <Error> module.cpp:LoadModuleToMemory:219: Unimplemented type SCE Module Parameters [Core.Linker] <Info> module.cpp:LoadModuleToMemory:196: TLS virtual address = 0x95fffc000 [Core.Linker] <Info> module.cpp:LoadModuleToMemory:197: TLS image size = 0 [Core.Linker] <Error> module.cpp:LoadModuleToMemory:219: Unimplemented type SCE Library Version
Author
Owner

@Hermiten commented on GitHub (Mar 29, 2025):

I'm closing this one, it's better with a complete log and also you need more ram

<!-- gh-comment-id:2763249306 --> @Hermiten commented on GitHub (Mar 29, 2025): I'm closing this one, it's better with a complete log and also you need more ram
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starred/shadPS4#865
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