[PR #4050] [MERGED] Gpu fixes misc #3897

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opened 2026-02-27 22:05:23 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/4050
Author: @georgemoralis
Created: 2/19/2026
Status: Merged
Merged: 2/19/2026
Merged by: @georgemoralis

Base: mainHead: gpu_fixes_misc


📝 Commits (10+)

  • c24e01f fixed image copy to ignore stencil aspect
  • cd5242f Added logging for "Encountered unresolvable image overlap with equal memory address."
  • 7eb30a9 fixed overlap issues with different pitch , added more detailed logging for rest of overlap issues
  • bbe98b0 improved log error
  • b0267f2 maybe mipmaps ?
  • 0a52ce5 array layers or different mip map range
  • 5e9783d rewrote case new image has fewer mip levels than cached image
  • 0116729 array with 2 layers?
  • 5777b64 last case
  • 72773a4 improved

📊 Changes

2 files changed (+126 additions, -11 deletions)

View changed files

📝 src/video_core/texture_cache/image.cpp (+13 -11)
📝 src/video_core/texture_cache/texture_cache.cpp (+113 -0)

📄 Description

-Improved ImageCopy to ignore stencil aspect , this might fix the issue with Assertion Failed!
vk::Result=ErrorFeatureNotPresent
-Added logging for Unreachable image overlap so we can invest more


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/4050 **Author:** [@georgemoralis](https://github.com/georgemoralis) **Created:** 2/19/2026 **Status:** ✅ Merged **Merged:** 2/19/2026 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `gpu_fixes_misc` --- ### 📝 Commits (10+) - [`c24e01f`](https://github.com/shadps4-emu/shadPS4/commit/c24e01f0734c734f8b75b757f5d34a805334efd6) fixed image copy to ignore stencil aspect - [`cd5242f`](https://github.com/shadps4-emu/shadPS4/commit/cd5242f75379b0a8869e0120013ed6a5a2f577f7) Added logging for "Encountered unresolvable image overlap with equal memory address." - [`7eb30a9`](https://github.com/shadps4-emu/shadPS4/commit/7eb30a9a5ca4ee35b7c48fca53d622473f35e741) fixed overlap issues with different pitch , added more detailed logging for rest of overlap issues - [`bbe98b0`](https://github.com/shadps4-emu/shadPS4/commit/bbe98b076a00f0bd988608f171ead970cdfd44c7) improved log error - [`b0267f2`](https://github.com/shadps4-emu/shadPS4/commit/b0267f2e143fb1c47c8e84aa0b39260a138b834c) maybe mipmaps ? - [`0a52ce5`](https://github.com/shadps4-emu/shadPS4/commit/0a52ce5579ed350391fd621a94476dd0c26873b8) array layers or different mip map range - [`5e9783d`](https://github.com/shadps4-emu/shadPS4/commit/5e9783df9f557004eb9fdc3dfe1a6ae59ae9a4c5) rewrote case new image has fewer mip levels than cached image - [`0116729`](https://github.com/shadps4-emu/shadPS4/commit/01167299559c42318069129a6a9f86f5f1524771) array with 2 layers? - [`5777b64`](https://github.com/shadps4-emu/shadPS4/commit/5777b6417b1488ca6231bac259f627534fe09a94) last case - [`72773a4`](https://github.com/shadps4-emu/shadPS4/commit/72773a4d569d782b61723c7fb43dbe3aca9c8650) improved ### 📊 Changes **2 files changed** (+126 additions, -11 deletions) <details> <summary>View changed files</summary> 📝 `src/video_core/texture_cache/image.cpp` (+13 -11) 📝 `src/video_core/texture_cache/texture_cache.cpp` (+113 -0) </details> ### 📄 Description -Improved ImageCopy to ignore stencil aspect , this might fix the issue with Assertion Failed! vk::Result=ErrorFeatureNotPresent -Added logging for Unreachable image overlap so we can invest more --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:05:23 +03:00
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starred/shadPS4#3897
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