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[GH-ISSUE #2285] [GAME BUG]: Game crashes after teleporting #776
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Originally created by @Reisen786 on GitHub (Jan 30, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2285
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
Game was running fine until I reached DLC, then it started crashing every time after teleporting, had few crashes before but they were not so frequent.
Reproduction Steps
Teleport
Specify OS Version
Windows 11
CPU
13th Gen Intel(R) Core(TM) i9-13980HX 2.20 GHz
GPU
nVidia RTX 4060 Laptop
Amount of RAM in GB
16 GB
Amount of VRAM in GB
8 GB
Log File
shad_log.txt
@SleepingSnakezzz commented on GitHub (Jan 30, 2025):
Your log file indicates that you have patches enabled.
@Reisen786 commented on GitHub (Jan 30, 2025):
Had disable vsync and unlock game region on
Just turned on disable motion blur and disable Chromatic Aberration
@SleepingSnakezzz commented on GitHub (Jan 30, 2025):
The checklist is there for a reason. The log file should be as "clean" as possible to eliminate as many variables that any interested developer would have to check. So if you're providing a log file, no cheats, no patches, using the correct shadPS4 version, and with all required system modules installed.
@Reisen786 commented on GitHub (Jan 30, 2025):
My bad, but turning on disable motion blur and disable Chromatic Aberration kinda fixed it
@SleepingSnakezzz commented on GitHub (Jan 30, 2025):
Please upload a log file without any patches enabled, and where you run into the problem.
@Reisen786 commented on GitHub (Jan 30, 2025):
shad_log.txt
@Reisen786 commented on GitHub (Jan 30, 2025):
And disable Chromatic Aberration did fix it somehow
@Hermiten commented on GitHub (Jan 30, 2025):
I'm closing this one because it's against the rules