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[GH-ISSUE #2076] [Bloodborne]: Buildings in the distance not loading #719
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starred/shadPS4#719
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Originally created by @GenGolf on GitHub (Jan 6, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/2076
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Describe the Bug
The buildings on the background never seem to lead, leaving plain boxes or empty spaces. As shown in some of the screenshots I provide, some assets do load, while others dont.




The places where the buildings dont load never changes, neither after loading again, installing clean, or applying changes in resolution, and these errors never occur near the player itsef, meaning theres been no instance in which the buildings i was supposed to walk into didnt load, it has always been buildings/areas thatd take a few minutes to reach by walking at the very least.
Reproduction Steps
I cant really specify a way to reproduce this error. From the moment I installed the game its always been there even after multiples clean installations.
Specify OS Version
Windows 10
CPU
Intel Core i5-12400F
GPU
NVidia GTX 3060 Ti
Amount of RAM in GB
32GB
Amount of VRAM in GB
8GB
Log File
shad_log.txt
@Missake212 commented on GitHub (Jan 6, 2025):
Are you using any mods?
@GenGolf commented on GitHub (Jan 6, 2025):
ive tried another clean installation and now the error doesnt show up, i dont know what could have happened, maybe a corrupt file in the download?
to answer the question, i was using a few mods yes, its these:
-SFXR Visual FX RESTORATION
-Vertex Explosion Fix
-Ram Spike Workaround
and the error was showing up with and without installing them. After this new download + clean installation the error seems to have gone away.