[GH-ISSUE #2609] [GAME BUG]: Bloodborne Fire/Bolt paper igniting soundFX is missing in current build #850

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opened 2026-02-27 21:08:30 +03:00 by kerem · 8 comments
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Originally created by @CAPYRUGANG on GitHub (Mar 6, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2609

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

When you apply fire/bolt paper onto a weapon, the igniting soundFX is not played anymore. The bug appears after this version: shadPS4 v0.6.1 WIP main db868ea

Reproduction Steps

Simple try to apply a fire/bolt paper onto any weapon in the game.

Specify OS Version

Windows 11 24H2

CPU

AMD Ryzen 7 6800HS

GPU

Mobile RTX 3070Ti

Amount of RAM in GB

32 GB

Amount of VRAM in GB

8 GB

Log File

https://github.com/user-attachments/assets/036c813e-81d7-4035-9972-8c4064c6ef5f

Originally created by @CAPYRUGANG on GitHub (Mar 6, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2609 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed. ### Describe the Bug When you apply fire/bolt paper onto a weapon, the igniting soundFX is not played anymore. The bug appears after this version: **shadPS4 v0.6.1 WIP main db868ea** ### Reproduction Steps Simple try to apply a fire/bolt paper onto any weapon in the game. ### Specify OS Version Windows 11 24H2 ### CPU AMD Ryzen 7 6800HS ### GPU Mobile RTX 3070Ti ### Amount of RAM in GB 32 GB ### Amount of VRAM in GB 8 GB ### Log File https://github.com/user-attachments/assets/036c813e-81d7-4035-9972-8c4064c6ef5f
kerem closed this issue 2026-02-27 21:08:31 +03:00
Author
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@roamic commented on GitHub (Mar 6, 2025):

  1. I don't hear any difference. Try making a video with the same environment conditions.
  2. This commit could not break anything in game. Are you sure it's not any of the previous commits?

Also please attach the log file.

<!-- gh-comment-id:2704374848 --> @roamic commented on GitHub (Mar 6, 2025): 1. I don't hear any difference. Try making a video with the same environment conditions. 2. This commit could not break anything in game. Are you sure it's not any of the previous commits? Also please attach the log file.
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@diegolix29 commented on GitHub (Mar 6, 2025):

im debuggins which commit make this like this i will send the actuall one soon

<!-- gh-comment-id:2704383762 --> @diegolix29 commented on GitHub (Mar 6, 2025): im debuggins which commit make this like this i will send the actuall one soon
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<!-- gh-comment-id:2704435378 --> @CAPYRUGANG commented on GitHub (Mar 6, 2025): https://github.com/user-attachments/assets/a48f838a-c312-40b7-8042-905495bc2ade
Author
Owner

@CAPYRUGANG commented on GitHub (Mar 6, 2025):

This is the version I'm using now:
Image

<!-- gh-comment-id:2704450901 --> @CAPYRUGANG commented on GitHub (Mar 6, 2025): This is the version I'm using now: ![Image](https://github.com/user-attachments/assets/7ad01bc3-f30a-45e6-9c7d-12ccfa266f87)
Author
Owner

@diegolix29 commented on GitHub (Mar 6, 2025):

It was the get time pr

<!-- gh-comment-id:2704457734 --> @diegolix29 commented on GitHub (Mar 6, 2025): It was the get time pr
Author
Owner

@roamic commented on GitHub (Mar 6, 2025):

It was the get time pr

Yeah, it was my first suspect.

<!-- gh-comment-id:2704459694 --> @roamic commented on GitHub (Mar 6, 2025): > It was the get time pr Yeah, it was my first suspect.
Author
Owner

@diegolix29 commented on GitHub (Mar 6, 2025):

this should fix it https://github.com/shadps4-emu/shadPS4/pull/2610

<!-- gh-comment-id:2704470057 --> @diegolix29 commented on GitHub (Mar 6, 2025): this should fix it https://github.com/shadps4-emu/shadPS4/pull/2610
Author
Owner

@diegolix29 commented on GitHub (Mar 9, 2025):

If u try main shad nightly and its ok can u close the issue? 🙏🙏

<!-- gh-comment-id:2708861573 --> @diegolix29 commented on GitHub (Mar 9, 2025): If u try main shad nightly and its ok can u close the issue? 🙏🙏
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starred/shadPS4#850
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