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[PR #4028] [MERGED] Core: Mount system fonts #3881
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/4028
Author: @StevenMiller123
Created: 2/12/2026
Status: ✅ Merged
Merged: 2/13/2026
Merged by: @georgemoralis
Base:
main← Head:sys-fonts-mount📝 Commits (2)
1c620daMount system fonts184fb62Make fonts path configurable📊 Changes
6 files changed (+49 additions, -0 deletions)
View changed files
📝
src/common/config.cpp(+14 -0)📝
src/common/config.h(+2 -0)📝
src/common/path_util.cpp(+1 -0)📝
src/common/path_util.h(+2 -0)📝
src/core/libraries/kernel/kernel.h(+1 -0)📝
src/emulator.cpp(+29 -0)📄 Description
Now that libSceFont LLE works, mounting these will help some titles progress further. This fixes anywhereVR.
I will add a proper font dumping guide to the shadPS4 wiki when I have a chance after this is merged.
To dump firmware fonts:
/preinst/common/, copy thefontfolder in there into your shadPS4's fonts directory (by default,{user folder}/fonts)./system/common/, copy thefont2folder in there into your shadPS4's fonts directory (by default,{user folder}/fonts).fontandfont2directory inside it.This PR has some overlap with the fonts mounting done in #3772, but since libSceFont LLE now works, I think this change should be prioritized until that PR is ready to go.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.