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[GH-ISSUE #417] Error when attempting to build on ARM64 Linux #74
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Originally created by @lacamar on GitHub (Aug 12, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/417
I followed the build instructions for Linux but it ended in errors before the build could complete.
Here is the log of the build process:
error-log.txt
This is my output from
uname -aLinux hostname 6.9.12-401.asahi.fc40.aarch64+16k #1 SMP PREEMPT_DYNAMIC Sat Aug 3 22:26:24 UTC 2024 aarch64 GNU/Linux@squidbus commented on GitHub (Aug 12, 2024):
There's no support for ARM64 builds, only x86_64. You would need to build for x86_64 and run under a translation layer.
@lacamar commented on GitHub (Aug 14, 2024):
Okay. Is this from a fundamental constraint of how the emulator is designed or just not supported for now?
@squidbus commented on GitHub (Aug 15, 2024):
Currently the emulator runs the x86_64 PS4 code directly, to run on ARM there would need to be a CPU recompiler.
@lacamar commented on GitHub (Aug 15, 2024):
Okay, sounds like running it under FEXemu or some other fast x86 emulator would be the most practical solution rather than making a CPU recompiler for this.