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[GH-ISSUE #437] Could you enable search for games in subfolders? #82
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Originally created by @youtubeeicarlos on GitHub (Aug 15, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/437
Well first of all I would like you to see if it is possible to use .zar compression in games in the future, it is the best format for reading disks and is used in emulators such as Xenia, before the games there only worked by extraction, like your process, until this was changed. (.zar does not interfere with the reading process, being more practical than .chd, for example.
But if it is not possible, at least being able to read subfolders would be useful, being able to use folders named after the game to differentiate it from others would help with organization.
Game won't open:
Godzilla VS
shad_log_055656.txt
@youtubeeicarlos commented on GitHub (Aug 15, 2024):
Is the emulator already using the latest version of visual c++? There are some emulators still stuck on 14.38, I hope that is not your case
@SamuelFontes commented on GitHub (Aug 15, 2024):
Hi Carlos,
I can investgate what would be the effort to support compressed games.
Related to reading subfolders I belive there another issue related to that feature open: https://github.com/shadps4-emu/shadPS4/issues/226
For game compatibilty please create an issue on https://github.com/shadps4-emu/shadps4-game-compatibility/issues.
As for the visual c++ version, I don't understand why this would be relevant.
@georgemoralis commented on GitHub (Aug 24, 2024):
That can slowdown loading a lot
@youtubeeicarlos commented on GitHub (Aug 27, 2024):
Well, Xenia had no problems with performance, it's not something that requires work to read as it would be in the case of the .chd that compressed the iso, the .zar would just compress what shadps4 installed from the .pkg. But if you say the emulator can't do it, that's fine...