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[PR #4032] [MERGED] Kernel.Equeue: Only reset trigger state on events that clear. #3885
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/4032
Author: @StevenMiller123
Created: 2/13/2026
Status: ✅ Merged
Merged: 2/13/2026
Merged by: @georgemoralis
Base:
main← Head:equeue-touch-ups📝 Commits (2)
1ee2594Don't clear events that don't need clearinge12ab6dFix event flags📊 Changes
2 files changed (+9 additions, -8 deletions)
View changed files
📝
src/core/libraries/kernel/equeue.cpp(+8 -4)📝
src/core/libraries/kernel/equeue.h(+1 -4)📄 Description
Unless the event has the clear flag, it will be returned multiple times after triggering.
Not sure what all this helps, but it came up while running some tests.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.