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[GH-ISSUE #1703] Open/Add Elf Folder just silently closes and never adds the game directory #582
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Originally created by @C0rn3j on GitHub (Dec 8, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1703
There are no errors, simply selecting the directory and supplying it closes the file picker and nothing happens, nothing gets logged to STDOUT.
Arch Linux, Plasma, Wayland, Nvidia, built from AUR/shadps4-git.
Random log unrelated to this issue, with more system info: shad_log.txt
@Hermiten commented on GitHub (Jan 23, 2025):
Any update on this ?
@C0rn3j commented on GitHub (Jan 23, 2025):
Still the same.
@kalaposfos13 commented on GitHub (Jul 17, 2025):
I think that while this feature is very confusing to use, this is actually the intended behaviour. From what I see, when you add an ELF folder, it gets added to the list, then in the settings, you can view your executable files by going to View -> Game list mode -> Elf viewer. It looks to be an unmaintained legacy feature that no one uses anymore, given the very bare-bones look of it. The actual way to add a new game folder is in Settings -> Paths, if that's what you were trying to achieve.
@C0rn3j commented on GitHub (Jul 17, 2025):
If selecting "open" and nothing opening is intended behavior, the behavior is bad.
Is there any reason to keeping this feature (visible), if it's a legacy remnant that's broken from a user's perspective?