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[GH-ISSUE #2192] [GAME BUG]: Knack crashes on killing an enemy (AMD) #757
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Originally created by @Randomuser8219 on GitHub (Jan 19, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2192
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Describe the Bug
Knack crashes on an value.cpp unreachable code error when killing an enemy.
Reproduction Steps
Specify OS Version
Windows 11 24H2
CPU
AMD Ryzen Z1 Extreme
GPU
AMD Radeon Graphics
Amount of RAM in GB
16GB
Amount of VRAM in GB
8GB
Log File
shad_log.txt
@Randomuser8219 commented on GitHub (Apr 17, 2025):
The crash when killing an enemy in 1-1 is gone, now when killing the first robot in 1-2, the game crashes with a device lost error instead of a value.cpp error. Log will be sent soon.
@Randomuser8219 commented on GitHub (Apr 17, 2025):
https://files.catbox.moe/rwu9ib.txt
Here's my log. Uploaded to somewhere else because of size.
@Randomuser8219 commented on GitHub (Apr 23, 2025):
shad_log.txt
Log with Vulkan validation.
@Randomuser8219 commented on GitHub (Jul 11, 2025):
The new clue for the crashing on AMD is some missing formats that are otherwise present on NVIDIA.
New validation log:
shad_log (4).txt
@Randomuser8219 commented on GitHub (Jul 26, 2025):
#3327 fixed the AMD enemy crash. When it gets pushed to main I’ll close this.