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[GH-ISSUE #1478] EndeavourOS - Black Screen after compiling, appImage not booting either #497
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Originally created by @spartan195 on GitHub (Nov 3, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1478
Hello,
I tried to download the appImage but didn't boot, giving me this error:
./Shadps4-qt.AppImage [1] 12825 segmentation fault (core dumped) ./Shadps4-qt.AppImageSo I build the repository, using this fix or it did not build at all.
So after the build was done, I tried to boot Bloodborne and I'm stuck at a black screen, tried to uninstall my eac glibc I'm using to play Insurgency Sandstorm with the latest version but got the same result. Also tried loading into X11.
Specs:
Please let me know if I need to provide more information
Let me paste the logs:
@spartan195 commented on GitHub (Nov 3, 2024):
@ngoquang2708 commented on GitHub (Nov 4, 2024):
Bloodborne does not boot on Linux with main branch. Wait for https://github.com/shadps4-emu/shadPS4/pull/1440.
@Rokkag commented on GitHub (Nov 5, 2024):
When will it be available?
@ngoquang2708 commented on GitHub (Nov 5, 2024):
I don't know. My guess is 0.5 or 0.6.
@georgemoralis commented on GitHub (Nov 5, 2024):
yah probably it will go in one version later. Since it is quite unstable yet
@spartan195 commented on GitHub (Nov 5, 2024):
Managed to get it working using a fork “shados4 linux-hack” but most walls are transparent and performance in marginal.
We’d need to wait some more
@Litnesslegitimate commented on GitHub (Nov 6, 2024):
A comment I left in another issue regarding getting it working on linux (Fixes black screen and transparency issues for me):
Using ngoquang2708's build fixed the black screen on arch for me. https://github.com/ngoquang2708/shadPS4/actions
(Just updated and I'm getting blackscreen on that build again, https://github.com/diegolix29/shadPS4/actions works for me.)
But once I loaded into the game, there was an issue rendering things. It turns out RADV can't properly render bloodborne or something (Example: https://www.youtube.com/watch?v=cYJ8NdJzyTQ), so I had to make ShadPS4 launch with the AMDGPU-PRO driver: https://wiki.archlinux.org/title/Vulkan
After installing it I moved it to it's own special location in /opt/amdgpu-stuff/ (Not needed, just wanted to make sure it only uses the PRO if I call it to)
Then you can launch shad with env VK_ICD_FILENAMES=/opt/amdgpu-stuff/amd_pro_icd64.json /ShadLocation/Shadps4-qt.AppImage
(If you don't want to move the driver it'll be env VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_pro_icd64.json /ShadLocation/Shadps4-qt.AppImage)
A more convenient way I found to launch it was through steam though, I prefer having the desktop icon to launching it from the terminal every time (I also have it running with mangohud)

@spartan195 commented on GitHub (Nov 9, 2024):
Hi, tried recreating your steps but I'm getting a qt wayland error:
I'll try to build it from source again, looks like in endeavourOs there's something that makes the appImage incompatible
@Hermiten commented on GitHub (Dec 1, 2024):
Can you do a new test on the main branch please ?
@spartan195 commented on GitHub (Dec 1, 2024):
I still have all the data waiting for newer releases.
I’ll try to test it again tonight 🙌
@GHU7924 commented on GitHub (Dec 2, 2024):
@spartan195 I have a Fedora Linux 41 KDE Plasma and a Steam Deck OLED.
My PC has an RTX3070 graphics card installed.

There are several choices: Auto Select, RTX3070 and LLVM.
AutoSelect apparently chooses RTX3070 by default, but in this case I get a black screen (in my opinion even now), but if I choose LLVM, then I get into the game (screenshot taken about 2 weeks ago).
I can't play, I have problems with the emulator on Linux, but there is no black screen.
There is no choice on the Steam Deck as such, AMD Radeon Graphics (RADV VANGOGH) is selected there.
I don't know about you, maybe you also have some choice, like a video card or a Vulkan.
After merging with #1440, everything should be working at the moment.
Test the fresh Branch Main.
@ShaunaTheDead86 commented on GitHub (Dec 27, 2024):
I noticed you're using Wayland. What does it say when you run
echo $DISPLAY? ShadPS4 seems to have trouble if the compositor is Wayland but the DISPLAY environment variable is set as though you're using X11. You can run ShadPS4 by runningDISPLAY="" shadps4, see if that works.@kzdixon commented on GitHub (Jan 22, 2025):
Wrapping shadps4 within gamescope works for me to avoid the black screen issue when loading a game on Wayland.