[GH-ISSUE #1682] Crash when looting a blood gem #572

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opened 2026-02-27 21:06:58 +03:00 by kerem · 2 comments
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Originally created by @Rheckar on GitHub (Dec 7, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1682

Happens in Mergo's Loft when looting the bloodgem on the corpse near the the two pigs

Happens in Defiled Cursed Chalice Dungeon Watchdog boss fight. When it dies and an item was supposed to be added it crashes. Also specific enemies if they drop a blood gem it cannot be looted and crashes.

Happens in Isz Dungeon Brainsucker boss fight. Also specific enemies if they drop a blood gem it cannot be looted and crashes.

Build:Shadps4 0.4.1 941a668

Originally created by @Rheckar on GitHub (Dec 7, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1682 Happens in Mergo's Loft when looting the bloodgem on the corpse near the the two pigs Happens in Defiled Cursed Chalice Dungeon Watchdog boss fight. When it dies and an item was supposed to be added it crashes. Also specific enemies if they drop a blood gem it cannot be looted and crashes. Happens in Isz Dungeon Brainsucker boss fight. Also specific enemies if they drop a blood gem it cannot be looted and crashes. Build:Shadps4 0.4.1 941a668
kerem closed this issue 2026-02-27 21:06:58 +03:00
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@Hermiten commented on GitHub (Dec 7, 2024):

Hello, better to put it here:
https://github.com/shadps4-emu/shadPS4/issues/1641
There is to much issue, we cannot open an issue for each item or each mob that make crash

<!-- gh-comment-id:2525086611 --> @Hermiten commented on GitHub (Dec 7, 2024): Hello, better to put it here: https://github.com/shadps4-emu/shadPS4/issues/1641 There is to much issue, we cannot open an issue for each item or each mob that make crash
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@Missake212 commented on GitHub (Dec 7, 2024):

Hello, better to put it here: #1641 There is to much issue, we cannot open an issue for each item or each mob that make crash

I believe this is actually related to a regression caused by the way to Unity part 1, seems like beating any boss make the game close.

<!-- gh-comment-id:2525087074 --> @Missake212 commented on GitHub (Dec 7, 2024): > Hello, better to put it here: #1641 There is to much issue, we cannot open an issue for each item or each mob that make crash I believe this is actually related to a regression caused by the way to Unity part 1, seems like beating any boss make the game close.
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