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[GH-ISSUE #1459] RAINBOW GLITCH BLOODBORNE EVEN WITH MOD #489
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Originally created by @Isoloneya on GitHub (Oct 29, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1459
So i got a couple of problems with my BloodBorne PC experience. Like out of memory tho i have 24GB and rainbow glitch or 10 fps
At the moment, in principle, I am haunted by only one problem. This is a bug with rainbow light everywhere. The mod does not help at all, and any attempts to fix it with other methods found simply killed the game - either it no longer works for me, or gives an error about memory, or just 10 fps, but without light. I don't know what to do with it, because I don't always have rainbow light, sometimes green, etc. But over time, it becomes a rainbow again and all the advice just doesn't help
@Isoloneya commented on GitHub (Oct 31, 2024):
[Render.Vulkan] tile_manager.cpp:TryDetile:394: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)


may be this issue? AND what i mean abt rainbows etc down below