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[GH-ISSUE #1511] TROPHY CRASH Reappeared Bloodborne #513
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Originally created by @zeitar on GitHub (Nov 9, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1511
Hello again, I setted up latest ver of shadps4 and found out how I can reproduce trophy crash: gaming without 30 fps fix causes crash, but when i lock fps on 30 with fix game feels good and I can obtain trophy without crash.

So Im curious is it my personal hardware problem(8700k +gtx1080) or i can somehow run game without that issue? Log seems to be the same
shad_log.txt
Also I recently got recommended sys_modules but it doesnt change anything.
@zeitar commented on GitHub (Nov 9, 2024):
Also Is there any way to quick reset my trophies for testing?
@GHU7924 commented on GitHub (Nov 9, 2024):
And hello again))
It seems that this is not the problem, but this build has many other problems that I wrote about (and will add) in #1509.
I turned on 60 frames per second, but I got the trophies without any problems.
https://github.com/user-attachments/assets/5821251d-05d9-4b52-a251-8c531d464cad
I really don't know what your problem might be related to, but maybe you have something with the save file?
Try to start a new game and create a new character with a different name, defeat the Cleric Beast, you can use cheats to speed up the process.
@GHU7924 commented on GitHub (Nov 9, 2024):
Try deactivating the Resolution Patch (2560x1080) (21:9 2.37).
Play without any Resolution Patch. See if there will be any changes.
@GHU7924 commented on GitHub (Nov 10, 2024):
I updated to build
7ab8515On the boss of Shadow of Yharnam, after the victory, there was a crash and the emulator closed with an error, I had to go through the boss a second time, the trophy did not display, but at the same time I received it (I may have received it for the first time, but due to a glitch it didn't display).
Next, I had these trophies:
https://github.com/user-attachments/assets/d45b6759-47a1-4c61-8346-62ae4dcdc0b1
https://github.com/user-attachments/assets/62b6efd7-b077-48c2-bcb3-7d61ca6e695a
What do you have here?
I don't remember about the values highlighted in red, whether this is an error or not.
@zeitar commented on GitHub (Nov 10, 2024):
Same here

BTW im testing tesselation ver. and facing same problem with 60 fps KEK. I guess it could be memory crash somehow, i have only 16gb