mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-24 23:36:00 +03:00
[GH-ISSUE #1362] FPS counter keybinding (F10) should be added to README #448
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#448
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @kalaposfos13 on GitHub (Oct 13, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1362
Originally assigned to: @DanielSvoboda on GitHub.
As far as I know, it isn't mentioned anywhere, and it is a very useful thing to know
Also there is rdoc capture on F12 whatever that means
@GHU7924 commented on GitHub (Oct 13, 2024):
I know:
F10 - FPS counter
Ctrl+F10
F11 - Fullscreen
there are more, but I don't remember them))
I think it's worth making a separate item in the "Help" section, which will display a list of available commands (which is similar to "About shadPS4"), only a window similar to something like this will be displayed:

(An image from the Internet for example)
It is also worth adding 2 buttons to the emulator itself:
1 - report a problem (you will be taken to the issues page in your browser - https://github.com/shadps4-emu/shadPS4/issues)
2 - report to discord (https://discord.com/invite/bFJxfftGW6)
@Hermiten commented on GitHub (Oct 13, 2024):
Good idea !
To follow
@Hermiten commented on GitHub (Nov 11, 2024):
@DanielSvoboda Hey, maybe for you ? :)
@GHU7924 commented on GitHub (Nov 11, 2024):
I really hope that someone will take up the implementation.
At the moment, my personal vision is this (sketched in Paint):
Keyboards Shortcuts
Send a report
If someone has their own ideas or options, then please suggest))
P.S. It's also worth changing the name "FPS counter keybinding (F10) should be added to README" to another one.
@DanielSvoboda commented on GitHub (Nov 11, 2024):
I put these buttons in the 'About' and I can make a separate screen as you mentioned for the keys and shortcuts
@GHU7924 commented on GitHub (Nov 11, 2024):
Your version looks very good too. And maybe that's what you should do with this window, but there should be general links there:
https://github.com/shadps4-emu/shadPS4 - for example
And I suggested that there should also be an additional button in a prominent place, by clicking on which you can go to a page where you can tell about any problem (Issues) you have with the game, emulator, and so on.
I am looking forward to your vision of the implementation of hotkeys (Keyboards Shortcuts).
And we still need the opinion of other developers about these new features and changes.
P.S. And it may be worth inverting the color of the icons, and replacing the black color with the background color of the window.
The picture turned out to be of poor quality, but I think you got the gist.
Edit 2: I also think that the icons should be centered relative to the text, that is, they should be shifted 2 cm (or whatever it takes) to the right.
@DanielSvoboda commented on GitHub (Nov 12, 2024):
I opened the PR as 'Draft', then I'll continue. I had left it without the background as you said, but I decided to fill it in and make everything black and white, because the effect inverts the colors. But with the colors it should look better. Maybe reduce the size of that logo on the left a little. On the keyboard screen I was thinking of putting an image similar to this PR, but that was undone.... and also put the shortcuts on the side
@DanielSvoboda commented on GitHub (Dec 14, 2024):
Does this readme look good?
@GHU7924 commented on GitHub (Dec 14, 2024):
I think so, it is possible to close the issue.
@Hermiten commented on GitHub (Dec 15, 2024):
Fixed #1786
@GHU7924 commented on GitHub (Dec 18, 2024):
I apologize.
I know that the topic is closed (let it stay that way), but to me haunted by one point that at this stage of development may be quite useful (in the future it can be removed).
So as not to spam once again, I will suggest it here.

@DanielSvoboda If you see the point in this, you can create a new PR without specifying this topic. While the emulator is in the alpha stage, this can be useful and will get rid of some problems, for example, when users post their problems playing on emulators from third-party branches or using different mods that may affect the operation of the emulator.
Whether you take it or not is up to you, I just expressed my thoughts on this matter.
P.S. I do not know if I have taken into account all the points or not, but perhaps this information can be supplemented or corrected in some way.
P.S. If we do this now, this information will become part of shadPS4 v0.5.0, which means that more people will be familiar with this information.
Once again, I apologize for this suddenness.