[PR #4030] OpenAL sound backened #3882

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opened 2026-02-27 22:05:20 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/4030
Author: @georgemoralis
Created: 2/13/2026
Status: 🔄 Open

Base: mainHead: audio3


📝 Commits (10+)

  • 078152f code cleanup
  • 74b2379 simd implementation and better buffer support
  • 03cccda reduce logging in audioout
  • ad1b69b Merge branch 'main' into audio3
  • b164169 added openal libs
  • 24354c5 Merge branch 'main' into audio3
  • 6de3459 added sceAudioOutGetSystemState
  • 3ab2275 fixed backend
  • 14d6f6d Merge branch 'main' into audio3
  • 0a856bc initial audio out openal support , still not working properly

📊 Changes

10 files changed (+2254 additions, -7 deletions)

View changed files

📝 .gitmodules (+0 -1)
📝 CMakeLists.txt (+7 -3)
📝 externals/CMakeLists.txt (+0 -1)
📝 src/core/libraries/audio/audioout.cpp (+1 -1)
📝 src/core/libraries/audio/audioout_backend.h (+5 -0)
src/core/libraries/audio/openal_audio_out.cpp (+833 -0)
src/core/libraries/audio/openal_manager.h (+226 -0)
src/core/libraries/audio3d/audio3d_openal.cpp (+998 -0)
src/core/libraries/audio3d/audio3d_openal.h (+181 -0)
📝 src/core/libraries/libs.cpp (+3 -1)

📄 Description

OpenAL backend port for audio_out , it will use default device output for now , selector is coming

The audio3d backend works but no fixes has been done from sdl one , it will be the next step.

Atm openal is forced as audio backend , it will be able to choose from sdl3,openal


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/4030 **Author:** [@georgemoralis](https://github.com/georgemoralis) **Created:** 2/13/2026 **Status:** 🔄 Open **Base:** `main` ← **Head:** `audio3` --- ### 📝 Commits (10+) - [`078152f`](https://github.com/shadps4-emu/shadPS4/commit/078152fd3fb27919b3d5e8b9eacac020753b8696) code cleanup - [`74b2379`](https://github.com/shadps4-emu/shadPS4/commit/74b23796c690a197ad6af2eddf9373bf120c9669) simd implementation and better buffer support - [`03cccda`](https://github.com/shadps4-emu/shadPS4/commit/03cccdaa7b8d0064fe13676d0e7d59e1b3783ac8) reduce logging in audioout - [`ad1b69b`](https://github.com/shadps4-emu/shadPS4/commit/ad1b69b68e8d6ce806d3f0ab7e41b9a427035265) Merge branch 'main' into audio3 - [`b164169`](https://github.com/shadps4-emu/shadPS4/commit/b16416996ed04273e87cb20160e1daa022d1b58e) added openal libs - [`24354c5`](https://github.com/shadps4-emu/shadPS4/commit/24354c5a300c9b67576964494ae23fe6504ff56d) Merge branch 'main' into audio3 - [`6de3459`](https://github.com/shadps4-emu/shadPS4/commit/6de3459598c25c10df2d27662cd3cd894a66302d) added sceAudioOutGetSystemState - [`3ab2275`](https://github.com/shadps4-emu/shadPS4/commit/3ab2275a1d1b355097d0a611648ff2375b792426) fixed backend - [`14d6f6d`](https://github.com/shadps4-emu/shadPS4/commit/14d6f6d670b09e5c249a21327eed00e9f5746be9) Merge branch 'main' into audio3 - [`0a856bc`](https://github.com/shadps4-emu/shadPS4/commit/0a856bc3ecaec2b911ce572a953b64ccf2a6a67a) initial audio out openal support , still not working properly ### 📊 Changes **10 files changed** (+2254 additions, -7 deletions) <details> <summary>View changed files</summary> 📝 `.gitmodules` (+0 -1) 📝 `CMakeLists.txt` (+7 -3) 📝 `externals/CMakeLists.txt` (+0 -1) 📝 `src/core/libraries/audio/audioout.cpp` (+1 -1) 📝 `src/core/libraries/audio/audioout_backend.h` (+5 -0) ➕ `src/core/libraries/audio/openal_audio_out.cpp` (+833 -0) ➕ `src/core/libraries/audio/openal_manager.h` (+226 -0) ➕ `src/core/libraries/audio3d/audio3d_openal.cpp` (+998 -0) ➕ `src/core/libraries/audio3d/audio3d_openal.h` (+181 -0) 📝 `src/core/libraries/libs.cpp` (+3 -1) </details> ### 📄 Description OpenAL backend port for audio_out , it will use default device output for now , selector is coming The audio3d backend works but no fixes has been done from sdl one , it will be the next step. Atm openal is forced as audio backend , it will be able to choose from sdl3,openal --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
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starred/shadPS4#3882
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