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[GH-ISSUE #1543] The version with tessellation has issues with AMD GPUs (Bloodborne). #524
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Originally created by @ChronoRPG on GitHub (Nov 17, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1543
Greetings
It turns out that the version with tessellation has issues with AMD graphics cards, as the game crashes when loading a save.
i used this versión: https://github.com/shadps4-emu/shadPS4/actions/runs/11876561268
I’ll provide my log file with Vulkan validation options enabled. Hopefully, the error can be identified. Thank you in advance!
shad_log.txt
My pc specification:
CPU 5900X AMD
GPU AMD RX 6700 XT
RAM 32GB 3200Mhz
@baggins183 commented on GitHub (Nov 17, 2024):
Thanks these are probably the reason for the crash
Idk why validation on my end didnt show these errors though
@baggins183 commented on GitHub (Nov 17, 2024):
https://github.com/shadps4-emu/shadPS4/pull/1528
You can try the update here which is a workaround
not sure if it works, dont have amd
@Hermiten commented on GitHub (Nov 18, 2024):
Hello, thanks for the report.
We've discussed this and we think it's best to report these problems directly to the relevant PRs so that they can be better taken into account by the developers concerned and better followed up.
I'd like to close the issue and you can report directly here: https://github.com/shadps4-emu/shadPS4/pull/1528