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[GH-ISSUE #2088] Emulator crashes with SIGSEGV when launching Bloodborne #723
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starred/shadPS4#723
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Originally created by @joinemm on GitHub (Jan 7, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2088
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Describe the Bug
Not sure if this is game bug or app bug. When launching bloodborne, the emulator freezes for few seconds before crashing with
SIGSEGV (Address boundary error). Game window is never seen. I haven't tried any other games. Using NixOS with xmonad on X11 and amdgpu driver.Reproduction Steps
596f4cdf0e66a97c9d2d4272091d8c0167a5b8e1)Specify OS Version
NixOS unstable
CPU
AMD Ryzen 7 3700X
GPU
AMD RX 5700 XT
Amount of RAM in GB
32 GB
Amount of VRAM in GB
8 GB
Log File
@SleepingSnakezzz commented on GitHub (Jan 7, 2025):
Reproduction Steps
596f4cdf0e)Your own issue, and log clearly shows that you are not using an official release build, even though you checked the box saying that you are. We do not provide support with unofficial builds here. Please read the issue templates more carefully.
@roamic commented on GitHub (Jan 8, 2025):
Ask nixpkg contributors that added shadPS4 there for support. We have no affiliation to this build.
@Sporesirius commented on GitHub (Jan 25, 2025):
Hello,
I have the same problem.
It seems that the issue comes from a Trophy key that is not set?
Is there some special key from the PS4 needed?
@StevenMiller123 commented on GitHub (Jan 25, 2025):
@Sporesirius The trophy key shouldn't have anything to do with this, all crashes caused by missing trophy key errors should be fixed by now. Make sure you're on an updated, official build of shadPS4.
@Newhope13 commented on GitHub (Feb 3, 2025):
Hello
The Last Guardian doesn't work! Error when starting the game! I can't figure out what's the reason
[Lib.Ngs2] ngs2.cpp:sceNgs2SystemRender:229: (STUBBED) called